Since this thread is too old for even me to necro, I have to make a new topic to share the very cinematic ending to this one.
Miss Info and Greazer died due to Grenade Launcher and careful manipulation of Plague Rat, but Unity was a casualty of Zhu Long’s rampage. Having tutored the Transducer turn 1 and then spent the whole game drawing 3 cards from each of two Mysterious Ceremonies to get an NPCU or another Transducer, AZ finally found the missing Module, but he was on 1 HP. Unity could have activated Violent Shivers before his turn, but Modular Realignment deals fire damage first, so there’s no grabbing a discarded NPCU to start healing and save himself; he has to play one from hand as his whole play phase. Seeing no possible hope, he activated Violent Shivers and ended his turn.
Mysterious Ceremonies plays Master of the Temple.
Mysterious Ceremonies discards a poisoner.
Normal card play plays another Master of the Temple.
End of turn, with Zhu Long about to annihilate Zero, he uses the Ceremonies to play Hoarfire. He hits himself for two cold which becomes six cold which becomes healing. Deals four fire to the Rat. Deals 1 cold which becomes 5 cold to heal himself. He then deals himself 5 fire; this could be 9 healing, but with 12 incoming damage from ZL, he doesn’t care to play defense, so he deals another 7 to the Rat. With the second Ceremony, he plays Frost-Bound Drain for 5 more to the Rat. Had this not ended the game, Frost would have then taken 7 fire which would have killed him, thus preventing him from dealing another 7 cold or healing himself for 9.
The whole last-second come-from-behind victory was slightly undercut by the fact that Bunker was still standing, protected by Heavy Plating and thus in no danger from Zhu Long, only slightly at risk from the Rat, and very likely to win with a bonus power on Unity’s turn plus whatever TNAZ does while dead. But still, from 1 HP to 12 and then down to 7 while dealing 11 damage with a single card? This is what that version of Frost lives for.