Tab speed setting

Maybe it's just me, but I'd love a setting that would allow the game to run at the speed of me holding tab, without me actually having to hold tab.  Does anyone else feel the game just moves a bit slow without using tab most of the time?

I have suggested this previously as well, I have everything turned up to make it the fastest it can be and it's still too slow for me!

That would be nice. My tab finger gets worn out after a while!

Yes, I'd like this option as well. It's especially useful in cases where you conduct an attack to multiple targets and you're applying several modifiers.

Wait, what does the Tab key do?  I feel like I've been missing something important.

It's a fastforward button,so long as you hold it down.

Ah, okay.  I always just hold my mouse clicked on the fast forward icon.  Same net effect, I'm guessing?

Yeah, pretty much.

Exact same thing.

Recently played against the Matriarch with Smoke Bombs in play, two heroes tied for lowest HP, and two heroes tied for highest HP, one of whom was Nightmist in Mist Form.

Oh, also two Carrion Fields in play.

Is X the hero with the lowest HP?
Is Y the hero with the highest HP?
x100

I so wanted a fast forward button.

On the other hand, I was totally immune to the Matriarch, so there was that.

 

Throw in a twist the ether. That card on Spite is just a pain. 

Had that once when I'd Twisted and Wrested a Gene-Bound Psi-Weaver and got into a TK Cocoon shortly afterwards. Arrrgh the tedium...

For more fun! LEad from the front, and smoke bombs! YAY.

 

Any redirect being out along with another redirect when any type of multi-plinking AoE damage happens. God help you if there are constructs and/or bots out as well...

I wish there was an easy way to say have an option so that we can apply a damage type or increase/reduction to all air damage. Like with the relics in Gloomweavers deck. Skip all. But I know that's a completely different scenario

It’s a valid point, under many conditions an “apply to all” option would solve the problem. If you’ve Twisted the Ether on the villain, the villain is about to do 1 damage to all heroes, and neither the villain’s nemesis nor Absolute Zero are in play, it’s pretty obvious that the player would want to reduce all the damage by 1.

Well, there might always be a time when you want someone to take an extra damage so they don't get hit with the big hit coming at the end of the round. Or, like I found myself wanting today, to have Fanatic take extra damage so she can Wrathful Retribution harder. :D

That's why the game doesn't assume things for you, anyway. Having the option for the rest of the time would be nice.

Except if you want to manipulate HP so you don't get hit by something targeting e.g. second highest.

There's always the possibility that you want to change what's going on, the program can not read it in the same way we can.

You could make it like a checklist/toggle thing, like:

Nightmist plays Oblivion and has Twist the Ether on so you have a table come up with each target listed and check +1 or -1 for each, and you can set all of them to one element, or pick specific ones out for a different element (or a blanket option of 'don't change the element).

Right, having an “apply to all” button lets you apply the same effect across the board by clicking the button OR in those situations mentioned above you could go through all the individual clicks. (Or apply one thing to Fanatic, and then “apply to all” for the remainder of the damage.)