Second time was the charm; I played almost the same as the first time, with minimal foreknowledge, and instead of just barely losing the damage race, I won with a fairly comfortable margin. In both cases, my main strategy was to push Resolute to the limit with Gung-ho, resulting in a topdecked Wrathful Retribution for 25 or so to Voss’s exposed face, after which Forced Deployment resolved and Fanatic died.
Both times also had Legacy as the second casualty, but the big swing between the two games was that in the first, he was too beat up to survive a Heroic Interception, while in the second he managed to Intercept the damage of the Stalwart before being taken out by a Bionaut. The one thing that went better in the first game was that I used the Kraken to pick off some secondary targets, but eventually it ran out of food and helped off Fanatic, while in this one she “wasted” a Consecrated Ground to take it out after being hit once.
And in both games, my late game strategy was just about giving Tempest the Shackles and leaving out a Phosphorescent Chamber, so he could deal 5 damage to Voss with a power usage even if a Minion was in play. With both Fanatic and Legacy granting extra powers, Voss didn’t last very long. In game 1 he managed to take out Bunker, who wasn’t helpful enough to let Tempest close the gap before dying; the second try saw both survive, giving me my Near Mint.
Whereas I failed to find it in the list of Latest topics, despite knowing it existed.