[quote=““Sacrosanct Martyr””]
Power: Fanatic deals herself up to 5 radiant damage. Fanatic deals 1 target X radiant damage, where X = the amount of radiant damage dealt to Fanatic this turn.
[/quote]
With Embolden on myself (Fanatic), on my turn, can I play Brutal Censure and deal myself 2 radiant damage, then use power Absolution to deal myself 3 radiant damage, then use power Sacrosanct Martyr to deal myself 5 more radiant damage, then output 10 radiant damage to 1 target?
It appears as though that is perfectly fine as far as rules go, but short of preparing for a Wrathful Retribution next turn, what would be the benefit of doing that?
To get over the damage reduction of a target. If a target has even 1 DR, attacking it with 2, 3 and, say, Fanatic’s base power of 1 and 1 instead of Sacrosanct Martyr does 1, 2, 0, and 0 damage, but doing what ketgid describes does 9.
It seems pretty useless if you ask me, unless of course you are weakening her for the Wrathful Retribution like someone else pointed out. Since you could always play Brutal Censure and use Absolution and Sacrosanct Martyr to a enemy and still do the same exact damage to the enemy or even attack multiple.
But to answer your question, it is perfectly fine if you really desire.
I can see it if you absolutely need to deal a lot of damage and don’t mind Fanatic hurting that much to prevent everyone else taking it too, a la Electro Pulse explosives when All Devices take 1 less damage and Omni will flip and it’ll deal HP+1 to all heroes. In that case, the aggregating of damage on Fanatic means less damage prevented and less overall damage dealt to heroes.
It’s sort of an outside case, though.
However, in the case arenson had above, perhaps -5 hp is worth it for a net +6 damage. Imagine if the enemy had DR 2. Then, you’d be doing 1 total damage without Sacrosanct (0 + 1 + 0) and up to 8 with. Also, doesn’t Embolden cause Fanatic to deal radiant damage to the person she plays it on, further increasing the damage from Sacrosanct Martyr?
Arenson9’s case is a bad example, why compare Exorcise with Sacrosanct Martyr when you have to have both in play for the situation to arise? You can just use Sacrosanct Martyr on the enemy directly and the net deal is Fanatic is 5HP better off and the target takes 2 less damage (again, assuming the DR is 1).
If the DR is 2 (or greater) then I agree that this tactic becomes a much better deal, 4 damage (0+1+3) to villain vs 8 damage (total) and an additional 5HP loss to Fanatic, a buff of +4; a 1 or 2 HP/damage difference to me is a worthwhile trade.
So, when Fanatic does it, it’s bad, but when Absolute Zero does it, it’s great?
… Man, that guy must be really unpleasant to be around.
I can see this being interesting (if not useful) if Fanatic has hit points to burn, and the intended target has a lot of armor, and/or there are plenty of buffs out. If everything is at +2, this results in 18 damage to the target, with only once chance for any damage reduction the target might have.
Random aside: I didn’t notice until this discussion, but with Undaunted out, doing yourself a full 5 damage results in less damage output than doing 4 with Sacrosanct Martyr. Odd.
That is all.
Even with DR2 I feel this is a bad plan. It’s not worth burning through your life for.
Instead why don’t you spend your resources on dealing with the DR? Between SS Martyr and Consecrated ground, you should be able to relatievely painlessly deal with whatever is giving DR, and then its back to buisiness as usual. If you don’t have Consecrated Ground… then get it. Spend your time playing 1-shots to let you draw more cards or simply taking advantage of the no-play, no-power rule.
If the situation isn’t well suited to fanatic… then change the situation so that it is.
Ya, I was thinking of getting pass DR, together with leveraging on buffs for a single high output attack. This combination will deal Fanatic 10 dmg and output 10+4xbuffs. So if there’s a +4, we’re looking at 26 dmg to 1 target.
with a +4 damage mod and all the things that were listed, why not just:
Brutal Censure for 6
Exorcism for 10
Absolution for 7.
You’re at 23 instead of 26, but Fanatic didn’t take any damage.
If you’re at +4 with Fanatic you’re in such a rediculously good spot that you don’t need to resort to tricks like this. If you have Divine Focus and a bunch of cards (which by the time you’re at +4, you most likely do), just drop down Divine Focus. By the time your turn rolls around again in a 4 player game, you’ll have dealt 36 damage with Divine Focus alone, and another 10 with Exorcism.