Mint, but it was a close one! The challenge mode of Citizens H&A is seriously annoying, and Sergeant Steel had incredible luck in the opening; it took forever to get any Agents killed, and if not for Sky getting big in the early game - which meant having little Power utility until the Environment ramped up - I would have been quickly slaughtered. Once my Thorathian Monoliths were gone, the game was a massive struggle, and I was in the single digits when things finally started to turn around.
Thanks to an Aggression Modulator on the Angry mob, the previously intact villain team lost Bastion Anvil (he got better of course, but minus his Position), Friction, and the thoroughly beaten Sarge in a single turn. (Sarge’s last play was Hold the Line, with him all alone and at 1 HP; I guess he only brought so much luck with him, and blew it all on the devastating opener.) Sadly, without the far-into-negatives Shock Dampeners, Dame Katerina was able to take out Haka, and he turned out to be completely useless in this match as an Incapacitated hero. But with only one and a half villains left, and with Unhallowed Halls preventing them from healing while SS got big again, the rest was just a mop-up operation.