Round 24 results: All teams win.
Round 25: Advanced Gloomweaver at Time Cataclysm
Round 24 results: All teams win.
Round 25: Advanced Gloomweaver at Time Cataclysm
F5: 20/4
PW: 17/7
DW: 17/7
VG: 22/2
AR: 18/6
RC: 15/9
SP: 20/4
NT: 22/2
Round 25 Results: No surprises, all hero teams win. Though the Dark Watch battle was closer than I expected.
Round 26: Advanced Miss Information at Freedom Tower.
I expect many losses against Miss Information with the four hero teams having an edge due to needing less clues in play.
F5: 21/4
PW: 18/7
DW: 18/7
VG: 23/2
AR: 19/6
RC: 16/9
SP: 21/4
NT: 23/2
Gonna be real here if anyone that's not F5, AR, or RC wins this one I'm gonna be shocked.
Round 26 Results: All hero teams win. The Revo Corp game was closest with Benchmark making a successful comeback as the last hero standing. Otherwise the only other team to have any heroes incapacitated was Dark Watch which lost Setback due to Fixer repeatedly hitting him with a crowbar.
Round 27: Advanced Grand Warlord Voss at The Block.
wat
F5: 22/4
PW: 19/7
DW: 19/7
VG: 24/2
AR: 20/6
RC: 17/9
SP: 22/4
NT: 24/2
Round 27 Results: Void Guard Lose, all other teams win.
Round 28: Standard Cosmic Omnitron at Nexus of the Void
Woo hoo! And team Guise takes the lead! Of course I did. I have the best card ever. Seems like a pretty big clue.
Round 28 results: All hero teams win.
Round 29: Standard Vengaence at Maerynian Refuge.
Blade, Ambuscade, Citizens Hammer and Anvil, Plague Rat, and [Bugbear]
F5: 24/4
PW: 21/7
DW: 21/7
VG: 25/3
AR: 22/6
RC: 19/9
SP: 24/4
NT: 26/2
That puts Nature back in the lead.
Round 29 Results:
Wins: Alt Reality, Space, Nature
Losses for all other teams, though the Freedom 5 would likely have won if I didn't make a really foolish mistake late in the game.
Round 30: Standard Progeny at Ruins of Atlantis.
F5: 24/5
PW: 21/8
DW: 21/8
VG: 25/4
AR: 23/6
RC: 19/10
SP: 25/4
NT: 27/2
RC's at 10 losses now. And I don't think they're gonna be catching up anytime soon. And ouch, Proj in an envo with a "no card plays" card can be rough.
Round 30 Results: Wins for all teams.
Round 31: Ultimate Ambuscade at Celestial Tribunal.
That’s one that could get dicey depending upon how many traps are seen and the possilbity that the Representative is incapped.
F5: 25/5
PW: 22/8
DW: 22/8
VG: 26/4
AR: 24/6
RC: 20/10
SP: 26/4
NT: 28/2
Round 31 results:
Wins: Freedom 5, Alt Reality, Space
Losses: All other teams.
Round 32:
Standard Spite at Maerynian Refuge
F5: 26/5
PW: 22/9
DW: 22/9
VG: 26/5
AR: 25/6
RC: 20/12
SP: 27/4
NT: 28/3
Surprised AR and SP managed to pull a win without a "stop the deck" card in hand.
They can’t stop the deck, but Suggestion in Visionary’s deck and Writhe’s base power are some of the only deck control effects that can be used on Ambuscade without risking having a trap revealed in the process… also luck was a big factor in all these matches.
Round 32 Results: All teams win.
Round 33: Ultimate Plague Rat at Magmaria.