Should new Environments always be as generic as possible?

What I mean by the topic question is this: the four environments that ship with the game are wonderfully generic, by which I mean you could easily picture having an epic throwdown between your group of heroes and any one of the four villains in each environment. None of them “don’t fit” with any of the villains. However, I could foresee a future expansion with something like a “Haunted Mansion” environment full of cool spooky ghosts and hidden sliding panels and haunted graveyards, all of which would be a perfect fit for the new “Professor Ghosty McHauntserson” villain that comes in the expansion, but which wouldn’t fit at all for other villains (could you really picture having an epic battle against Omnitron or Voss inside a haunted mansion?).

So I suppose the real question is, would you feel cheated if one or more of the environments in an expansion really only fit with a villain or two and were basically useless for the rest of them, or would the coolness of having an environment that’s tailor made for one of the new villains be enough for you to feel good about the purchase?

Yes because the villain deck gives the villain flavor. Having another deck that does that seems pointless. Might as well shuffle them together at that point."

What meakatommy said. Also, I think fighting a giant robot or an alien warlord in a haunted mansion would be awesome, so I’m having trouble picturing an environment that wouldn’t fit any of the heroes.

I don’t know… I have not read infinite comic books, but from what I have read, most of the environments where battles take place are pretty “generic.” Like… Megolopolis is a city where the police help out and paparazzi are running around, but what about a city where the cops are crooked? Or a small town? (I really enjoyed the small town battle scene in the Thor movie, for an example) I can think of so many cool “generic” environments that would be fun to play in besides any small environment (like a house) could be scaled up a bit to become more Omnitron friendly (town).

I kind of hope they make a haunted house enviroment now.

I second both Meakatommy’s statements.

It’s what all the cool kids are doing.

A possible exception might be made for an Arcade-style villain who comes with his own personal Environment deck full of deathtraps and other nastiness, and a villain deck full of environment manipulating effects. OTOH, you could model that sort of thing through his villain deck as well, so it’s not vital. You might also do that style of villain as one that doesn’t use a normal Environment deack at all, and instead include actual Environment cards in his villain deck so that hero-deck cards that look for Environment cards have something to target.

Maybe Flying Buffalo would let you borrow the name Grimtooth for the villain? :slight_smile: