Episode 21 - Baron Blade

Wow, we are just being mean to this poor man.  We remove his defenses, lower his damage by 2, and now we won't even let him deal that little bit of damage.

No wonder he goes crazy.

Chrono-Ranger

HP: 19

Hand: “Dead or Alive”, Hunter and Hunted, Ranger’s Mark, Temporal Grenade, Displaced Armory, Danny-Boy, Bounty Board, Neuro-Toxin Dart Thrower

In play: Compound Bow, Jim’s Hat, “By Any Means” (by Baron Blade)

Trash: Eye on the Prize, “Kill on Sight”, Displaced Armory (x2), “Just Doin’ My Job”, Hunter and Hunted, Eye on the Prize, Terrible Tech-Strike

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Start of hero turn:

Play cards: Hunter and Hunted. Increase damage dealt by and to C-R by # of bounties in play.

Ranger’s Mark. Put “Kill on Sight” in play by Baron Blade. Deal 1+1+2 damage to Baron Blade (10).

Use a power: Compound Bow. Deal 4 projectile and 4 cold damage to Baron Blade (2).

Draw a card: “Just Doin’ My Job”

End of hero turn:

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HP: 19

Hand: “Dead or Alive”, Temporal Grenade, Displaced Armory, Danny-Boy, Bounty Board, Neuro-Toxin Dart Thrower, “Just Doin’ My Job”

In play: Compound Bow, Jim’s Hat, “By Any Means” (by Baron Blade), Hunter and Hunted, “Kill on Sight” (by Baron Blade)

Trash: Eye on the Prize, Displaced Armory, Displaced Armory, “Just Doin’ My Job”, Hunter and Hunted, Eye on the Prize, Terrible Tech-Strike, Ranger’s Mark

Additional effects: Increase damage dealt by and to C-R by # of bounties in play (currently 2).

Fueled freeze, destroy Hunter and Hunted, Kill on Sight, and Research Grant, deal 4 damage to Blade.  (X)

 

Game Over.

Hur-Ra! Victory!

Yeah, the game was pretty much over as soon as he flipped; he hadn't been doing any damage at all, so there was no chance of him killing more than maybe one character with the best of luck.  Getting within one card of Terralunar Impulsion was fun, but it's an all-or-nothing plan, so when it didn't actually succeed, he had no fallback.

Shall we move on to a more challenging match?