If I’m honest, I’m not feeling it today. But fortunately, I had some people queued up, and maybe folks could use a distraction. So here it is.
The Randomizers:
Background 10, 9, 9 [Options: Tragic, Dynasty, Exile, Otherworldly]
Power Source 2, 6, 10 [Options: Training, Nature, Powered Suit, Tech Upgrades, Artificial Being, Cosmos]
Archetype 5, 10, 3 [Options: Powerhouse, Blaster, Flyer, Robot/Cyborg, Minion-Maker, Wild Card]
Personality 3, 10, 6 [Options: Impulsive, Distant, Alluring, Stoic, Analytical, Cheerful]
Moon Rider
Real Name: Amara Leshonki, First Appearance: Twilight Carnival (Vol. 3) #1, March 2011
Background: Otherworldly, Power Source: Nature, Archetype: Wild Card
Personality: Cheerful, Principles: Fauna, Compassion
Status Dice: Green d10, Yellow d8, Red d8. Health: 28 [Green 28-22, Yellow 21-11, Red 10-1]
Qualities: Otherworldly Mythos d10, Investigation d8, Banter d8, Close Combat d8, Child of Lostwood d8
Powers: Shapeshifting d12, Intuition d10, Animal Control d6, Vitality d6
Green Abilities:
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Right Shape For The Job [A]: Boost or Hinder using Shapeshifting. Use your Max die. If you roll doubles, you may also Attack using your Mid die.
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Red In Tooth and Claw [A]: Attack using Shapeshifting. Use your Max die.
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In Tune With The World [A]: Take any two different basic actions using Intuition, each using your Min die.
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Principle of Fauna [A]: Overcome with the aid of local fauna and use your Max die. You and each of your allies gain a hero point.
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Principle of Compassion [A]: Overcome to connect with an individual on a personal level and use your Max die. You and each of your allies gain a hero point.
Yellow Abilities:
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Mystic Trick [A]: Change any bonus into a penalty of equal size or vice versa.
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Call to the Woods [A]: Gain a d8 minion. It takes its turn before yours, but goes away at the end of the scene. You may only have one such minion at a time.
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Soul Tattoo [R]: When you defeat a minion, roll that minion’s die and Boost yourself using that roll to create a bonus for your next action.
Red Abilities
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Death’s Eyes [A]: Attack using Intuition. Use your Max+Min dice. Ignore all penalties on this attack, ignore any Defend actions, and it cannot be affected by Reactions.
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Reactive Transformation [R]: When you are Attacked, roll your single Shapeshifting die as a Defend against that Attack. Also Boost yourself with that same roll.
Out
- Boost an ally by rolling your single Shapeshifting die.
In 2011, after spending nearly five years apart in various titles, the three surviving heroes of the Twilight Carnival were gathered once again. The reason for their revival was a young woman named Amara, who called herself the Moon Rider.
Amara Leshonki was a nature spirit who had manifested in a human body due to her fascination with humanity, growing up in the town of Lostwood to adopted parents and exploring human society and culture. An accomplished shapeshifter who could take on the form of any animal, she idolized the Twilight Carnival, especially the positive outlook and heroism of the Dawn Rider. When her hero died, she was shattered, but she resolved to train to become a new hero for her community, learning to fight under the watchful eye of Winter Wolf and honing her shapeshifting skills. But it was when she came into contact with Dawn Rider’s soul knives, and one of them imbued itself into her skin as a magical tattoo, that she discovered that her hero wasn’t exactly dead. When Ophelia had died, some of the more dangerous souls contained in her knives had escaped, trapping the hero’s soul in their place and puppeting her corpse to their own ends.
Furious, Amara shared her knowledge with Winter Wolf, who advised her to call in Veilwalker to confirm that what she’d learned wasn’t just the souls playing tricks on her. With Amara’s insights, Veilwalker was able to confirm the truth, and the Twilight Carnival reformed to save their friend’s soul and stop the monsters inhabiting her body. When they were ultimately successful, the team remained gathered, and Amara joined in truth as the Moon Rider, a teenage discipline learning from all four of the team’s other members.
Behind the Scenes
So, I know it’s a little ironic to bring in a new hero after saying that I needed to do some hero trimming and removing three people. But one thing that’s generally missing from Venture is the addition of heroes between 2005 and 2018 that aren’t gone within a couple years. The Plutonium Age being what it is, I’m okay with most of the heroes it introduces foundering, but I wanted to slide at least one more successful one in, and attaching her firmly to a team meant a reason to reboot Twilight Carnival while not needing to find other spots for her to exist in.
(Of course, Sentinel Comics doesn’t introduce any new successful heroes between 1991 and 2011, giving them a solid twenty-year run with no new enduring characters aside from a pair of reformed villains (Harpy and Akash’Thriya) but that is kind of wild.)
So, Moon Rider. She’s taking on the Miles Morales or Kamala Khan role of being a young teen hero who looks up to a more established hero, but also ends up becoming interesting in her own right. I like the idea of one of the ‘monsters’ of Lostwood turning around and becoming a superhero themselves, so Moon Rider it is! And I rolled a lot of 10s on her creation, so even though I used the restrictions from my Plutonium/Diamond Age heroes I ended up with some interesting choices.
Mechanically, she’s got a lot of heft. Multiple Green max die effects that key off a d12, a valuable Yellow to mess up the battlefield, minion summoning, and a powerful Attack and Defend in Red… none of her tricks are individual fight-winners, but they’re all useful and they’re extremely versatile.
I thought of Principle of the Sidekick, but I like the idea that Moon Rider is taking over as the team’s heart and soul. Dawn Rider lost her Principle of Compassion while she was under the influence of the soul knives, and her post-resurrection self is liable to have her own problems; a brighter light on the team helps to balance them out.
And that’s it for our new and revised heroes! New villains start on Friday…