Date: 4-11-2012
Players: 3 (1 new)
Heroes: Fanatic, Haka (new player) and The Wraith (me)
Villain: Omnitron
Environment: Megalopolis
We had a friend over, who was willing to try the game as well. Since he was new, we made another go for a difficulty 1 villain, and we had our friend chose. He chose Omnitron and he wanted to face him in Megalopolis. He liked the Maori warrior background of Haka, and chose Haka. I went for Wraith, and my boyfiend took Fanatic.
The first rounds went a little slow, and my friend found that the rules were simple, but he complained a bit: "There's a lot of reading...". It got better after some rounds, and he started to get into it. He also wasn't too happy about the fact that he couldn't play cards some times, or use powers, because of the environment cards. I think that I will not chose Megalopolis again with new players, because of this.
On to the game... Omnitron really doesn't seem to be a big challenge. We chipped him down slowly and gradually, and in the last round, he had little over 20 HP left. I managed to do quite a chunk of damage with Inventory Barrage: 14 damage. Our friend gave the killing blow.
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While discussing the game with my friend I started realising what exactly the extra appeal of the game is. It's story driven, and if you get into the story, it really adds to the enjoyment of the game. Also, after a few plays, knowing the mechanics, and having played against a few different villains and with a few heroes, you start 'meta gaming'. At least I do. I start thinking about the mechanics of certain villains, environments and heroes, and I start thinking about what combinations might be great or fun or challenging. The more I'm playing the game, the more I like it. I'm really looking forward to get my copy of Rooks in the mail, so I can start trying those difficulty 2 villains!