Sentinel Mashups

Hi. This is a project that I’ve been working on for a while. The gist is that I take two different Sotm characters and merge them together into one new character. So I thought I’d share some of the character writeups. (Ep. 284 of TLP had a letter from me that used the same idea, though those mash-ups won’t be reposted here.)

I’m going to start with a main set of mashups, after that I might go into alternate combinations. A possible justification for all this could be that it’s a Disparation universe somewhere out in the multiverse where all the characters are just like this (like DC’s Earth 32), or maybe it’s some event that happens to the main universe (Wager Master?) that merges all the characters (like Amalgam Comics or Marvel’s Infinity Warps).

A couple of guiding principles that I’m using to help myself decide who gets mashed up with who are:

  1. A hero is likely to get combined with another hero on the same team.
  2. The villains of merged heroes are also likely to get merged together.

Note, however, that these are both only general guidelines, not hard and fast rules. I will be breaking them in some places where I think doing so results in more interesting characters.

Also, relationships between two characters will be described in the bio of the second character when possible, so not to have spoilers for them in the first character’s bio.

Feedback and comments are welcome.

I’ll post the first writeups shortly.

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And now for the first team of mashup heroes, as they couldn’t still be called the Freedom Five (even though it ruins the alliteration)…

The Freedom Three

Shadow Patriot
Legacy + The Wraith

Maia Dana Parsons was the latest offspring of a superpowered family line that had protected the American people for generations. However, on one dark night before she had manifested her familial powers, Maia had been walking along the streets of Rookopolis City with her father and her boyfriend when a street gang jumped out from the shadows and attacked them. The gang used strange high-tech weapons to kill her father despite his superhuman capabilites. Her boyfriend was also killed in the struggle, but Maia managed to escape, albeit heavily wounded. After her hospitalisation and long recovery, Maia found that the trauma of that night had awakened her ancestral powers, but she also resolved that relying on her powers alone wouldn’t be enough. Her father had done that, and it had got him killed. So she dove into a rigorous training regimen to make herself into a better crimefighter. After years of her training, Maia Parsons finally felt ready to step into her family’s legacy and defend the innocent as the Shadow Patriot.

Shadow Patriot’s heritage grants her numerous superpowers, among them superhuman strength, speed, and toughness, as well as a special danger sense and the ability to fly. She uses these powers in conjunction with her training in martial arts, acrobatics, and forensic science, and the countless useful gadgets that she built herself for her crimefighting career. Maia Parsons always knows where she’s needed most in a fight, whether that’s leading from the front or striking from the shadows. She is able to fund her heroic efforts by discretely drawing tech from the company that she inherited from her parents, which she now runs.

Shadow Patriot has brown hair, and her costume consists of a purple and white leotard with a red lantern logo on the chest, a dark red utility belt, white bandages wrapped around her upper arms and legs and the lower half of her face, and indigo gloves, boots, and cape.

Notes: Deciding who to merge Legacy with was obviously an important choice. I could’ve gone with Tachyon, because she’s the only other Freedom Five member who doesn’t rely on tech for her powers, but ultimately I decided that merging the top two heroes of Sentinel Comics together made sense. And since both of their origins involved the death of a loved one (Wraith’s boyfriend and Legacy’s dad), I decided that it made sense to combine those two events into one, as well as making it the point of emotional trauma that awakens her powers.

Particle Beam
Bunker + Tachyon

After Meredith Emily Vance finished serving in her tour of duty, she resumed her scientific work as an employee of Eaken-Rubendall Laboratories. Not long after, she was contacted by her former Army superior and offered to work on the Personal Armament Exo-Chassis YS-1300T, a high-tech exo-suit that could do the work of an entire squadron of soldiers. Meredith agreed, and began work on the project. After some testing, it was also found that she was the only person that the Army had found who possessed the mental faculties needed to successfully pilot the suit. However, during one test for the suit, the failsafes for the Particle Yield Enhancing Wavelength (another one of Meredith’s projects) malfunctioned, and bathed her and the suit in tachyonic particles. Meredith found that both she and the suit had been changed by the accident: when she was hooked up to its systems, both her metabolism and the suit’s systems were sped up to extraordinary speeds. Shortly after the accident, Dr. Meredith Vance was approached by the heroic Shadow Patriot and offered the opportunity to put her newfound abilities to use as Particle Beam, thereby forming the superheroic Freedom Two.

Particle Beam’s suit hosts a variety of advanced weaponry and protective plating, and can dart about the battlefield at superhuman speeds. However, only Meredith Vance, who was caught in the same lab accident as the suit, is able to pilot it, as the experiment granted her the remarkably fast thought processes and reaction time needed to keep up with it, though those abilities are only active while she’s attached to the suit’s systems. Particle Beam’s speed and firepower are further complemented by her scientific and tactical genius.

Particle Beam’s supersuit is a sleek, tan and white full-body suit, with a white torso and legs and tan arms and helmet, and a glowing red circle on the chest and glowing red rings on her thighs and sides. The helmet includes red-tinted HUD goggles. Underneath the suit, she usually wears a simple white tank top and keeps her light brown hair up in a ponytail. When she runs while wearing the suit, red lightning crackles around her.

Dr. Meredith Emily Vance is married to Maia Dana Parsons, also known as the superheroic Shadow Patriot. The two grew close after years of working together as members of the Freedom Three and spending time together in their base’s mechanical shop, as Meredith worked on her suit and Maia on her gadgets.

Notes: So after deciding to merge Wraith and Legacy, I thought that it made sense to finish off the original Freedom Four quartet by merging Bunker and Tachyon before throwing in any newcomers like AZ or Unity. As for her name: a tachyon is a particle, and Bunker’s all about guns, so a phrase that combined those things seemed logical. Also, by the way, Particle Beam’s suit is a person-sized suit that she actually wears, not a big ten-foot-tall thing that she pilots like the Bunker suit, mainly because the idea of a suit that huge running around at superspeed just seemed a bit too silly to me. The decision to make Particle Beam only have access to her superspeed while in the suit is both because I think it makes her powers more cohesive and because it retains Bunker’s status of not having access to powers full-time.

Of course, merging Wraith+Legacy and Bunker+Tachyon meant that Shadow Patriot and Particle Beam inherit Wraith and Bunker’s romantic relationship. But that then presented the problem of what to do with Emily Parsons and Dana Bertrand, the already existent romantic partners of Legacy and Tachyon? The solution I decided on was to merge Dana with Wraith+Legacy and Emily with Bunker+Tachyon, in order to retain those relationships. This explains the two characters’ middle names, if that was confusing to anyone, as well as the fact that they’re stated to be married, rather than just dating like Bunker and Wraith. Also, I guess that this means Shadow Patriot is also a part-time model and Particle Beam a part-time senator, somehow? :thinking:

Snow-Shaper
Absolute Zero + Unity

Things were going great for Devra Frost until her fiancee died in a tragic car crash and she spiralled into depression. After the tragedy, she lost the internship to Dr. Meredith Vance of Eaken-Rubendall Laboratories that she had gotten on the strength of her mechanical skills, and had to take a job as a janitor at the Pike Cryogenics Laboratory. However, not long after Devra began working there, she was caught in a cryonic explosion. Her mangled body was brought to Dr. Vance, who operated on it and managed to save her, but the explosion had left Devra’s body at absolute zero temperatures permanently. It also activated some latent technopathic powers that she had possessed since birth. Now requiring a temperature-controlled suit to operate out of her cryo-chamber, Devra Frost was offered the option to join the Freedom Two as Snow-Shaper to pay off the suit’s cost, making it the Freedom Three.

Snow-Shaper’s unique thermal situation allows her to freeze moisture in the air into ice, and her latent technopathic abilities let her manipulate any metallic materials. She combines these powers to create robotic golems composed out of equal parts metal and ice. She also uses her technopathic power to modify her suit on the fly, and when left with no other suitable materials, she can even rip parts off of it to transform into a bot. And if her icy robots fail her, she can fall back on simple blasts of cold.

Snow-Shaper’s cryo-suit is a flexible pink and black full-body suit, with a pink torso, gloves, and helmet, and black arms and legs. It has a glowing blue triangle symbol on the chest, a transparent blue faceplate, and blue apertures on the palms. Outside of the suit, Devra has pale blue skin and black hair, and wears a pink and white tank-top and pink bandana.

Devra Frost resumed her internship to Dr. Meredith Vance after joining the Freedom Three, though she often takes a more spontaneous approach to science than Dr. Vance would like. The two are also close personal friends, however, as they’ve bonded during the long hours when Particle Beam was working in her laboratory adjacent to Devra’s cryo-chamber.

Snow-Shaper’s relationship with Shadow Patriot is a bit more strained, as Devra often clashes with her leadership, disobeying orders and trying to do her own thing. However, Devra has learned to respect Maia over time for her leadership, conviction, and insight.

Notes: Having merged the four initial members of the Freedom Four together, it seemed logical to merge the remaining member of the Freedom Five with the team’s closest ally. Also, merging AZ+Unity is interesting to me because they both have a close connection to Tachyon, so that Snow-Shaper is both Particle Beam’s intern and close friend. And I decided to have the cryo-explosion awaken her Unity-powers instead of her having them earlier to make her transition into a hero more of a single event.

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Particle Beam is satisfying to anyone who’s studied Quantum Mechanics since light behaves both these ways! :nerd_face:

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Snow-Shaper’s nemesis is obviously still Chokepoint, and when Friction Train isn’t around Particle Beam probably just has nemesism with Cousin Matriarch still, but inquiring minds want to know, does Shadow Patriot do battle with the evil Baron Chair of Mordengrad, or with The Bladed Pike of Kris Barron Industrial Inc?

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Thank you for the comment!
It’s obvious, but I did fail to continue this thread after that first post, because of a combination of not having the time and, uh, forgetting about it.
But now that there’s at least a little more interest in it, I might as well try to continue. There’s no knowing how long this’ll last, but we can see, at least!
As for Shadow Patriot’s nemesis, the Chairman isn’t a component of them, because I’m saving him for Mr. Fixer’s nemesis, of course, but I’ll be posting Shadow Patriot’s actual nemesis soon.

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Yeah I totally forgot that Chairman is a foe for Fixer, not Wraith. But Spite doesn’t mash up at all well with Blade, so you should probably just do Blade.

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Ah, but that’s where maybe you misunderstand. The point of this project is to leave no major character unmixed, so I won’t be just leaving Blade un-combined!

As promised, here we have (one of) Shadow Patriot’s villain(s)! I was originally planning to include more Freedom Three villains in this post, but this one’s writeup went pretty long (though I think the length is justified because of the character’s convoluted history and importance to the setting), so the other villains will have to wait for a later time.

Baroness Information
Baron Blade + Miss Information

Aminia Ramonat grew up in the city of Mordengrad. Her father Fyodor made superscience weapons for the Soviets, which attracted the attention of America’s premier superhero, Legacy. Legacy confronted Fyodor in his factory, and they engaged in battle as Aminia watched. Their battle brought the factory down, and Aminia saw her father crushed just before she herself was impaled. She should have died, but instead she awoke to find herself sitting behind an office desk. She soon realised that, instead of dying, her mind had been shunted into the body of an alternate version of herself, and that this version of her worked as Legacy’s secretary! In that moment, she swore vengeance on Legacy and his line for killing her father and letting her, an innocent bystander, be killed as well. Aminia Ramonat may have died in that factory, but Baroness Information was born. She soon made good on her oath by killing Legacy, but his daughter, the Shadow Patriot, proved a much mightier foe, and the two and their allies would clash many times over the years.

Baroness Information is a megalomaniacal mad scientist who obsesses over the destruction of her chosen enemies, but she is also smart enough to know how to bide her time and act subtly. She is a technological genius, and has combined this aptitude with her inside knowledge of heroes to carry out her plots, such as creating a special regression serum which nullified Legacy’s powers and allowed her to kill him. And since she has managed to keep her identity a secret, she was able to become Shadow Patriot’s secretary after her father’s death, and then the entire Freedom Three’s secretary after their formation. And soon after she found herself in this new timeline, she traveled to her home of Mordengrad and found it leaderless and impoverished. She discovered that her father had never become a great inventor in this timeline, but had worked and died in obscurity. So she reforged the city into a technological powerhouse and declared it a sovereign nation. She divides her time between leading Mordengrad as Baroness Information and keeping up her secretarial guise as Aminia Ramonat, using robot duplicates to fill in for whichever position she is absent from.

Baroness Information has graying dark brown hair and a scar over her right eye. (She received the scar from her “death,” and it somehow appeared on her new face when she awoke from it.) As Aminia Ramonat, she hides the scar with makeup, ties her hair up in a bun, and wears glasses and a light gray suit jacket and pencil skirt. As Baroness Information, she wears a white lab coat over a sleeveless purple and blue costume with a skirt, belt, gloves, thigh-high boots, and goggles.

Baroness Information has attempted to kill Shadow Patriot and her allies numerous times, through both overt confrontations and subtle schemes. During a plot when she tried to pull the moon into the earth, she finally revealed her identity to the heroes and explained her story, as she was certain of her victory and wanted them to know who defeated them. After she was foiled, her next plot involved her planting bombs throughout Megarookopolis City. The culmination of that last scheme ended with her being doused by chemicals in an industrial plant. But after her defeat, she found that the event had given her strange powers, but they were weak, unstable, and uncontrollable. So she reversed her regression serum into a progression serum, which stabilised and amplified her powers, granting her superhuman strength, durability, and speed, as well as the ability to bend reality itself.

Notes: First things first: why did I mix Baron Blade and Miss Info, and not Baron Blade and a Wraith villain? I thought about Blade + Ermine, but that mix didn’t really work. Ermine doesn’t have enough gravitas to work with BB, in my opinion. I could have done Spite + Blade, but I honestly feel like Miss Info and Blade gel together better. And I did say in the OP that sometimes I would be breaking the rule that nemeses of heroes get mashed up together. Blade and Info are both really villains of the Freedom Five, are both big schemers, and they both feel like really important and big villains. And combining the deaths of Blade’s father and Aminia Twain into a single event that is the character’s catalyst for villainy just seems to work well. That, and a version of Blade pretending to be the Freedom Three’s secretary is just delightfully amusing to me.

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Eh, this one’s rough, but you are working under constraints.

Speaking of, though, if you end up combining Mister Fixer with Nightmist into The Night Fixer, then their enemy can be the Operative of Gloom. Would probably somewhat resemble the Cauldron villain Jade/Oriphel, where Operative is fully human and commands a combination Cult of Gloom and Organization, but successful completion of her plans allows Gloomweaver to possess her body. This has two advantages: it frees up the Chairman for the use I proposed earlier, and it allows Night Fixer to look exactly the same as Launius’s original Nightmist character, who was a black man instead of a white woman. (Reusing the Gloomweaver predecessor of The Keymaster or whatever he was called would be harder to justify, but maybe Operative of Gloom could wear a key pendant as a nod to this, as she’s trying to unlock the secret of gloom within herself? Just spitballing at this point.)

So, as everybody can see, I got distracted from this for a while. But now I’m back with some more entries!

Since I already have the Freedom Three, the next most logical characters to do is some more of their villains, beyond Baroness Information:

The Vengeful Four

After Baroness Information gained new powers in the form of reality manipulation and a superhuman physique, she decided to put together a team of villains to finally take down the Freedom Three. After all, the heroes had always used teamwork to foil her plots in the past, so why shouldn’t it work for her? So was born the Vengeful Four, a team of villains all with grudges against individual members of the Freedom Three, and with powers and abilities that could counter those of the heroes.

(And yes, they do have more members than the Freedom Three. Villains don’t play fair.)

Stoat
Ermine + Spite

To the world, Cassandra Donovan was just one of Megarookopolis City’s many idle socialites. Maia Parsons, who ran in those same circles when not patrolling the streets of her city as The Shadow Patriot, certainly thought so. But what nobody knew was that Cassandra was also a thrill seeker with a sadistic, bloodthirsty streak. She satisfied these impulses by donning her secret identity of Stoat and stealing some of the most famous and valuable items around, and if she ever encountered anyone during one of her heists, she’d ruthlessly murder them. But Stoat’s crimes were put to a stop when the Shadow Patriot successfully captured her, unmasked her, and left her for the authorities. Her public image was ruined, and more to the point she was sentenced to death for her crimes. But while she was on death row, a shady pharmaceutical company made a deal with the prison she was being held in, and instead of being given her sentence, Stoat was put in an experimental chemical trial. None of the other test subjects survived the trial, but Stoat was given fantastic powers by it, broke out, and resumed her crimes, now with a heightened hatred for the Shadow Patriot who had defeated her before.

Stoat is a master thief and cold blooded serial killer. She’s cunning, agile, stealthy, able to blend into a crowd, excellent at infiltration, and kills with sadistic glee. Being experimented upon has also granted her strange powers, including inhuman strength, telekinesis, and the ability to feed on the life force of others. However, if she goes too long without her special experimental chemical treatments, she begins to mutate into a horrific abomination.

Stoat has short light brown hair, and wears a red full-face mask fitted with yellow goggles, a high-collared, sleeveless blue and brown catsuit with a low cut neckline and belt, black gloves with white fur trim, and brown high-heeled boots. Her powers often manifest as fiery purple energy in her hands, and her eyes glow purple when using them.

While Baroness Information of course considered herself the one true nemesis of the Shadow Patriot, she also knew that her foe was exceedingly powerful, and that it would be a good idea to have a second villain to attack her in addition to herself. Stoat’s hatred of the Shadow Patriot, combined with her agility and strength, made her the perfect counter to the hero. And she would also serve as someone who the Shadow Patriot would focus on, allowing Baroness Information to work behind the scenes until she chose to reveal herself.

Notes: Stoat is atypical because she’s just a fusion of two Wraith villains, and doesn’t include any Legacy ones. This is because, after merging Blade with Miss Info, Legacy just doesn’t really have any other notable villains. The Wraith, meanwhile, had not just one but TWO notable villains left, so I decided to combine them. This does result in the odd situation of having the Vengeful team have one more member than the Freedom team, but like I said, villains don’t play fair. Besides, I think the two meld together well enough. They were both sort of less important until they suffered a defeat at the Wraith’s hands, and then they become bigger deals. And Spite’s powers let her go toe to toe with the strength that Shadow Patriot gets from Legacy. And she’s called “Stoat” just because it’s another name for an ermine and it has the s and the t sounds in “Spite.”

Bullet Train
Friction + Fright Train

Krystal Graves and Meredith Vance had been army squadmates, though there had always been a rivalry between them, as each one competed to prove that she was the better. Krystal, in a way, looked up to Vance. She viewed her as a worthy rival, and desired her respect as an equal. Though when Vance made lieutenant, it seemed that the winner of their rivalry had been decided. After both were discharged from service, Vance landed a job at Eaken-Rubendall Labs, while Graves struggled to find employment, until Dr. Vance offered her an internship. She took it, thinking it’d be her chance to prove herself. But Krystal Graves proved to be a terrible intern, doing sloppy labwork, designing inventions that routinely failed to function, and even damaging valuable equipment with her carelessness. Meredith Vance had no choice but to let her go. Bitter that she had been declared unworthy by her rival, she stole an experimental speed suit that Dr. Vance had been working on that was supposed to grant others the super-speed that her accident had granted her and her suit. Armed with this device, Graves went into the private security sector. But her resentment simmered, and she eventually reached out to Baroness Information to join her team as the villainous Bullet Train and exact revenge on Dr. Meredith Vance, now operating as the hero Particle Cannon.

Bullet Train was a capable soldier and security enforcer, which gave her skills and experience she now directs towards her villainy. She also had some experience with science and technology, but lacked true talent with it, and was always better at repurposing others’ inventions than creating her own. The speedsuit she stole from Particle Cannon grants her speed and reflexes comparable to the hero’s own, but trying to go too fast risks her burning herself out. And after joining Baroness Information’s team, the Baroness treated Bullet Train with her Progression Serum derived from Shadow Patriot’s superior genetics, which granted Graves superhuman strength and durability. The combination of her swift speed and her unrelenting strength allows her to charge across the battlefield, leaving a trail of destruction.

Bullet Train has black hair, which she usually keeps up in a ponytail, and wears a cowcatcher over her head (she had always liked trains, hence her codename), a sleeveless red top with one strap on the right and a bare midriff, green pants, black fingerless gloves, and sneakers. While using her super-speed, her eyes and circles on her thigh glow blue, and blue lightning trails behind her.

Baroness Information selected Bullet Train as her foil for Particle Cannon because the two had bad history, and because her might and speed could counter Particle Cannon’s speed and firepower. But after the Baroness’s team dissolved in failure, its members all struck out on their own. However, Bullet Train and Stoat eventually crossed paths again, and decided to resume their teamwork. They formed a villainous duo, as their skillsets complemented one another well: Bullet Train would zip and crash around, making a big distraction, while Stoat would subtly accomplish her villainous goals in all the chaos.

Notes: This mashup was pretty obvious. I already mixed Bunker and Tachyon, so it was only natural to mix Fright Train and Friction. I did have a bit of trouble merging the two villains’ attitudes towards their nemeses. Fright Train was a rival of Bunker, while Friction admired Tachyon, and rivalry and admiration aren’t easy to merge. The best I could come up with was what you can see above: Bullet Train admired Particle Cannon, but also wanted to prove herself better than her. And I do think that their powers synergize well: Friction’s reckless speed and Fright Train’s unstoppable momentum go together well. And she’s called bullet train because it’s the only term I could think of that has connotations of both “trains” and “fast.”

Steel Soldier
Chokepoint + Proletariat

Evelyn Tsarev was an exemplary Soviet soldier. She was so skilled, in fact, that she was enrolled in a secret super-soldier program, in which she was exposed to cosmic radiation from a fallen meteor, which granted her two different superhuman powers: she gained the ability to manipulate any metal, and the ability to split herself into identical duplicates. She put her new abilities to good use fighting the Axis powers as the Steel Soldier, but when WWII ended, she was cryogenically frozen so that she would not age out of her fighting prime. Decades later, the villainous Baroness Information found her, and used her manipulative skills to convince Evelyn that the Freedom Three were instruments of oppression who needed to be taken down. She stoked a particular enmity for Snow-Shaper in the Steel Soldier, knowing that her powers would be an excellent foil to the heroine’s. But during the confrontation between the Baroness’s team and the heroes, the Steel Soldier was brutally impaled by an energy-wielding space hero, and rendered comatose. Years later, while comatose, her powers drew a strange crystal left behind from an alien being’s attack on Earth to her, and it merged with her, healing her and boosting the potency of her powers. Also, after awakening, her mind seemed altered from the ordeal. She could always feel the metal around her, but now she could hear it speak to her, and it asked to be liberated from the forms that humanity has trapped it in. So the Steel Soldier began a new mission to free the metal of the world, now not driven by loyalty to any leader.

In addition to being a skilled combatant, the Steel Soldier was given a pair of powers by her exposure to cosmic radiation. By concentrating, or in response to injury, she can create a duplicate of herself. And she can also manipulate metal, and often coats herself in metal armor. All her clones share a single consciousness, so they all share her metal-manipulating power, but the more clones she makes the greater toll it takes on her mind, and likewise the strength of her metal power is dividend between them all. Merging with the strange alien crystal, however, has much enhanced both of her abilities.

The Steel Soldier wears a red full-body costume that covers everything, including her head, though it doesn’t conceal her short hair, which is in shades of silver, pink, and black. The costume has a yellow star on the face and a yellow sickle design on the chest. She typically also plates herself with metal, covering her legs and torso with black metal and her arms with silver, both up to just below her shoulders. And she usually carries a large hammer and has small pieces of metal floating around her head.

Baroness Information chose Steel Soldier to counter Snow-Shaper’s powers. Snow-Shaper always wears a metal cryosuit, and often builds metallic golems. Steel Soldier’s metal-manipulation powers can dismantle both, and her duplication power can make her a match for the hero’s army of icy robots. It was true that Steel Soldier had no particular hatred for Snow-Shaper, as the two had never even met before the Baroness recruited her, but implanting such hatred was easy enough for a mastermind like Baroness Information.

Notes: Proletariat is AZ’s nemesis, and Chokepoint is an enemy of both him and Unity, though more Unity in my opinion, so I combined them. Unfortunately, Steel Soldier’s backstory reads a little like just Proletariat’s backstory, and then with Chokepoint’s tacked on at the end, instead of a weaving and blending of the two. But the two characters’ powers do actually synergize a little when it comes to battling their nemesis, as Proletariat’s duplication can counter Unity’s bots. And the fact that each individual clone’s metal manipulation powers are reduced proportionally to how many clones there are just seemed like a natural outgrowth of the fact that Proletariat experiences more mental distress the more clones of him there are.

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Bullet Train is a really great joke, and I congratulate you.

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I prefer Steel Soldier myself. Duplicating soldiers who make their own armor? So cool! Plus her story has a cameo from Captain KNYFE of the FILTER Space Corps,which besides being super cool, is also a potential tie in to my Boardgamegeek project , a version of the OblivAeon event which includes the Cauldron homebrew heroes!

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Aw, thanks, guys!
I’m glad you liked it and found it funny and or cool!

My intent with that line was to make it clear that Steel Soldier was wounded by the Knyfe mashup (just as Choke was wounded by Knyfe), but leave it ambiguous who Knyfe herself is mixed with. It seems like you already have an idea about who it is. I guess we’ll have to wait and see if you’re right.

In Editor’s Note 37, Christopher and Adam did a lot of your work for you by mashing together Akash’Thriya and The Naturalist into one being. Are you going to accept that version or create your own?

Note: I just realized that Akash’Bhuta can anagram to Akash’Tubha, and so Thriya is just her +1. You’re welcome for me ruining that forever!

Also the same EN suggests a villain mashup where only one of the villains has a deck: Kaargra Mittermaier and her Fantastical Coliseum of Conundrums and Fighting. The Bloodsworn Coliseum was originally supposed to be an entire environment, but they abandoned that; this could turn it back into one, and now instead of a targetless environment, Festival World can have all the Bloodsworn gladiators as environment targets while KM’s deck gives out the Titles and has multiple types of Fickle Fans.

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Looking up the wiki summary, and not commenting on whether I plan to blend Akash and Naturalist, if I did, no, I don’t think that I would use the version they describe, because it’s just the Naturalist and Akash existing as separate people, and then actually merging together in story, whereas my mashups are all predicated instead on the premise that the two characters have always been one.

I can say that I don’t plan to mix Kaargra and Madame Mittermeyer. Kaargra is Sky-Scraper’s nemesis, so I plan to merge her with the nemesis of whatever hero I merge SS with, and since MM isn’t really the nemesis of any hero, it won’t be her.

If I finish all the main heroes and villains, then I might do some more minor side characters, like environment characters like MM.

And it’s back! Once again, no promises as to how much I’ll do this time before wandering off again, but for now enjoy this newest entry. We’re finally moving away from the Freedom Five/Three and their associated villains!

The Prime Wardens

The Argent Angel

The Argent Adept + Fanatic

One day, a young girl had the misfortune of being hit by a bus. She was rushed to a hospital, but there seemed to be nothing that the doctors could do. But then she suddenly woke up, her wounds miraculously healed. With whatever family she may have had nowhere in sight, the young girl was given to a local convent, where she was given the name Helena Drake and raised by the nuns there. Later, after she had grown into a young woman, she was visiting a nearby museum when one display caught her eye. It contained an ancient bell, as well as a suit of armor and a sword. Helena felt like the relics were calling to her, so despite the protests of the museum’s curator she reached out and touched the bell. Instantly, a vision flooded her mind. She learned of the existence of an ancient being of chaos, and of a line of musical sorcerer-warriors called the Hymnists of the Host who defended the world from this evil entity, and that she was the latest in this line. Once her vision subsided, she found that she had sprouted a pair of great white wings from her back. Thinking that these mystics must draw their power from the Lord, she took up the ancient relics and began her new crusade against evil as The Argent Angel.

Really, the Hymnists of the Host didn’t draw power from God, but from a realm of otherworldly spirits. There is a plane called the Void, and in that plane are many such spirits known as the Void Host. Eons ago, they granted a mortal human the power to fight the being of chaos, which made them into the first Hymnist. Over the centuries, this mantle has been passed down from master to apprentice, with each new holder of it creating their own musical instrument with which to harness the power. But more recently, the evil entity managed to wipe out the last of the line, and they remained extinct for a long time. With no one to teach a new Hymnist, the spirits grew desperate, until one brash one saw an opportunity when that little girl was dying in that hospital. This spirit descended into the girl’s body, and became one with it. It saved her, but in doing so lost all its knowledge of the Void Host. So Helena Drake grew up not knowing that a mystical spirit resided within her, until she touched a bell that had once belonged to a previous Hymnist. This caused her to learn some of this history, but she misinterpreted the source of her newfound power.

The Argent Angel wields great magical power. She accesses this power through music, either playing an instrument or using her own voice to sing. After adopting her heroic identity, she created a set of silver pipes to serve as her own instrument, though she has collected and used the instruments of many Hymnists past. She can channel her magic into destructive blasts of radiant light, or use it to bolster and protect her allies. The Host spirit within her has also fortified her physical form with enhanced strength and durability and is responsible for her wings, which grant her the power of flight. She also uses the sword and armor she found in the museum in battle. In battle, she can alternate between fighting directly or supporting her allies, made easier by the ability to instantly summon or dismiss her sword or any of her instruments.

The Argent Angel has dark, red-brown auburn hair, and wears a suit of silver armor with a red cross on the chest and a brown stripe running down the front, a green belt, silver gloves with musical note motifs, and a cape that’s black on the outside and silver on the inside. She has a great pair of white, feathery wings on her back. When she uses magic, her eyes glow yellow, and silver-and-gold energy emanates from her hands.

Notes: So, why Fanatic and Argent Adept? The simple answer is that I just decided to fuse the two most overtly magical characters in the Prime Wardens together. Plus, putting them together means that I can combine the Host Realm and the Void into one, which I think is cool. Her backstory is mostly just Fanatic’s up until she touches the bell, but that’s because AA didn’t really have much important backstory before he became a hero.

Storm Sky

Sky-Scraper + Tempest

Portja Dall’ton, as the child of a Maerynian and a Thorathian, felt a responsibility to both Vognild Prime and Dok’Thorath. She split her time between acting as a scientist and ambassador on Vognild Prime and acting as a freedom fighter against the dictatorial regime in Dok’Thorath. All that changed when the Thorathian Conquering Fleet attacked Vognild Prime. Luckily, Portja was there that day, and managed to lead a group of Maerynian refugees in escape ships. But as they were fleeing, a great colosseum appeared and captured them. Portja and the others were forced to battle as gladiators for the master of the colosseum, until one day when it arrived at the planet Earth. There, with the help of the heroes of Earth, Portja was able to win her freedom and that of the other Maerynian survivors. They established a small refuge on Earth, and Portja decided to both pay back the heroes of Earth for their help and ensure that their new home remained safe by becoming the hero Storm Sky!

As a product of her unique hybrid alien biology, Storm Sky possesses a number of powers. Due to her Maerynian heritage, she can control the weather, generate blasts of lightning, and breathe underwater. And due to being a powered Thorathian she possesses the dual powers of shrinking and growing to enormous size. She often creatively combines her two powersets, for instance shrinking to small size and bedevilling her foes with stinging shocks while they’re unable to land any blows on her, or growing to giant size and producing gigantic blasts of lightning while standing among the clouds themselves. She also makes use of various small devices she calls “links,” and she’s an experienced fighter, knowledgeable scientist, and skilled ambassador.

Storm Sky’s skin is a blend of two shades: some areas are teal blue and others are pinkish red. She has bone spikes on her knees, elbows, and upper back, her short green hair is interspersed with small head tendrils, and her eyes glow a light blue. She wears a blue and purple sleeveless collared top with orange sides and a lavender stripe down the middle that leaves her midriff bare and resembles a tank top, blue, purple, and lavender shorts with a belt, and purple boots and gloves.

When Storm Sky must go incognito among the people of Earth, she dons a wide hat and a high coat and adopts the name Portia Dalton. She often felt guilty about her Thorathian ancestry due to the great suffering that that species has brought to the galaxy, and indeed sometimes she hated that aspect of herself for what the Thorathians did to the Maerynians. Now, however, she learned to come to terms with and accept that part of her identity, and realize that not all Thorathians are responsible for the atrocities perpetrated by some.

Notes: This is the first hero mashup I’ve done that breaks the “merging characters with their teammates” rules. (Well, except for Snow-Shaper, but that was because the FF had five members.) I could have merged Tempest with another one of the Prime Wardens, but instead I decided to merge the two most prominent alien heroes in Sentinel Comics. It does add an interesting wrinkle, her being half Maerynian and half Thorathian. That did complicate Tempest’s prejudice against Thorathians, though, which I ended up turning into a form of guilt / self-loathing, though she still grows out of it like Tempest did.

Captain C.U.T.L.A.S.S.

Captain Cosmic + K.N.Y.F.E.

Paige Lowsley had been a barrister, and although she enjoyed working for justice in that capacity, she also had an itch for action that that job didn’t satisfy. So she paused that career and joined up with the Scottish Marines. Soon after, her extraordinary service caught the eye of FILTER, who recruited her for their team stationed at their inter-dimensional prison, where she was codenamed Captain C.U.T.L.A.S.S. Nonetheless, she still found time to go stargazing every so often with her brother Nigel. On one such night the two Lowsley siblings spotted a bright purple shooting star fall to the earth nearby. Upon approaching it, energy surged into both of them. They blacked out, and when Paige awoke, Nigel had vanished, and she discovered that she now possessed power over cosmic energy. After acclimating to her new powers, she resumed her post at FILTER. Over time, though, she began to suspect that FILTER wasn’t everything it claimed to be, and so set off on her own. Now Captain C.U.T.L.A.S.S. ranges space and realities in search of justice, a good fight, and her lost brother.

Unknown to her at the time, Captain C.U.T.L.A.S.S.’s body had already been altered by years working around the strange energies of FILTER’s interdimensional prison, so when she was exposed to the energies of the Oblivion shard, she developed the power to create and shape golden cosmic energy, tinged with green. She can shape this energy into constructs, creating anything she can imagine, though she frequently defaults to various kinds of knives, swords, daggers, and other blades. After gaining her powers (but before leaving the organization), FILTER also gave her a high tech power suit that enhances her physical strength. She’s a superbly experienced combatant, and has expert knowledge of the laws of Earth and beyond.

Captain C.U.T.L.A.S.S. has auburn, red-brown hair, and freckles. She wears a red high-tech power suit that leaves her left arm bare, emblazoned with a golden starburst logo on the chest, golden gloves, boots, and right shoulder pad, and a black domino mask.

Captain C.U.T.L.A.S.S. first encountered Storm Sky back during her FILTER days when she had been tasked with taking in the alien heroine. When she realized that Portja and the other refugees were just people who were scared and barely surviving, she helped them evade FILTER, and that was the start of a long friendship between the two heroes. They would have many adventures in space and on earth together, with Paige showing Portja some of the benefits that her small form could provide in infiltration and combat. More recently, sparks of romance have even begun to fly between the two.

Notes: This is another fusion that isn’t between teammates. The reason this time is that these two characters just seemed like too good an opportunity to pass up. They’re both from Great Britain (I guess this means that the mashup is both Scottish and English), they both have glowing cosmic energy powers that they use to make stuff, especially blades, and they’re both, shall we say, known for being particularly promiscuous, especially with aliens. It’s just a perfect combo. I changed the acronym part of her name to keep the alliteration with ‘captain.’ I’m not sure what the new acronym stands for. My best guess is Combat Utility, Tactics, and Lethal Action Super Soldier, but if anyone wants to come up with a better suggestion, go right ahead. And mixing Tempest with Sky-Scraper and CC with KNYFE has resulted in an interesting relationship, I think. CC and Tempest were space buddies who had space adventures in Cosmic Tales together, while of course KNYFE Sky-Scraper were good friends, so the mashups combine both of those relationships into one.

The Prime Wardens

When the Argent Angel’s ancient foe finally began to rise and wreak destruction, she realized that she could not prevail on her own. So she gathered allies: first the energy-wielding hero Captain C.U.T.L.A.S.S., followed by the size-shifting, weather-controlling hero Storm Sky. They became the Prime Wardens! Together the three heroes defeated their enemy, and afterward decided to remain as a team to defend Earth and beyond from evil.

Notes: But where’s Haka, you might ask? The sad truth is just that I couldn’t find any satisfying other character to combine him with. It’s a tricky thing trying to make combos with EVERYONE and getting everything to all shake out; altering one combination could have a domino effect that means I’d have to change a bunch more. At the end of the day, a couple characters just have to be left out as the last ones, and unfortunately that had to be Haka. I love the character, but at least the multiverse lore gives a convenient explanation for why he might be absent in this universe: his life force was already absorbed into the two main Hakas.

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Haven’t done more than skim these yet, but Storm Sky seems odd just because these two aliens are so at odds in the canon storyline. It’s like mashing Legacy and Baron Blade together because they’re both nationalists. Also Captain Cutlass sounds like a space pirate. But Argent Angel is perfect.

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I disagree. I dont think the two relationships are parallel. There has definitely been some animosity between Sky-Sky and Tempest, but at the end of the day they’re both heroes for fight for the good of earth and beyond. BB and Legacy are much more opposed to each other. Also, I’d say that SS and Tempest are both more defined by their hatred’s of Voss than by their hatred for each other, which is actually a point in favor of amalgamating them I’d say. Plus Tempest does eventually get over his prejudice toward Sky, and I think building that personal growth into a single character arc is interesting.

Thanks!

And hello again everybody! This time I have something a little different. Instead of presenting some new characters, I’m here to share some ways YOU could play as these mashup heroes in your very own games of Sentinels of the Multiverse Definitive!

As you may know, Sotm De Disparation has come out, and it contains Principles, cards that you can add to any hero character to change up how they play! And they’re even called out as representing alternate versions of the characters from throughout the multiverse, so I thought they’d be a great way to simulate these mashup heroes in the game. If you don’t have a copy of Disparation, you can see the Principle deck on Unity’s Workbench Card Gallery.

(I have also thought before about making variant hero cards for these characters, but Principles seem easier and better balanced.)

What I’ve done is essentially compiled a list of which Principles I think fits each individual hero. So how this would work is you choose one of the hero decks belonging to one of the two heroes in an amalgam, and then you look at the list below and choose one of the principles listed for the other hero in that amalgam. The idea is that you’re combining one hero deck with a principle that represents the other hero, and so in the process making the amalgam hero!

So for example if I wanted to play as Snow-Shaper, I could choose the Unity deck or the Abs Zero deck. If I chose Az’s deck, I could then choose from the Principles of Levity or the Sidekick.

And most of these principles selections were made based just on theme, not mechanical interactions. Sometimes it was pretty easy finding principles that matched a given hero, and sometimes it was harder, so the number of principles for each hero can range from 1 to 3. And some principles fit lots of heroes, while others didn’t, so some principles appear on this list more often than others.

Mashup Principles

  • Shadow Patriot (Legacy + Wraith):
    • Legacy with Principle of the Gearhead or Principle of the Shadow.
    • The Wraith with Principle of the Defender, Principle of Guidance, or Principle of Strength.
  • Particle Beam (Bunker + Tachyon):
    • Bunker with Principle of Speed.
    • Tachyon with Principle of the Gearhead or Principle of the Tactician.
  • Snow-Shaper (AZ + Unity):
    • Absolute Zero with Principle of Levity or Principle of the Sidekick.
    • Unity with Principle of the Loner or Principle of Self-Preservation.
  • Argent Angel (AA + Fanatic):
    • Argent Adept with Principle of Rage or Principle of the Zealot.
    • Fanatic with Principle of Compassion, Principle of Guidance, or Principle of Magic.
  • Captain CUTLASS (CC + KNYFE):
    • Captain Cosmic with Principle of Strength.
    • KNYFE with Principle of Honor.
  • Stormy Sky (Tempest + Sky-Scraper):
    • Tempest with Principle of Levity, Principle of the Shadow, or Principle of Strength.
    • Sky-Scraper with Principle of Equality or Principle of Flora and Fauna.
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And a couple of months later, we return to our regular programming. No more principles this time, instead, following up on the second-to-last post, it’s the Prime Wardens Villains.

Grand Warfang Kaargra Voss
Grand Warlord Voss + Kaargra Warfang

Kaargra Kel’Voss was the second child of the Thorathian Royal Family. She made an accomplished career in the Thorathian Military, and spearheaded several genetic experiments that produced new advances that bolstered her planet’s military might. However, when her experiments crossed a line, her family was forced to exile her to an icy planet. No one knows exactly what happened on that planet, but years later she returned to Dok’Thorath in a mobile Colosseum filled with frosthounds completely loyal to her. She quickly seized control of her homeworld, and now Grand Warfang Kaargra Voss is on a path of conquest through the stars, supported by her bloodbound soldiers and genesworn gladiators.

Grand Warfang Kaargra Voss’s alien physique grants her extreme strength and toughness, as well as dangerous bone spikes. Her Thorathian heritage also grants her a pair of powers: she can project both fiery energy and pure cosmic energy. She’s a veteran fighter, a cunning geneticist, and a ruthless leader. She loves a good fight, and is unyielding in her thirst for conquest.

Grand Warfang Kaargra Voss’s skin is pinkish red in some parts and light blue in the others. She has long straight dark teal hair, pointed ears, glowing magenta eyes, and bone spikes on her shoulders, elbows, and knees. She wears a purple, red, and orange sleeveless leotard and thigh-high boots, and silvery gloves and belt.

Grand Warfang Kaargra Voss leads the Thorathian fleet in her quest for conquest and bloodlust. The individual fighters that make up her army are all both genesworn and bloodbound — they are members of various alien races that she used a cruel combination of genetic science and cosmic power to bind to her service and reshape their psyches into complete loyalty to her. Typically, while her army devastates a planet, she forces its most powerful defenders to fight as gladiators in her Colosseum for her own amusement. And aboard her Colosseum, she is surrounded by an elite cadre of loyal Thorathian gladiators: power-hungry torturer Adroit Lieutenant Vyktesa, arrogant and loyal Ash Marshal R’velar, and predatory geneticist Soul-Doctor Kronzith.

Vognild Prime had been just another in a long series of worlds conquered by Grand Warfang Kaargra Voss. And when she was informed that there was a small group of Maerynian refugee ships fleeing its conquest, she decided to force them into her Colosseum. That was how she first encountered Portja Dall’ton, who would go on to be a thorn in her side for years to come, and be instrumental in her greatest defeats. For her part, Portja hated Kaargra Voss for what she had done to her fellow Maerynians and Thorathians.

Notes: I merged Kaargra and Voss together because they’re the nemesises of Sky-Scraper and Tempest, of course. and I think the mix works well. they’re both big strong aliens who subjugate others in different ways (Voss with his conquests and gene-binding, Kaargra with her gladiators), and so command motley assortments of aliens. Her backstory is almost entirely Voss’s because Kaargra doesn’t really have much of one. It made sense to mix ‘gene-bound’ and ‘bloodsworn,’ but I couldn’t decide on whether I liked genesworn or bloodbound better (I’m happy to hear others’ opinions), so I used both. This is also the first write-up to include minor character fusions in it: Adroit Lieutenant Vyktesa is First Lieutenant Vyktor + Idesa the Adroit, Ash Marshal R’velar is Field Marshal Tamar + Ashclaw R’velos, and Soul-Doctor Kronzith is Gene-Doctor Kronz + Soulslayer Perith.

Akash’Bezalia
Akash’Bhuta + Apostate

Akash’Bezalia was a spirit of the Void-Host who had grown stronger than any other by absorbing the essences of other spirits. She was attuned to the natural world, but she was also a spirit of destruction, chaos, and deception. Eventually a champion of music and magic arose to face her, the first Hymnist of the Host. She found that she took great joy in tormenting this holy magician, and so did not interfere when the mantle of Hymnist was passed on, for she had no objection to an endless legacy of heroes to deceive, though sometimes they are more trouble than they’re worth, which prompts her to try to stamp them out. Akash’Bezalia has had particular fun with the latest Hymnist of the Host, the Argent Angel, who is so misguided that she actually thinks her musical magic comes from some puny god instead of the power of Void-Host.

In addition to having virtually complete control over her own form, which grants her the ability to change her size to great stature and effective immortality, Akash’Bezalia has control over the natural landscape, and can shape it into primordial demons to attack her foes. She also has a supernatural talent for deceit, and wields an array of mystic relics, including her sword Condemnation.

Akash’Bezalia can take many forms. She can inhabit the deceased bodies of humans and mold them to her desires, or she can take a form of any natural feature: stone, magma, plant-life, and more. Most often, she adopts a form that is a mixture of the two states: a human body partially encased in dirt and rock, with hair of vines, two great wings of leaves and foliage, and sinister red eyes. And she often carries a great sword carved of natural stone. When she is especially angered, cracks of blue and orange lava can appear on her rocky form.

Notes: Not much to say here. I cheated a bit with her name, as the Apostate portion of it comes from his alias Bezaliel instead of, well, Apostate. I considered Apost’Bhuta, but thought that sounded too silly. I think these two mix together well enough. they’re both immortal spirits, and destruction/chaos goes well with deception.

Progenitor
Infinitor + Progeny

Nigel Lowsley was a police constable who often went stargazing with his sister Paige. On one such night, a shooting star fell to the Earth. The two approached it only for it to release a pulse of cosmic power that knocked both out. Nigel awoke to find himself in space, bestowed with cosmic power, but also plagued by the maddening whispers and screams of a malevolent cosmic entity. He wandered the stars until he felt an irresistible urge that pulled him back towards Earth. He flew back to his home planet. The voices demanded that he dive into the Earth’s crust, which he did, where he waited, gestating, growing in might. Eventually he emerged, transformed further into an engine of destruction, and began laying waste to the planet as the invincible Progenitor.

Progenitor has been transformed from a once human form to a hulking creature. He can shift his form into any shape and take on varied elemental forms. He can also project his cosmic power in the form of silvery-green constructs, manifestations of his madness.

Typically, Progenitor is of great stature, and has silver skin, purple-green glowing eyes, and wild black hair. A green starburst insignia is printed on his bare chest, and he wears silver pauldrons, green gloves and boots, and a silver mask with an arcane glyph on its forehead. Green cosmic energy often crackles around him.

Upon his emergence from the ground, Progenitor began his rampage. First he felled the Prime Wardens, then he moved onto Megarookopolis City, where he fought and defeated Dark Watch and other heroes. As he continued to destroy the city, however, he was confronted by the Freedom Three who managed to best him. However, he was not defeated, as he shot his head out into space. His sister, Paige Lowsley, who had since become the hero Captain CUTLASS, was there and vowed to follow him and save him from his madness. So she followed his head out into space and hunted after it for a while. Eventually Progenitor was called back to Earth by his dread master, and was reforged into an even more powerful golden form. But by this time Nigel Lowsley had had enough, and managed to wrest enough willpower that he was once again in control of his own actions, and fought alongside his sister and other heroes against his own insane constructs and the other minions of OblivAeon. In the end, Nigel sacrificed himself to protect his sister and the other heroes, his maddening cosmic power flowing into her and being added to her own.

Notes: Honestly, much like Captain Cosmic and KNYFE were surprising good fits, so are Infinitor and Progeny, coincidentally. They’re both, essentially scions of Oblivaeon, even if Infinitor never got that designation in the game. Combining their names presented two obvious options, Progenitor or Infinity. I went with Progenitor because it sounds more like a person’s name, and because it actually makes some sense, as he’s the progenitor of his twisted manifestations. The fusion does mean that Oblivaeon has a more direct command over Nigel’s actions than I think he did over the mainline one. It’s also convenient that the two of them each had a late-in-the-multiverse alternate form that could be combined, Heroic Infinitor and Golden Scion Progeny.

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