Success Stories

http://greaterthangames.info/downloads/

http://greaterthangames.info/wp-uploads/2011/09/StoryChallenges.pdf

Cool. I’ve done a bunch of those, but I’ll need to start tracking damage done and hps healed in games overall. :slight_smile:

Been playing this a lot recently … had Fanatic take down Baron Blade, hitting him with 26 points of damage! Boom!

Only villains we have yet to defeat are Citizen Dawn (damn you Citizen Truth!) and Omnitron.

Both times we’ve gone up against Lord Voss, we’ve kicked his alien butt back into space. He won’t be messin’ with Earth again!

Welcome to the fun. Favorite hero?

My group is up to 235 points. We got a lot this weekend including Two for Flinching, Although Prepared for Martyrdom, and Invincible. We do not have any of the healing ones because it says “heal a teammate” and we don’t believe healing yourself counts.

Correct, it does not.

This isn’t really about points, but two nights ago, we had our biggest success: we finally beat Matriarch and Chairman, in one night. It was amazing. I don’t wanna go into every detail, so basically:

Chairman was still really hard, and we would have lost if Tony Taurus hadn’t been there to stop a jailbreak which would have freed all of the underbosses.

Matriarch was… easy. I’m not kidding: we had the most incredible luck I’ve ever seen. She didn’t even flip! You know how usually she’ll get these long chains where like 10 fowls will come into play in one turn? She hardly got any chains at all. I think her biggest chain was 3 fowls. It was uncanny. I’m sad it wasn’t very nail-bitingly tense, which I like my games to be, but after the multiple times in the past where she utterly destroyed us, it felt good to turn it around and just destroy her.

Got “Release the Kraken!”

Standard Voss versus Haka, Absolute Zero, Fanatic, Legacy.

Voss had us on the ropes for most of the game and while the kraken was taking out a few of his minions, it was doing the bulk of its damage to Absolute Zero (or Haka and his intercession). Eventually, though, after Haka was taken out by the Kraken, the other three heroes avenged him, relentlessly pounding him with a myriad of radiant and physical damage. As he stood up and began to charge at the heroes, the kraken’s tentacles burst from the floor and pulled Voss into the dark waters.

Had the Kraken not gotten him, the Mystical Defenses certainly would have.

Also, on a related note, should there be an achievement for letting Dawn destroy herself during an eclipse? We had the fortune of her drawing that card when her health was 2.

My friends and I have finally broken 50 points. It’s been tough, but the Story Challenges are such a cool idea. :slight_smile:

Also:

This is why I play this game. The random moments of total awesome!

Just got Fight The Break Of Dawn!

Citizen Dawn in Megalopolis vs Absolute Zero, Visionary, Wraith, and Fanatic. Visionary and Wraith worked together to keep the Dawn’s Auroras at the bottom of her deck and her Return from the Dawns on top such that her trash never had more than 3 citizens in it. Once Assault and Battery were chastised by Fanatic, it was all over as AZ kept healing himself, Visionary caused hemorrhaging, Wraith threw bundles of wraithmarangs and stun bolts, and Fanatic swung Absolution around to keep a Zealous Offense up. It was a Wrathful Retribution that finally caused Dawn to fall, without her merging with the power of the sun, she could not withstand the onslaught that the heroes could produce.

Did I mention I love this game?

Yeah, that was a fun challenge to get. We did it the cheap way. We had 4 players (it was awhile back, so I forget who), and made sure that Haka was last in the turn order. He got out Savage Mana, and then we always engineered the damage such that he’d have the finishing blow. He kept stacking Citizen’s under Savage Mana, and we kept womping on her. Like you, I think we had either Wraith or Visionary on the lookout for Devastating Auroras.

I too love this game. Not that the game wouldn’t be fantastic without them, but I’ve found the Story Challenges do add a really cool “extra” factor to the game, especially when you risk defeat to try and snag that elusive challenge.

I recently defeated spite without him flipping. Tempest was sitting on a hand full of Into the Stratospheres and Reclaim from the deep. To stall, he kept uppercutting little lost girls into the stratosphere while the group stared at the player in a mix of amazement and disgust. The final blow was landed by Tachyon who managed to go through her entire deck and hit Spite with 3 Lightspeed Barrages.

Those poor girls. I’ll be honest, while Tempest is always being played when we fight Spite, we always save Into the Stratosphere for Drug cards. Using it on victims is actually a great idea.

You can’t remove the drugs from play by any means once they enter, they are indestructible.

Indestructible: If a card is indestructible, it cannot be destroyed or removed from play. If a target is indestructible, it stays inplay even if it reduced to 0 or fewer HP.

And hitting those girls into the stratosphere, nice tactic, horrible visual!

Er… thinking about it stratosphere-ing those lost girls is not as ‘game breaking’ as I had first thought, Spite plays two cards per turn so it would only delay him slightly. I guess having Wraith go before Tempest would mean you could Infrared Eyepiece the deck to your advantage and then Stratosphere the Lost Girl later in the same round to manage the stall tactic better.

I had the feeling someone was going to mention that. Currently that is a house rule we have in play due to a rather argumentative player that I don’t feel like pushing currently. I’m hoping to phase it out soon, when I have the energy. :stuck_out_tongue:

Don’t worry, once Enhanced Edition comes out, there won’t be any room for argument.

So what you’re saying is that the player is more of a villain than Spite?
Quick! Assembly the Freedom Five!

He’s vulnerable to anything dealing ego damage. As there is no one who deals that, looks like Visionary will need to be Twisting the Æther.

Tell him that a person on the internet said “Your interpretation of the rules is sub-par”, that ought to deal enough damage to shatter his ego shield.

FLAWLESS VICTORY!

Visionary, Young Legacy, Tempest and Wraith against Baron Blade on Mars.

Under the cover of a meteor storm, the heroes (and Blade) were able to heal up. On the turn that Blade had only 14 health left and everyone was at full health except for Young Legacy (who was 3 away), Visionary skipped her turn to allow Legacy to thokk, motivational charge, and atomic glare Blade to 3 HP, then Tempest called for a cleansing downpour to bring everyone to full strength just in time for Wraith to equip and throw razor ordinance.