Sentinels Deckbuilding: A new challenger!

He also has By Any Means on him, which cancels out the DR! Woo!

Ah. Forgot about that. Good call. Murder the computer.

Omnitron-X - Don'cha wish you had drones like me, big bro?

HP: 20

Hand: Bee Bot, Platform Bot, Swift Bot, Stealth Bot, Innervation Ray x2, Electro-Deployment Unit

In play: Electro-Deployment Unit, Elemental Exochassis, Platform Bot [3]

Trash: Technological Advancement x2, Bee Bot x2, Flash Forge, Cryo Bot, Elemental Exochassis, Ablative Coating

Additional effects: Reduce Cold, Fire, Lightning and Energy damage dealt to OX by 2.

Reduce damage dealt to Platform Bot by 1.

 

Start of turn: Electro-Deployment Unit plays Electro-Deployment Unit plays Swift Bot.

Play a card: Play two copies of Innervation Ray.

Use a power: Timeshift brings into play Raptor Bot.

Draw a card: Turret Bot, Flash Forge

End of turn: Platform Bot deals 3 energy damage to Omnitron [81].

Raptor Bot deals 4 melee damage to Omnitron [77].

 

HP: 20

Hand: Bee Bot, Platform Bot, Stealth Bot, Turret Bot, Flash Forge

In play: Electro-Deployment Unit x2, Innervation Ray x2,  Elemental Exochassis, Platform Bot [3], Swift Bot [6].

Trash: Technological Advancement x2, Bee Bot x2, Flash Forge, Cryo Bot, Elemental Exochassis, Ablative Coating

Additional effects: Reduce Cold, Fire, Lightning and Energy damage dealt to OX by 2.

Reduce damage dealt to Platform Bot by 1.

Setback - Go Lucky Jack Handle!

HP: 21

Tokens: 11

Hand: Cause and Effect, MicroTargeting Computer, Displaced Armory, Dual Crowbars, Terrible Tech Strike

In play: Utility Belt, Looking Up, By Any Means (Omnitron), Jack Handle.

Trash: Impromptu Invention, Sudden Contract

--------------------------

Start of hero turn: Looking Up, Setback has 10 or more tokens in his unlucky pool. Setback deals Omnitron 2 damage [75]

Play a card: Terrible Tech Strike! Deal Omnitron 2 and 1 damage [72].

Use a power: Risk! Gain a Token [12], put Looking Up into play. Use Looking Up to gain tokens [15], and hit Omnitron [69]

Draw a card:  Fumbling Fool

End of hero turn: N/A

--------------------------

HP: 21

Tokens: 15

Hand: Cause and Effect, MicroTargeting Computer, Displaced Armory, Dual Crowbars, Fumbling Fool

In play: Utility Belt, Looking Up (x2), By Any Means (Omnitron), Jack Handle

Trash: Impromptu Invention, Sudden Contract, Terrible Tech Strike

Additional effects:

Increase Damage dealt to Omnitron by 1.

When Setback deals damage, deal it to all non-hero targets.

Expatriette of the Future

"Time for a little Arthur Brown!"

HP - 22

In Play: Staff of Ra, Tactical Shotgun

Hand: Prejudice, Ball Lightning, Imbued Fire

Trash: Chain Lightning, Energy Burn (x2), Arsenal Access
--------------------------------------------------------
Start of Turn:

Play: Imbued Fire
    
Power: Tactical Shotgun
       6 fire damage to Omnitron [63]

Draw: Lightning Slash

End of Turn:
-------------------------------------------------------
HP - 22

In Play: Staff of Ra, Tactical Shotgun, Imbued Fire

Hand: Prejudice, Ball Lightning, Lightning Slash

Trash: Chain Lightning, Energy Burn (x2), Arsenal Access

Effects:
Increase all fire damage by 1
Change the damage type of of dealt by hero targets to fire.

http://www.youtube.com/watch?v=NOErZuzZpS8  (for those who do not get the Arthur Brown reference)

Nightmist

HP: 17

Hand: Critical Multiplier, Snap Decision, Starshield Necklace, Buffer Overflow (x2), Gauge, Amulet of the Elder Gods, Updated Intel

In Play:

Trash: Mistbound (x2), Recompile, Extrasensory Awareness, Team Communications, Heroic Intercerption, Data-Mining

[hr]

Start: Mistbound expires

Play: Snap Decision enters play.

Power: Investigation. Deal myself 3 fire damage (14). Draw Syntactic Analysis (x2).

Draw: Tome of Elder Magic

[hr]

HP: 14

Hand: Critical Multiplier, Starshield Necklace {1}, Buffer Overflow (x2), Gauge, Amulet of the Elder Gods {3}, Updated Intel, Syntactic Analysis (x2), Tome of Elder Magic {4}

In Play: Snap Decision

Trash: Mistbound (x2), Recompile, Extrasensory Awareness, Team Communications, Heroic Intercerption, Data-Mining

Effects: At start of your turn, you may discard 1 card. If you do, you may play a card.

Next turn is going to be fun.

Naturalistish

HP: 23

Hand: Ta Moko, Threatening Stomp, Natural Form's Power, Natural-Born Vigor, Transmutive Recovery (2), HUD Goggles

Play: The Formidable Rhinoceros, Mortal Form to Energy

Trash: Proverbs and Axioms

Effects:

  • reduce damage dealt to the Naturalist by 1
  • whenever the Naturals heals, he deals one target the same amount of energy damage

[hr]

Start: Discard Transmutive Recovery

Play: HUD Goggles

Play: Transmutive Recovery - heal 2 HP [25]; deal 3 fire damage to Omnitron [60]; draw Enduring Intercession and Bring What You Need

Power: The Formidable Rhinoceros - draw Pushing the Limits and Lightning Reflexes

Draw: Proverbs and Axioms

End:

[hr]

HP: 25

Hand: Ta Moko, Threatening Stomp, Natural Form's Power, Natural-Born Vigor, Enduring Intercession, Bring What You Need, Pushing the Limits, Lightning Reflexes, Proverbs and Axioms

Play: The Formidable Rhinoceros, Mortal Form to Energy, HUD Goggles

Trash: Proverbs and Axioms, Transmutive Recovery (2)

Effects:

  • reduce damage dealt to the Naturalist by 1
  • whenever the Naturals heals, he deals one target the same amount of energy damage

Freedom Tower

In Play:  Medical Ward, Training Simulator

Trash:

-------------------------

Start of Turn:  Each target regains 1hp. I'll guess Naturalist deals 2 damage to Omnitron [59], I'll assume you want the Repair Drone in play.

Play a Card:  Security station

End of Turn:  

-------------------------

In Play:  Medical Ward, Training Simulator, Security Station

Trash:  

Start of turn all targets regain 1hp and a villain target from the villain trash enters play.

Start of turn a villain target from the trash enters play.

Start of turn a player mey discard their hand to destroy an environment card.

 

If you want the S-85 or EPE instead of the repair drone let me know.

It'll be two damage to Omnitron, what with the Imbued Fire.

COSMI-AMBUBLADE-ITRON!

HP: 59

In Play:  S-85 Repair Drone [4]

Trash:  Hasten Doom, EPE, S-85, S-84

-------------------------

Start of Turn:  

Play a Card:  Run and Gun, deal Nuturalist 2-1 projectile damage [25], shuffle trash into deck, Play Hasten Doom, deal 2 toxic damage to all hero targets, play Armed and dangerous, reveal until S-84 Assault Drone [5] is revealed, put into play, shuffle others back into deck, play Technological Singularity, destroy all equipment, Deal Omnitron-X 10 lightning damage [9], Setback 4 [16], Expat 4 damage [17], Nightmist 0 [13], Naturalist 2-1 [23]

End of Turn:  Play Hasten Doom, deal 2 toxic to all hero targets, play S-85 Repair Drone [4].  S-85 heals Omni 4 [63], S-84 deals Naturalist 5-1 energy damage [18], S-85 heals Omni 4 [67]

-------------------------

HP:  67

In Play:  S-85 [4], S-84 [5], S-85 [4]

Trash:  Run and Gun, Hasten Doom, Armed and Dangerous, Technological Singularity, Hasten Doom

-------------------------

Effects:

Start:  No Components?  Flip

End:  Play the top card of the villain deck.

S-85 heals Omnitron for the number of drones in play +1.

S-84 deals its health in energy damage to the highest HP hero target.

S-85 heals Omnitron for the number of drones in play +1.

Static:  Damage dealt to Devices is -1.

 

Hero Status:

Omnitron-X:  7

Setback:  14

Expatriette:  15

Nightmist:  11

Naturalist:  18  -1 taken, mortal to energy

P-Bot:  1  -1 taken

S-Bot:  2

All equipment destroyed.

Omnitron-X - OW

HP: 7

Hand: Bee Bot, Platform Bot, Stealth Bot, Turret Bot, Flash Forge

In play: Platform Bot [1], Swift Bot [2].

Trash: Technological Advancement x2, Bee Bot x2, Flash Forge, Cryo Bot, Electro-Deployment Unit x2, Innervation Ray x2, Elemental Exochassis x2, Ablative Coating

Additional effects: Reduce damage dealt to Platform Bot by 1.

 

Start of turn: 

Play a card: Play Flash Forge; discard Bee Bot to find a Focused Plasma Cannon, play Focused Plasma Cannon.

Use a power: Timeshift brings into play Defensive Blast.

Draw a card: Champion Bot, Raptor Bot

End of turn: Platform Bot deals 4 fire damage to Omnitron [63].

 

HP: 7

Hand: Platform Bot, Stealth Bot, Turret Bot, Champion Bot, Raptor Bot

In play: Platform Bot [1], Swift Bot [2], Focused Plasma Cannon, Defensive Blast

Trash: Technological Advancement x2, Bee Bot x3, Flash Forge x2, Cryo Bot, Electro-Deployment Unit x2, Innervation Ray x2, Elemental Exochassis x2, Ablative Coating

Additional effects: Reduce damage dealt to Platform Bot by 1.

On my turn, I can let one player play the top 4 cards of their deck, with some flexibility as to order (using Syntactic Analysis x 2). Who is likely to use that most effectively?

Setback - Burns so good!

HP: 14

Tokens: 15

Hand: Cause and Effect, MicroTargeting Computer, Displaced Amory Dual Crowbars, Fumbling Fool

In play: Looking Up (x2), By Any Means (Omnitron)

Trash: Impromptu Invention, Sudden Contract, Terrible Tech Strike, Utility Belt, Jack Handle

--------------------------

Start of hero turn: Ouch 3 and 3 Fire damage to self, [8]

Play a card: Displaced Armory to get Jack handle from Trash. Deal all non-hero targets 2 fire! Omnitron takes 2 [61], the rest only take 1, but will be dead or close to it.

Use a power: Looking Up, gains tokens [18], 4 damage to Omnitron [57], 3 to the rest, killing all but the S-85 [1].

Draw a card:  Salvage Yard

End of hero turn: N/A

--------------------------

HP: 8

Tokens: 18

Hand: Cause and Effect, MicroTargeting Computer, Dual Crowbars, Fumbling Fool

In play: , Looking Up (x2), By Any Means (Omnitron), Jack Handle

Trash: Impromptu Invention, Sudden Contract, Terrible Tech Strike, Utility Belt, Displaced Armory

Additional effects:

Increase Damage dealt to Omnitron by 1. (By Any Means)

When Setback deals damage, deal it to all non-hero targets. (Jack handle)

I have a moderate chance of doing something awesome! But I can't promise anything.

 

Edit: Though a Herioc Interception + Threatening Stomp may let all heroes survive a round. Sedative Flechettes would be the only one that would cause problems.

Expat's deck is going to be a mix of one-shot damage cards with some equipment (Shotgun, Staff of Ra).  However, there are also some Tempest cards mixed in that could be considered "duds" - Into the Stratosphere, Aquatic Correspondence, etc.

Expatriette of the Future

HP - 15

In Play: Imbued Fire

Hand: Prejudice, Ball Lightning, Lightning Slash

Trash: Chain Lightning, Energy Burn (x2), Arsenal Access, Staff of Ra, Tactical Shotgun
--------------------------------------------------------
Start of Turn:

Play: Prejudice
    
Power: Load - Play Lightning Slash
       6 fire damage to Omnitron [51]

Draw: Into the Stratosphere

End of Turn:
-------------------------------------------------------
HP - 15

In Play: Imbued Fire, Prejudice

Hand: Ball Lightning, Into the Stratosphere

Trash: Chain Lightning, Energy Burn (x2), Arsenal Access, Staff of Ra, Tactical Shotgun, Lightning Slash

Effects:
Increase all fire damage by 1 (Imbued Fire)
Change the damage type of of dealt by hero targets to fire (Imbued Fire)
 

Psst! Lightning Slash deals 6 damage. By Any Means and Imbued Fire are both increasing it.

I have bots and stuff, and thus could get great things out, but then they might all die.

 

Unity's favorite store?

Nightmist

HP: 11

Hand: Critical Multiplier, Starshield Necklace {1}, Buffer Overflow (x2), Gauge, Amulet of the Elder Gods {3}, Updated Intel, Syntactic Analysis (x2), Tome of Elder Magic {4}

In Play: Snap Decision

Trash: Mistbound (x2), Recompile, Extrasensory Awareness, Team Communications, Heroic Intercerption, Data-Mining

[hr]

Start: Discard Buffer Overflow. Play Syntactic Analysis on myself. Play Astral Premonition {4} and draw Snap Decision.

Play: Play Syntactic Analysis. Setback reveals the top two cards of his deck, and may play, draw, or discard them in any order.

Power: Astral Premonition. Discard Snap Decision. Reveal the top two cards of the villain deck, and put on on the top and one on the bottom.

Draw: Astral Premonition {2}

End:

[hr]

HP: 11

Hand: Critical Multiplier, Starshield Necklace {1}, Buffer Overflow, Gauge, Amulet of the Elder Gods {3}, Updated Intel, Tome of Elder Magic {4}, Astral Premonition

In Play: Snap Decision, Astral Premonition

Trash: Mistbound (x2), Recompile, Extrasensory Awareness, Team Communications, Heroic Intercerption, Data-Mining, Buffer Overflow, Syntactic Analysis (x2), Snap Decision

Effects: Setback reveals the top two cards of his deck, and may play, draw, or discard them in any order.

[hr]

Sorry, not such a high-powered turn this time.