In Japanese RPGs, it's common for there to be multiple damage types, of which the most common are Fire, Cold and Lightning, often accompanied by Toxic and a few others...sound familiar, anyone? Well, when the characters are calling on divine power that is especially devastating to demons and the undead, the attacks are spoken of as being "holy damage". And it dawned on me today, as I played Fanatic's Divine Focus for the first time to wonder whether the "Radiant" damage she's always dealing might have been called "Holy" at some point during the planning stages before SOTM was first released.
If so, I'm glad that this was changed, despite the fact that I've always felt that "Radiant" was kind of a vague name for damage and doesn't really explain why it's hurting things (if it was "Radiation", of course, that would be a very different story, but I suspect that's not where the designers were going with her). Because it's already a bit suspicious to my non-Xtian self how Fanatic gets superpowers by being a devout fundamentalist (we have Apostate as a possible explanation for why, but it's not like he's much better in that regard). By labelling her attacks as "Holy", the designers would have been going that much further in the direction of saying "this damage comes directly from the Man Upstairs", and I'm happy they didn't take that step. SOTM is a comic book game, and technically Chick Tracts are comics, but I for one don't want to play them out; the idea that there might be some other explanation for Fanatic's almost-unique damage type is a source of substantial comfort to me.
(For those who don't know, the topic title is a reference to D&D, where "Holy Avengers" are special magic swords for slaying demons, and "Holy Liberator" is the best-known 3rd edition "prestige class" with "holy" in its name. The "Holy Slayer" or "Holy Scourge" would line up better with Fanatic, but they're more obscure so I figured I'd go with the one most likely to be recognized by casual grognards.)