Hey all! Glad my account finally got made, I’ve tried to make it like 4 or 5 times over the last few months and just never received an email to confirm lmao.
Trying to get a few little fiddly bits figured (these are likely hang ups from habits from earlier trad-gaming that are getting in the way, so I’m likely just getting in my own way and need to be told that I already know how to handle this, but maybe I’m not :P)
there are probably more, but here are a couple of minion abilities that resolve around hiding/stealthing in action.
Ninja has: +1 to Attacks and Hinders made against combatants that are unaware of them or who have lost track of them.
Shadow Clone: +1 bonus to all Overcome actions made to stay out of sight.
Shadow Clone also has access to: Make a Boost action to hide. Then, immediately make an Attack using the value of that bonus.
So clearly both Overcome and Boost can be used to make yourself hidden/stealthed, and presumably i’d imagine Hinder can as well.
that being said how to resolve each of these different approaches to stealth in action:
Hinder/Boost: A hinder and boost based stealth is used as normal, the boost or hinder affecting the roll determines how it resolves, but the character is targetable as normal. Once the Boost or Hinder is gone, regardless of the outcome, the stealthed character would also no longer be hidden?
Overcome: an Overcome stealth would essentially create a challenge? with someone else needing to make an overcome action to seek them out? Until they do, or they reveal themselves, that enemy remains hidden?
Does that all seem about right? Any sort of insight anyone would like to interject?
Edit: Actually I suppose if someone creates a boost called “hidden” or something and doesn’t use it (or act in a way that obviously narratively removes it) they’d ALSO need to spotted with an overcome action as well… or wait till they reveal themselves.