I want to talk about my third game (our second session total) and I have a few rules questions, so I feel like I'm straddling the line between General Discussion and Rules. Someone tell me if I should post in the other forum next time :)
The last time my cousin and I played Sentinels (which was our first session, we played two games) we lost rather brutally to Omnitron on Mars using Haka, Tachyon, and Legacy. We decided to try him again using 4 characters and different ones at that.
Villain: Omnitron
Environment: Wagner Mars Base
Heroes (in turn order): Tachyon, Rook City Wraith, Absolute Zero, Bunker
The game started off pretty much like the last time we played. We knew about Sedative Flechettes this time so we weren't so surprised when it came up. The one mistake we felt like we made last time was getting too hung up on taking out drones and devices and not concentrating enough on the big bot himself.
At one point about an hour into the game, we noticed that Omnitron was still around 60 HP and all of the heroes were about half. Our equipment got wiped out 2 or 3 times by some ill-timed Pervasive Red Dust, which brings me to my first question from the game:
1) If you discard an equipment card to destroy PRD, can you then put that equipment card into play from the trash instantly as the "When this card is destroyed..." effect? If not, then that's the first time we cheated this game.
After a while, we started to settle in and we were plinking away at Omnitron and keeping his drones and devices in check. Between Rook City Wraith's inherent and IR Eyepiece, we were keeping both decks in check. Even when Sedative Flechettes came out we managed to get by. Little by little though, both decks started to creep up on us. At one point, we were dealing with Maintenance Level, 2 Villainous Weaponries, and a Fire in the Biosphere (though I got to Transduce some of that Fire damage back at Omnitron which was fun).
Those 4 environment cards got Terraformed, but we got lucky on the cards Omnitron put into play because of it (all drones and components).
The turning point of the game came when all of the heroes were on the brink of death. Maintenance Level was in already in play and the natural Environment card for the turn was Oxygen Leak. No big deal, I say, I have a handful of cards with AZ and I'll get rid of it at the end of the turn. Then the Environment deck plays a second card of Maintenance and it's Fire in the Biosphere. Bunker's dead, and everyone else is close behind, but then I realize that Oxygen Leak should effect Fire in the Biosphere, right? Second question:
2) Bunker had four health and Fire in the Biosphere deals him 4 Fire damage. Is it reduced by Oxygen Leak to 1 or is Fire in the Biosphere 2 separate instances of 2 damage and thus reduced to zero? We played it the second way.
So bullet dodged (or so we thought). All the heroes are down to less than 10 HP. Omnitron Terraforms 4 cards again and we once again get extremely lucky on the draw and manage to survive another villain turn thanks to some well placed Throat Jabs. (Omni is at about 25 HP now, btw). Tachyon has a huge trash, Wraith has a ton of equipment out, AZ has all four equipment cards in play, and Bunker is in Turret Mode with Flak Cannon and Grenade Launcher out. I think that we just need one more turn to win when I realize the last damage Melee damage reflected from one of his drones by Tachyon and thus, Lightspeed Barrage is useless. We managed to whittle down Omnitron's drone army, and left Omni with a handful of hit points and a few very weakened drones, but we were next to dead and I didn't think we'd survive another Environment AND Villain turn. We held our breath while when we flipped the Environment card and....METEOR STORM! Omni got out a few more drones on his turn, healed a little, and did zero damage to our immune heroes. Tachyon skipped her turn to destroy Meteor Storm, Wraith got Omni down to 1 HP with Inventory Barrage, and Omnitron and his last drone died simultaneously to Coldsnap at the beginning of AZ's turn.
Final HP totals: Tachyon: 2, Wraith: 1, Absolute Zero: 1, and Bunker: 4.
We were both left exhausted and ecstatic and agree that this game is freaking amazing! Can't wait to play again next week.
Two final questions for those of you that read this far:
3) If AZ has out Cryo Chamber and Nullpoint Calibration Unit and he uses Thermodynamics to deal himself Cold damage, is it two damage or three damage?
4) If you read the whole report, does anything jump out at you as something we did wrong? We're having a little trouble keeping track of everything that's going on and had to "rewind" a few times to fix things we forgot.
Thanks for reading, guys! It's great to be a part of this wonderful community.