Sentinels Gloomhaven, please

GTG, please consider this an official request for a Gloomhaven type of game set in the Sentinels world.  Copy it completely, with the same play-two-cards system, leveling up over a long campaign, retiring characters, city/road-type events, etc..  Start us out with the Freedom Five as the available starting characters then let us unlock new heroes as we go.  Fill that 20 lb. box with piles of sweet minis, cards, envelopes, boxes, and room tiles.  You will have my $140, no problem.

Thank you.

That sounds awesome!  I've been wondering if I should get Gloomhaven, since it sounds really cool, but I don't know if I would have the time for it.  But if it were Sentinels themed, I'd make the time for it.

I dunno, Gloomhaven looks so unwieldy and ridiculous. It's such a different game. I'm not a big fan of the whole 'legacy gaming' thing either, but that's just me.

There’s probably a way to take the Tactics rule set, add some robot/AI aspects for the villain, and make it into a set of scenarios that fit the bill.

Note I haven’t played Gloomhaven, I’m just thinking that half the work has already been done here.

Gloomhaven is unbelievable.  It's like a full D&D campaign, but in a box.

It looks fantastic, but I don't usually have 2 hours and $200 is a pretty big ask.  I haven't even picked up Spirit Island yet, at less than half the price.

It's an interesting idea. I think Christopher may be playing a game of Gloomhaven these days. I haven't heard his thoughts yet, though...

All of these game, while fun, I would just rather play an RPG. I enjoyed Descent but it just made me want to play D&D instead of continuing the campaign.

I don’t think a Sentinels version would be financially viable. Gloomhaven works because it’s a dungeon crawl; all of its location tiles are linked thematically and should have a relatively static look.

Compare that to Sentinels, wherein varied environments are literally 1/3 of the game itself. Even with two sided tiles, you’d need a ton of tiles to even come close to providing any environments outside of “basic city” or “basic mars base”. Even something as simple as entering a building changes that dynamic. In order to provide any satisfying gameplay, you’d be looking at a $200 or $300 box at entry, and that’s not tenable.

The impression I've gotten so far is that Sentinels crossovers tend to happen either when GTG or Handelabra themselves are already involved or when the game's creators themselves approach GTG for a crossover idea, rather than the other way around.

Also... yeah, going to agree with MindWanderer that Spirit Island is already expensive enough to make me think twice about buying it even though it looks awesome; spending $140 on just a single core board game is almost certainly a no for me.

And yeah I'm also kinda with speedyolrac in the "I would rather simply play an actual RPG" bucket, especially since that's a far cheaper route.


Tell that to my wallet.  (I… may have an RPG purchasing problem)

Yeah, even at, say, $40 for the core rulebook, $10-$20 per adventure set, and $30-$40 per supplement, it'll take a lot of material to add up to the cost of one Gloomhaven.  And with that, you get a lot more flexibility and story.

Yeah, me too admittedly, I just love reading RPG sourcebooks for fun. :3

Still, as MindWanderer notes, it takes a lot of books to add up to the same price point. And certainly the bare minimum for playing a game is usually much smaller.

I mean, like, I don't want to diss the game? There's clearly a market out there of people enjoying it, and if the Gloomhaven peeps ever approached GTG wanting to do a thing, I wouldn't presume to tell them what to say.

But is there enough of an overlap a viable market for GTG to want to approach them? Enh? I dunno? I just know I personally would stick to watching a Let's Play if anyone ever did one. I'd rather throw out my moolah for the SCRPG itself.

Now to Answer Spiff Question with a question. Do you want the Sentinels IP in Gloomhavean or a Gloomhaven Like game using the Sentinels IP?

 

From what I see of Christopher I bet you he is willing to let a character have a cameo there. I mean they got Fanatic in One Deck Dungeon and La Commodora in a Pirate game. They already have a minies game in Tactics(Rip) not sure if they are willing to another mini game. I can see them going more Runebound feel, where there is more variance in the story and events. 

 

Which Hero would make sense to have a Cameo in this? I would want Female Haka because she looks awesome.

I'm not interested in a Sentinels hero making a cameo in the existing Gloomhaven game.  My point was simply that Gloomhaven is such an incredible game (my wife and I have literally played it every night of the week for the past few weeks) that I wish I could play that game but in other settings as well.  I'd play the hell out of a Gloomhaven version in the Marvel world, a space version, a spy version, etc.  It occurred to me that the Sentinels world would be perfect for the kind of RPG-in-a-box that Gloomhaven has so successfully pulled off, so I figured I'd register my vote here to say that I'd pay a lot of money (20 lbs of tiles and minis and standees and cards don't come cheap) for exactly that game.  It's not that I expect them to do it but I thought I'd provide some customer feedback to say that this is the kind of game I'd pay money for.  That's all.

So Instead of a dungeon, you would be playing on a cityscape. That can be fun. Hopefully, Christopher hops in here and give us his thoughts.

In a sense, what's not to like about Gloomhaven -- Readily understandable tactics, don't need to find a GM, co-op, at least somewhat story driven, and if you like it, you get to play a lot of it.

 

My problems are that for an RPG, there's not enough freedom, and for a boardgame it's far more of an investment in time and money than the enjoyment I think I'd get out of it. I played an intro scenario for a couple of hours, was reasonably impressed by various aspects, but not nearly enough to want to invest.

 

THAT BEING SAID, since I like Sentinels characters, if there was a Sentinels version of this, I'd almost certainly buy and play all of it.

Yeah, that's the big sticking point for me.

If a Sentinels Gloomhaven or similar thing was, say, more like $60, I'd… OK, still agree with speedyolrac that it seems kinda redundant with both the SCRPG and with Tactics… but at least it would fall under "tempting" rather than "no".

That's interesting, because it sounds like I'm the exact opposite of many of you.  I don't mind paying a premium for a fantastic game.  What burns me is paying top dollar for a game that only ends up getting one or two play sessions before it just takes up space on my shelf.  And I have no interest in the RPG but if I could get the RPG experience – interacting with the Sentinels world and characters without needing to find a GM or setting aside half days to play (our Gloomhaven sessions have been a predictable 1.5 hours each night), then I'd jump at the chance.

This is a true point (from the only guy commenting here who's actually played the game, as near as I can tell :wink: ).  It is an investment of not only money but time.  Gloomhaven does have a lot of set up and bookkeeping.  It's not hard, but you don't just pop the top off the box and start playing.  And while you can play it in casual mode where your scenarios don't link together into a larger campaign, I think you'd be missing a large part of the value of the game by doing so.  Having said that though, I would think that with GtG's emphasis on world building and storytelling, this method of delivering their story to new players would be right up their alley.  Gloomhaven hasn't had all the Hotness for months for no reason.  It's obviously a very popular game.

For me it's admittedly a conflation of two perception factors:

  1. I've spent a significant chunk of my life close to dirt poor, and while I currently have a budget that allows me to spend a little more freely, said budget is still not objectively that high and has question marks as to how long it will last so I'm still mostly hoarding for the future just in case. So my perception of money is still skewed in the sense of "I could spend [x] amount on one totally fluff thing… or I could spend that amount on [y] number of practical use things".

So I'm more likely to splurge for premiums on things that have pragmatic or otherwise a ton of everyday usage… I splurged on my current tablet and laptop being decently high-end, for instance, since those are things I collectively use the majority of the time I'm not sleeping.

  1. I'm basically the only nerd in my area, and if I ever find any other geeks offline to hang with, it'll probably be just one other person at best. So realistically pretty much any geeky fluff thing I buy is only going to be enjoyed by me. And I already have a giant backlog of things I can amuse myself with, so anything new has to compete.

So basically if I were richer and/or I had more nerdy friends to do nerd things with, that admittedly would probably adjust my feelings on the matter.

Aside: Both my winter jacket and my computer desk cost about $150 each. When they were bought 18 years ago, with both still going strong with just some moderate cosmetic damage on the part of the desk while my jacket still looks practically brand new.