Card spoilers sheet - crowdsourcing the proofreading

:slightly_smiling_face:

Guise is a 3, but only in Binary.

Guise is a "do something here, do something there, do very little next turn, then OMG WORLD DESTROYER MODE GO!!

It is very thematic, as I imagine he spends most of the fight messing around and being minimally helpful until the moment is right for him to steal the show, spotlight, glory and celebratory tacos.  That's when he does an entire game's worth of stuff in one turn.

Is it wrong that reading this I've decided if for some reason I can only get Guise or Wrath of the Cosmos (not both), I'm going to get Guise over Wrath?

One thing you can’t see in the sheet is the AWESOME art for the Conclave of Endlings.

You can if you close your eyes and believe you can see it.

On his own he fluctuates all over, but if you have The Naturalist, Team Leader Tachyon, and Argent Adept all fueling his card draw, he becomes an unstoppable force

No. That's Juggernaut.

 

We seriously say this every time, but the art in these cards is easily Adam's best yet.  Just some incredible pieces

It’s really different from his normal style, and definitely sells the idea that they are in a completely alien location. It’s pretty great.

Also, there is definitely an Independence Day reference in one of the decks… Won’t say which. You’ll have to figure that out yourself!

Man I wish I could have found Guise and Wager Master. Their decks just scream amazing/crazy especially wager Master. Thed guys must have had a blast designing them. I mean, for WM....an entire deck that is ecentailly chaning htwin/lose condition?

 

I must trope this.

Why do I have this mad urge for tacos?

Wager Master is interesting, but not always the most fun.  I'd put him with Miss Information (I actually like her) in the category of villains that you break out every once in a while.

 

I am willing to bet that Both Heroes and 2 of the villains in WCos will be major favorites.  Warfang Coliseum is one of the most fun fights you will have, you just pin your ears back and throw down.  It is wicked fun but not easy.  Just some absolutely great decks.

That's why I'm looking forward to Kaargra. Her win condition seems really fun. I like alternate and creative ways to win, like Gloomweaver, Miss Information and Dreamer. I suppose I can add Wager Master to this, from the sounds of things.

And no I haven't seen the full card breakdowns for her yet. I want to wait until my copy arrives. Please don't directly reply to me with a spoiler yet.

I went over Guise and these are the items I found:
The Guise card Gimmicky Character card text should read this:
Discard the top card of every deck. Guise regains HP equal to the number of target cards discarded.
You may play a card.
What’s wrong with shark-jumping, anyway?

Super Ultra Kawaii!! Card text should read like this:
I’m not just a hero, I’m a magical love prince!
At the end of each Hero turn, if you have more than H cards in your hand, you may play a card.
At the start of your turn, destroy this card.

Card listed as “Let me see that…” Should be “Lemme See That…” (Minus quotes)

I Can Do That, Too! Card text should be this:
Guise uses a power printed on an active hero character card in play. If that power has the name of a Hero in it, treat that name as if it were Guise instead.

Selling Out card text doesn’t need the You to start. The card text begins with Gotta. Everything else is fine.

X-TREEEEEEEEME!!! and Retcon Card text should say I’m not you’re

Flavor text for Where Did I Leave That… Should say this:
Hold On, Hold On! Seriously! I swear I had a pool cue in here! - Guise, The Best Book #3

Bored so  Setback gets looked at!

 

Cash Out has too many "Ha"s in its flavour text! It should be HaHaHaHa! not Hahahahaha!

Cause and Effect's flavour text needs a space added "OK, look-- ow! not  "OK, look–ow! (yeah, I'm that pedantic).

Exceed Expectations has an unneccessary capital E on the last word of the game text.

There should be no - in the title of High Risk Behaviour.

High Risk Behaviour's game text should end with " in f rom your Unlucky Pool."

High Risk Behaviour’s flavour text (third time’s the charm!) should read  “Oh, hello [color=red] w[/ color ] there!  Have you cons i dered, say, NOT hitting me?” Setback, Freedom Five #592

Karmic Retribution neglects the capital S in Setback in the second paragraph of the game text, get on that!

Looking Up  "Power: Add 3 Tokens to in   your Unlucky Pool. Setback deals 1 Target 3 Melee Damage.

Plucky Break, no need for a comma in the flavour text inbetween "Hey Look!"

The flavour text for  Wrong Time and Place and  Uncharmed Life are transposed, "You AGAIN?!" is from  Wrong Time and Place.

 

Setback done! I am now less bored.

Omnitron IV review
Conveyour Belt the flavor text show have Hold on tight, laddie! In quotes. So it should look like this:
“Hold on tight, laddie!” Shouted the agent as the panels accelerated, swiftly flying the heroes to the other end of the factory and away from the core.

Internal Defense Grid flavor text is also missing quotes. It should be this:
“Excuse me, don’t mind me!” Ermine was breathless from her acrobatics and from the non-stop chatter.“Would you believe I’m borrowing this? Let’s say borrowing.”

Partial Omni-Drone flavor text has a typo and should be this:
Construction bays thrummed to life and a glowing ocular lens rotated to start at its future self. Omnitron-X was confused. “I have…no memory of this event…”

Wager Master review

Description of flipped side should be listed as this:
Increased Stakes

Not All He Seems has minor typo in flavor text and should read like this:
“You won. Go ahead - It’s all yours, that is, if you think you can understand it.”
-The Scholar, Freedom Five Annual #23

Pick a Card, Pick a Fate card text should be this:
Choose a keyword. Reveal the top card of the villain deck. If the revealed card has that keyword, discard it (Even if it is an indestructible card). If not, put the card into play.

Playing Dice with the Cosmos has a couple typos in the card text and should be this:
Hero turn order starts with the player nearest to the environment area, moving around the table counter-clockwise, ending with the player nearest to the villain area.
At the end of the villain turn, if any heroes are incapacitated, the heroes lose the game.

Dok'Thorath Capital review
 
Abject Refugees card text has some typos and should read like this:
At the start of the environment turn, each player may draw a card.
Whenever this card would be dealt damage, a player may discard 1 card to redirect that damage to a hero target.
 
Authority Ziggurat card text is missing a word and should be this:
Villain targets are immune to damage dealt by Thorathian cards.
At the end of the environment turn, if there are fewer Thorathians targets than non-Thorathian environment targets, play the top card of the environment deck.
 
Freedom Fighters  flavor text has a couple typos and should be this:
Firing off an arcing blast of electricity, the rebel soldier smiled grimly as a gene-bound monstrosity bit the dust. "We are outnumbered, but there's hope!"
 
Gene-Bound Ravagers flavor text has a couple typos and should be this:
With a guttural howl, the gene-bound creatures tore into the fray, attacking the thorathian military platoon and the rebel fighters indiscriminately.
 
Orbital Bombardment flavor text has a typo and should be this:
"We have located the rebel base," the orbital commandant intoned, punching coordinates into the targeting console. "Retribution shall be swift, and final."

The Enclave of Endlings review

The Endling Refuge flavor text has a few typos and should be this:
The Enclave protects the Endlings from all outside elements - danger, sickness, and even time itself. Thanks to the Enclave, the Endlings are now effectively endless.

Jansa Vi Dero flavor text has a few typos and should be this:
“My wards gain strength and vitality from my presence!” The towering matron shouted, her very voice rebuffing the heroes’ attack. “Stand down, Earthlings!”

Bloogo flavor text has a typo and should be this:
“BLOOOOOGO!” Bellowed the colossal beast as it launched itself through the air to interpose its body between the Idealist and the dangerous steel spikes.

Frazzat flavor text has a typo and should be this:
“Oh ho yes!” The powerful Maori warrior chortled, dodging a blast of energy fired by the tiny aquatic being. “You are fiesty! I like you. YOUCH! And so bitey!”

Immutus flavor text is slightly different and should be this:
The field darkened as the gargantuan metal colossus blotted out most of the sky. Immutus stood in the middle of the battlefield, impassive and immobile.

Orbo card text and flavor text have some typos. Card text should be this:
At the end of the environment turn, this card deals the target with the second highest hp 2 melee damage.
Then, if that target has fewer hp than this card, this card deals thatt target 1 energy damage.
Flavor text should be this:
“Orbo hungers…He cannot be trusted,” the Terminarch warned. “I preserve him as I do all Endlings, but a time will come in which he will surely betray us.”

Slamara flavor text has a typo and should be this:
“She speaks of things she could not know,” Nightmist reflected. “Her eyes cannot see this world, but a world that will soon be. And she is frightened.”

Szreem flavor text has a typo and should be this:
“Now,” drawled the time-hopping bounty hunter. “I’ve seen a lot of weird things in my day, but a flying lizard-skinned cyclops that shoots fire from its face? Huh.”

Urdid flavor text has a typo and should be this;
“CHALLENGE?!” Roared the massive creature. swinging its blazing axe in wide arcs. Clumping towards the heroes, it repeated its demand: “CHALLENGE!”

Venox flavor text has typos and should be this:
As the biped stepped into the field, the surrounding plant life began to rapidly decay. The more the Mubbloxian moved, the more intense the effect.

Many thanks to those who have chipped in so far!

I may or may not get more of these proofed myself tomorrow (the Grasshopper has his second consecutive weather day for cold), but will likely get some more on Monday. First day of labs are always short.