Event schedule: Every other monday.
Attendance: Event signup posted on FB. Feel free to join us, friend myself on FB! (PM for info.)
Next game: Monday the 28th of September
Where: Bowie's house in Shakopee, MN
When: ~6:30 PM
Event schedule: Every other monday.
Attendance: Event signup posted on FB. Feel free to join us, friend myself on FB! (PM for info.)
Next game: Monday the 28th of September
Where: Bowie's house in Shakopee, MN
When: ~6:30 PM
How long is this going on for, because I live close to there, but I go to school out of state. I should be able to join during breaks
Indefinitely? We're hoping to only increase and expand!
Also, Dan, feel free to try to write up the report here. I'm not as familiar with Tactics (and am super busy leading up to DragonCon!)
I have learned I need to immediately chronicle or things get blurry.
We played last night, and have tentatively moved game day again to Monday. I think this one'll be the general set date-- every other Monday. It gives a nice feeling for going to work on Monday: "Hey, game night!" which is rewarding.
Game 1: Escrape from the Arena
SCENARIO:
We play out the rescue of Sky-Scraper! Heroes [all ones from the Title Cards] are captured while looking to find Dok'Thorath, chasing rumors of Grand Warlord Voss's defeated army. Forced into slavery amongst the Gladiator pits, you must survive against both her gladiators and her collection of rare and dangerous creatures that add flavor and excitement to the ring [Enclave of the Endlings]. Survive! And more importantly, bring Sky-Scraper with you, who can hopefully help you with her inside knowledge of Thorathian culture…
SETUP:
VILLAIN: Kaargra Warfang (optional: Advanced)
ENVIRONMENT: Enclave of the Endlings
HEROES: Sky-Scraper + Title Card heroes (Haka, K.N.Y.F.E, Expatriette, Tempest, Tachyon, Argent Adept)
SPECIAL: Additional Win Condition: Sky-Scraper must survive!
PLAYERS:
Player 1: Eviltoon (me, Bowie): Sky-Scraper
Player 2: Andy (not Arenson, obviously): Tempest
Player 3: Leah: Expatriette
Player 4: DanMarshall14 (Dan): K.N.Y.F.E.
GAME:
Kaargra starts strong, with a Gladiator dealing AOE damage that racks up favor in their interest and a Gladiator neutralizing Tempest as a damage-dealer for that round, as well as two more Gladiators hitting play that do a lot of damage. We weather this storm, but it hurts.
Sky-Scraper, trying to protect her new allies, goes Huge to tank all damage for a round, while laying down some Sky-Smashering on the Gladiators.
Tempest preps himself for damage, playing his card but using no powers.
Expatriette readies herself, assessing her resources… by not playing or using a power to draw two more cards since she had a hand full of ammo.
K.N.Y.F.E. jumps into the fray alongside Sky-Scraper, getting damage boosts stacking and starts laying into the Gladiators.
The Environment is nice enough to participate, splash-damaging everyone in the game. Fortunately, Sky-Scraper tanks all of this. The villain turn goes and unleashes Hell – and Sky-Scraper continues to tank all of it. A Title is granted one of her Gladiators who has dealt 1 damage through Sky's DR, making him all the hardier.
The next round things start to go a lot better. Sky-Scraper uses some good Links to do splash damage and does more smashing, Tempest lays down some hits and gains +2 damage on all his Innate Power attacks going forward from a new Title, Expatriette… gets a gun in play, and K.N.Y.F.E. keeps loading up bonuses while cutting down enemies. Between the four of us, we manage to leave only two Gladiators in play, which a new Endling arrives to kill one of before the villain turn. Kaargra lays out two new Gladiators and the pain starts again. We continue this cycle of surviving and killing, racking up every title for Tempest, who now has irreducible +2 damage that leaves targets with +2 damage suffered when next attacked. He's quite the champion of the arena, as with Genebound Shackles he does 5 damage to the highest villain target one after another. The only problem we have is BLOOGO is blocking for some of the villains, leading to myself shouting BLOOOOOOGO and Dan opining "Classic Bloogo".
Finally, we end up with ourselves accidentally nuking all of the Gladiators and so Kaargra enters to face us. At this point, we have 14 points of crowd favor; and she seeks to cut us down before we are rendered free men by vote of the crowds. To help with this, she plays two instances of Get Back In There, bringing four gladiators back in with her, and then shortly adding two more Gladiators before any have been taken down. We are near freedom, lower on health than we'd like, with six Gladiators and Kaargra opposing us and, in a classic Bloogo move, the environment protecting their weakest. Nonetheless, between Link-swap-a-go-go in Tiny mode and the ungodly damage K.N.Y.F.E and Tempest are doing, we are able to keep ourselves alive through Kaargra's attacks, redirect her attacks to herself, and burn her hard. Soon, she retreats from the Arena, providing us two more Crowd Favor points in the process to push us to 21; as she flips, retiring from the arena, surrendering the field to us, she acknowledges our glory and bids us to leave as free men… for now. Sky-Scraper remains standing as well, and she asks them to take them with her. While Tempest is reluctant, it is clear she has proven herself an ally and he begrudgingly allows the rest to bring this rebellious Thorathian with them…
Over-all, game actually played pretty fast. We'd never played with Warfang before, but we enjoyed her immensely. She might be one of my favorite villains now.
Game 2: It Has Taken Sentience
SCENARIO:
Parse and Omnitron X are responding to some of Parse's studies that Omnitron IV remnants may be replicating again on the outskirts of Rook City. On a fact-finding mission to assess the threat, they are taken by surprise by some of the drones, which attack them-- and taking a damaged piece of Omnitron X's plating, the missing piece clicks. Omnitron IV goes into overdrive, blooming almost instantly to life and building the last proper Omnitron on file; Omnitron II, "Cosmic Omnitron". Calling for any immediate assistance before Cosmic Omnitron and Omnitron IV can sweep over all of civilization, they are given assistance by a few heroes who must face this impossible set of odds now or never, as Omnitron V is born, having learned its lessons and stronger than ever…
SETUP:
VILLAIN: Advanced + Challenge-Mode Cosmic Omnitron
ENVIRONMENT: Omnitron IV
HEROES: Omnitron X + Parse (+any other, do not recommend equipment heroes.)
SPECIAL: If Omnitron X is defeated, disable the Advanced and Challenge Mode as their code begins to fight inside the program; Omnitron plays one card (regardless of rules) during Omnitron X's turn. If all heroes are defeated, a rematch with Normal Cosmic Omnitron with Incap Omnitron X in play (does not count towards H rules) occurs. Omnitron plays one card (regardless of rules) during Incap Omnitron X's turn.
PLAYERS:
Player 1: Dan as (Prime Wardens) Haka
Player 2: Leah as Omnitron X
Player 3: Andy as Parse
Player 4: GUISE! as Bowie. Wait, that's-- NOPE, GUISE IS IN CHARGE NOW! Strap in, Bowie!
GAME:
This was a scenario designed for us to lose like losing losers as a comeuppance for rolling through Kaargra Warfang. So far, it's doing a good job! I'm very proud. After over two hours, we're still playing it, and saved the cards for SAME GUISE TIME, SAME GUISE CHANNEL.
First thing first, we did basically nothing of value, as Cosmitron wrecked house on us gaily for about three rounds as Cosmitron kept getting all his drones back and destroyed all of our Ongoings including Haka's much-loved Savage Mana. We all sucked. Only OmniX was able to keep anything in play-- Equipment! This set us all back quite a bit while we just got hammered, barely able to keep the Components from swarming us while drones just railed us, both from the Environment and the Villain pool.
Finally, Haka got a new Savage Mana, Parse got deck-control of the top three cards of Cosmitron and Guise just kept being THE BEST CHARACTER ON THE TEAM. He even got promoted to Team Leader! All hail Guise!
So, at this point, we started stripping away all of Cosmitron's and Omnironment's goodies and bits and Haka kept putting them under his Savage Mana like a super-fierce Pac Man just om-noming up some ghosts. This kept at it, getting slowly hammered away at on both sides, with Guise heroically taking the brunt of it!
Game was called at 10:00PM.
End Status:
Cosmitron: 58 HP, 1 HP S-83 Assault Drone, Adaptive Plating Subroutine in play. Two rounds of play guaranteed before sedatives could possibly be in effect (thanks, Parse!)
(Prime Wardens) Haka: 13 HP, Te Moko, Savage Mana, Punish the Weak, Teiaha in play. (Haka of Restoration, Elbow Smash in hand)
Omnitron X: 10 HP, Reactive Plating Subroutine, Focused Plasma Cannon, Bio-Engineering Beam, Elemental Biochassis and Defensive Blast in play. (Ablative Coating, Temporal Shielding, Technological Advancement in hand)
Parse: 17 HP, Extrasensory Awareness and Updated Intel in play. (Snap Decision, Data-Mining, Buffer Overflow, Reveal the Flaws in hand)
Guise: 5 HP [cuz of what a great, generous hero I am!], Gritty Reboot in play [for now! I'm hoping for a much happier reboot soon!] (XTREEEEEEEEEEEM!!, Gimmicky Character, Total Beefcake and Selling Out in hand.)
Omnironment: Resource Recycler, Techno-Pursuer in play. Device on top of trash.
Now to reconvene to probably lose and GET REVENGE!