Spirit Island and Nexus of the Void

This is a thread split from the Gen Con 2017 thread. Context: Report on the Letters Page Live podcast.

Go back and review the episode… I've forgotten the details, but the Nexus seems to have been brought to the surface by the early Virtuosos. The first one was from ancient Sumer, so it was brought to the surface in time for the colonial period.

(I know I was listening carefully for that, since the question was in my mind based on the language A&C were using, with "spirits" and "blight" and the like.)

Another tidbit: they declined to answer whether Akash'Bhuta might appear in a future expansion to Spirit Island. (They were going to say something sly like, "Maybe you already have!", but then backed off and confirmed that we have not seen Akash'Bhuta in Spirit Island.)

Yeah, when I was listening to that part of the Akash'Bhuta episode, I was wondering if there wasn't a connection between the two.

Maybe Spirit Island is just a Nexus in the Spirit Island-verse? :B

Man, I sure hope they're not related.

I'm sorry, Bunston. It was explicitly confirmed during the live podcast that they are the same place.

I'm fine with the Nexus of the Void gaining influence in the deck because of Spirit Island but being tied together still seems odd.   The Nexus of the Void would have been an idea they had in mind when they started SotM and especially by the Infernal Relics expansion which would have happened before they knew of Spirit Island.  So this seems like an unnecessary retcon though maybe their explanation will have me feel better about it.  

Nobody asked how it came about that Spirit Island was in the world of Sentinel Comics. I know that Spirit Island, the game, was developed quite independently before Greater than Games started publishing it. I'm presuming that it was something like the situation with Kismet as described in her episode: the independently-created Spirit Island, that they wanted to publish anyway, meshed well with something they had already been thinking about.

Yeah, it's comics, folks. 

Lots of retconning.  :sunglasses:

Again an unnecessary one. Which can be said of various retcons and doesn't always mean the changes are good.

ISLAND OF SPIRITS

[ SHENANIGAN ]

At the end of the environment turn, play a game of Spirit Island.

If the spirits win, each hero target regains 2 HP. If the invaders win, each hero target deals itself 2 irreducible psychic damage.

At the start of the environment turn, destroy this card.

I am now replacing every card from every environment with this.

That is going to be the longest SotM game ever.  

Hoo boy. My games of Sentinels just became all-day affairs.

Also, when are we going to see that card in the video game? :)

Sentinels of the Multiverse but every time you play a card, you play a game of Spirit Island instead.

Event:

Play a game of Sentinels of the Multiverse against Deadline in the Nexus of the Void.

If you win:

  • Add Strife to every land with Invaders.

If you lose:

  • Explore from another card this turn.  Every spirit adds one Blight to a land with its presence.

 

Oh jeez. And then the "Island of Spirits" environment card comes up when you're resolving that Event card.

That's why you need to own at least two copies of Spirit Island.

[quote="Arcanist Lupus"]

 

Powerhound_2000 wrote:
Yeah I was wrong on that point timing wise.  I still want to hear the explanation on what I see as an unnecessary retcon.   

 

I don't see it as a retcon so much as simply filling in the gaps.  The Virtuosos raised the Nexus to the surface a long time back, and then it basically drops out of Sentinels history until the Akash, Nat, and AA visit it during OblivAeon.  Presumably other stuff happened in between those events, so why not Spirit Island?

[/quote]

Sentinels assumes a shared history that we have with these characters inserted.  Spirit Island notes that it is alternate history from colonial times.  

Maybe Sentinels Comics exists in a world where the history matches the alternate history of Spirit Island?

Maybe it’s the same island just different timelines. So Nexus of the Void is Spirit Island in that they are geographically the same. But in one timeline it’s 2017 and there are superheroes and such while in the other in the Colonial Age but European history is a bit different.

 

I suspect that is going to be a nightmare when you have to code it in :stuck_out_tongue: