Alright! Gen Con is over, and I'm only a day late with this post! Not bad! Anyhow, here's some stuff!
Gen Con went more smoothly than it ever has in the past!
We ran a bunch of product through our warehouse for GTG Operations.
We did a lot of math and ordered various reprints of products for the fall (notably Spirit Island and some Sentinels expansions).
We were out of the office for the bulk of the past two weeks as a result of Gen Con.
The response to our new releases at Gen Con was fantastic! Medium sold out faster than any game ever has at the show, including Spirit Island, and Homebrewers sold out Saturday (which I think is third or fourth fastest?)
We ran a bunch of panels at Gen Con, including Letters Page Live, State of Greater Than Games, Illustrating Board Games, and Freight & Shipping Logistics.
We met with the show runners for UK Games Expo and planned out our booth for that show for next year.
We had several very exciting meetings at Gen Con about secret things; we shall see if they turn into actual, real things or not (the juries are still out).
We fulfilled the Homebrewers Kickstarter!
Here is the status of all of our works in progress.
In Stock Since July
Nothing
Shipping to Backers
Nothing
In Transit; On a Boat
Homebrewers
Microbrewers
Medium
At Factory; Pre-Press Work
Legends of Sleepy Hollow
Cheapass Games in Black & White
Many reprints
Current WIP Focus by GTG
Sentinel Comics: The Role Playing Game core rulebook (Christopher, Jenn, Critical Hits)
Prime War (Christopher, Chris Burton, Lore Forge)
Spirit Island: The Jagged Earth (Paul, Christopher, Jenn, Erik)
Sentinels of Freedom video game (Christopher, Adam, Underbite Studio)
The History of Sentinel Comics (Christopher, Adam)
Untitled Cheapass Games Project (Jenn, Chris Burton, James Ernest)
Milkman (Chris Kirkman, Chris Burton)
Fate of the Elder Gods: Agents of Arkham (Chris Kirkman)
Some other games (Chris Kirkman, Chris Burton)
A new and improved website (Jenn, Paul, Alex, Joel)
Anything different this year that made GenCon run more smoothly? What’s the progress for just the pdf of the SCRPG core Rulebook? As always thanks for the monthly update.
Seconded on the Core Rulebook PDF. You have a pretty loyal and educated fan base here, who would be willing (if not eager like me) to proofread the heck out it, catching errors and clarifications before it goes to print. We don’t need the art, just give us the text.
Am I missing something blindingly obvious? Why do we have a heading of "In stock since March"? Is March important for some reason or is that just a copy paste error?
I played a co-op version of Prime War and wrote a bit about it. Prime War was mentioned as a ‘medium’ goal. No specific dates mentioned. Not definitely planned by next Gencon.
1) "March" was a copy-paste error. I have changed it to "July" :)
2) This Gen Con went more smootly because we've learned a lot of lessons and project managed it better. We still have a number of improvements to make for next year!
3) We definitely plan to post most, if not all, of the RPG Core Rulebook chapters in the Playtesting forum for feedback!
Does anyone have a general sense of when Backerkit Jagged Earth stuff will be charged? I don't need a specific date, just like, soon, next year, whenever?