I am going to try and post an SotM question everyday. If you have any suggestions for the question of the day, just send me a PM. Let’s get this party started!
First question:
Who(m) would you rather work for: Citizen Dawn or The Chairman. Why?
I am going to try and post an SotM question everyday. If you have any suggestions for the question of the day, just send me a PM. Let’s get this party started!
First question:
Who(m) would you rather work for: Citizen Dawn or The Chairman. Why?
The Chairman. I'm a big fan of predictable employment, and I feel like he's more likely to offer medical, dental, annual leave and the like-- I mean, he runs a Fortune 500!
Plus, big fan of mob movies. I'd rather be in the Godfather than in the Heaven's Gate cult.
Citizen Dawn.
The only way to get in her employ is to have superpowers, so working with her means I must have superpowers, right?
EDIT: Also, I'd be paired up with someone else to make some sort of themed team, oh the fun of coming up with our name!
The Chairman. I do not have super powers, so working for Citizen Dawn will be far more hazardous to my health than working for The Chairman, probably. Plus, I would assume The Chairman has employees that aren't evil nor know of his criminal plans, so it'll be no different than right now... Other than I would have a job. Now I just realized that would mean I would live in Rook City. Lets hope that most criminals I encounter will be under The Chairman's thumb and won't bug his employees...
p.s. Matchstickman and Pydro, since I have you both here: while very stressful, my one-man-Nightmisting victory vs. Adv. Plague Rat was ludicrously straightforward a success. The rest of the team was much more useful unconscious! Especially Tempest.
...relevant because it was on Primalis, headquarters to Citizen Dawn. I find the idea of wifi and a good local burger joint there dubious at best. I much prefer the amenities offered in Pike Industries/Rook City.
The Citizens of the Sun own a surplus Mobile Defense Platform, right? So you could be cruising around in style, rather than living in a fleabag apartment in Rook City. Sign me up for Citizen Dawn. I feel like she’d care more if I got beat up fighting do-gooders, too.
If I worked for either, I'd secretly be trying to sabotage them from the inside. Then I would get strung up and killed, or barely escape with my life and be on the run forever, or be saved by the good guys.
I agree with Matchstickman in that working for Citizen Dawn means I have superpowers and at least one partner in crime always. I don't really need insurance when Citizen Dawn can just raise me from the dead.
Yeah return with the dawn seems like a pretty potent health plan to me. And i ike a smaller tighter knitted group better thugs feel quite disposable...
Well your obvious teammate would be me, since we're the same person. Citizens Leaf and Stick?
I have not seen a single bar or liquor store on Insula Primalis, and while super powers and Dinosaurs sounds awesome, I'll take Pizza and a Martini or Taco's and tequila.
Sign me up for the lowest level bookkeeping job in the Organization.
Citizens of the Sun, because dinosaurs.
I have kids I dont' want growing up in Overbrook. Citizens of the Sun it is.
New day, new question. Although, you can always answer a previous day's question.
Let's say all the heroes have to stop heroing and live a normal life. What three heroes will have the easiest time adjusting to a normal, non-heroing life, and which three heroes will have the hardest time. Why?
Easiest:
Hardest:
Aboslute Zero - He needs that suit to function and for a time isolated himself in the Cryo Chamber. He has no family to go back to which is even more evident from the bio in Sentinel Tactics when given the choice to lead his own life.
Guise - If he can't be the hero or in the spotlight what's the point really?
The Naturalist - He is assumed dead and after what he's has been though I think his best bet is to just live in the wilderness. If his promo card is any indication he would have to almost live outside of most civilization to go unnoticed.
Easiest:
Tachyon - She was a brilliant scientist before hand and could easily go back to doing research.
Haka - As seen by the Eternal Haka he can give up being a hero and just continue watching from the sidelines. It is hard to say in his lifetime what all he has done and while he might stand out I'm sure he has had periods where he isn't being a hero.
Argent Adept - He could just become a musician.
Damn you, DPT, for taking most of my answer (Bunker'd have a terrible time, though, speaking as someone who tried to go civilian from military service...). Let me see, the next three easiest:
They all have about the same reasoning.
Parse - She only pitched in at request. Parse's enhanced faculties will do just fine at trying to save the world in a traditional, genius-way with little issue.
Unity - It would not be hard to refocus her robotics skills into cybernetics, bionics and AI development, allowing for a pretty advanced world and probably considerable wealth and fame, when the threat of the world isn't restricting her to reactive heroing.
Omnitron X - Due to Omni's connectivity, I suspect it'd prove little consequence to adapt to the current technological world and find a way to be productive without punching things and being punched. The three of them could solve most of the world together as science-heroes instead of super-heroes. Add Tachyon in for flavor and we're good.
Hardest:
Tempest - Between Temp's almost-certain PTSD and alien nature and society's lack of acceptance of 'otherhood', going from hero to normal would be nearly impossible for an alien survivor who was almost captured by this government. The lack of 'purpose' perceivable, the difference in minutiae of society when forced to fully embrace it, and his alienation from standard society would be almost insurmountable.
Sky-Scraper - For many of the same reasons as Tempest, she is an alien here and without the purpose of being a warrior and her clear 'deformity' compared to mainline humans, she'd have a tough time fitting in and living 'normal'.
Chrono-Ranger - It's not "heroing" that would prove the hardest to drop, it's just the "normal life" thing that'd be hard to start. While he's good at playing the game of time-traveler, the cognitive disconnect of society would become a huge issue if he was forced to truly confront it and try to make a living wage. I expect he'd do fairly well as a bounty hunter, but his entire life has been disrupted. It couldn't be hard to try to ignore that dissonance.
Another hard one would be Ex-Patriette. She's really scarred by her experiences fighting against her mother, and would have a lot of trouble fitting in as a civilian.
Easiest
I can't think of three in each category. I think Tachyon would have an easy time, for reasons mentioned elsewhere.Let's say all the heroes have to stop heroing and live a normal life. What three heroes will have the easiest time adjusting to a normal, non-heroing life, and which three heroes will have the hardest time. Why?
I actually think Expatriette would also have an easy time, especially in the USA. I think her love of guns (and other weapons) is greater than her hatred of mommy. This would make her a valuable part of any number of places as a sniper, an assassin, a mercenary, or even a common soldier. Her biggest problem, it seems, would be not to fire at everything all the time.
On the hard side, I go with Tempest, Society at large is really suspicious of aliens, in both meanings of the word. If he/she/it weren't a superhero, I can imagine him not being treated very well.