OK, here we go..... The formatting on some of this may be different that what folks are accustomed to, but I'm more used to moderating games at BGG, and this system helps me keep track of things.
I'm unlikely to be able to update more than once daily most days, as 6 decks is a bit much to carry around with me. I'll update more when I can.
Current Game Status:
Current Ongoing Effects: - Reduce damage dealt to Baron Blade by 1 - Each player cannot play more than 1 card per turn - Each Hero cannot use more than 1 power per turn - When Proletariat would take non-psychic damage, redirect that damage to the clone card with the lowest HP - Increase damage dealt by Fright Train by 1 (Advanced mode) - Increase damage dealt by Fright Train by 1 (Engine of Destruction) - Increase the first damage dealt to Fright Train each turn by 1
Play: Turn the Tables - somebody gets dealt 2 melee and 2 lightning damage.
End: Baron Blade deals 2 melee damage to the Argent Adept [22, assuming he doesn't take the card play damage], then 1 melee damage to himself [31]. He then heals 2 HP [32].
Dpt - I've got a few days that I. An get extra turns in, but it does mean this game will move slowly. I tried to be up front about that, and I apologize if anybody felt misled.
One thing before I can run Friction's turn: who's taking damage from Turn the Tables? (It would target the hero with the most cards in play, but everybody's tied right now.)
If I can get an answer in the next couple hours, I can probably get Friction's turn (at least) done tonight.
Pending resolution of Turn the Tables, the current status is as follows (with Hero HP interspersed so I can keep track of them for relevent effects and triggers)
Current Game Status:
Current Ongoing Effects: - Each player cannot play more than 1 card per turn - Each Hero cannot use more than 1 power per turn - When Proletariat would take non-psychic damage, redirect that damage to the clone card with the lowest HP - Increase damage dealt by Fright Train by 1 (Advanced mode) - Increase damage dealt by Fright Train by 1 (Engine of Destruction) - Increase the first damage dealt to Fright Train each turn by 1
Baron Blade HP: 32/32 Cards in Play: Impulsion Beam (8/8 HP) Trash: Turn the Tables, Genetically Fused Physique,
Argentium deals 1 projectile damage to Expatriette [24]
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Current Game Status:
Current Ongoing Effects:
- Increase damage dealt to Tachyon by Friction by 1. - Increase damage dealt to Friction by Tachyon by 1. - Increase damage dealt to Bunker by Fright Train by 1. - Increase damage dealt to Fright Train by Bunker by 1. - Each player cannot play more than 1 card per turn - Each Hero cannot use more than 1 power per turn - When Proletariat would take non-psychic damage, redirect that damage to the clone card with the lowest HP - Increase damage dealt by Fright Train by 1 (Advanced mode) - Increase damage dealt by Fright Train by 1 (Engine of Destruction) - Increase the first damage dealt to Fright Train each turn by 1 - The first time a hero card enters play each turn, Highbrow deals the hero target with the highest HP 1 energy damage.
Baron Blade HP: 32/32 Cards in Play: Impulsion Beam (8/8 HP) Trash: Turn the Tables, Genetically Fused Physique,