And hello again everybody! This time I have something a little different. Instead of presenting some new characters, I’m here to share some ways YOU could play as these mashup heroes in your very own games of Sentinels of the Multiverse Definitive!
As you may know, Sotm De Disparation has come out, and it contains Principles, cards that you can add to any hero character to change up how they play! And they’re even called out as representing alternate versions of the characters from throughout the multiverse, so I thought they’d be a great way to simulate these mashup heroes in the game. If you don’t have a copy of Disparation, you can see the Principle deck on Unity’s Workbench Card Gallery.
(I have also thought before about making variant hero cards for these characters, but Principles seem easier and better balanced.)
What I’ve done is essentially compiled a list of which Principles I think fits each individual hero. So how this would work is you choose one of the hero decks belonging to one of the two heroes in an amalgam, and then you look at the list below and choose one of the principles listed for the other hero in that amalgam. The idea is that you’re combining one hero deck with a principle that represents the other hero, and so in the process making the amalgam hero!
So for example if I wanted to play as Snow-Shaper, I could choose the Unity deck or the Abs Zero deck. If I chose Az’s deck, I could then choose from the Principles of Levity or the Sidekick.
And most of these principles selections were made based just on theme, not mechanical interactions. Sometimes it was pretty easy finding principles that matched a given hero, and sometimes it was harder, so the number of principles for each hero can range from 1 to 3. And some principles fit lots of heroes, while others didn’t, so some principles appear on this list more often than others.
Mashup Principles
- Shadow Patriot (Legacy + Wraith):
- Legacy with Principle of the Gearhead or Principle of the Shadow.
- The Wraith with Principle of the Defender, Principle of Guidance, or Principle of Strength.
- Particle Beam (Bunker + Tachyon):
- Bunker with Principle of Speed.
- Tachyon with Principle of the Gearhead or Principle of the Tactician.
- Snow-Shaper (AZ + Unity):
- Absolute Zero with Principle of Levity or Principle of the Sidekick.
- Unity with Principle of the Loner or Principle of Self-Preservation.
- Argent Angel (AA + Fanatic):
- Argent Adept with Principle of Rage or Principle of the Zealot.
- Fanatic with Principle of Compassion, Principle of Guidance, or Principle of Magic.
- Captain CUTLASS (CC + KNYFE):
- Captain Cosmic with Principle of Strength.
- KNYFE with Principle of Honor.
- Stormy Sky (Tempest + Sky-Scraper):
- Tempest with Principle of Levity, Principle of the Shadow, or Principle of Strength.
- Sky-Scraper with Principle of Equality or Principle of Flora and Fauna.