Episode 29 - first forum Vengeance game

I'll moderate this one running villains. Randomizer declares the following:

Visionary

Expatriette

Team Leader Tachyon

The Indestructible Bunker

The Argent Adept

vs.

Baron Blade

Friction

Ermine

Proletariat

Fright Train

in

Time Cataclysm.

Modulating the difficulty, a series of coin flips says Fright Train, and only Fright Train, will operate in Advanced mode.

 

I'll take Expatriette this time.

Opening hand: Assault Rifle, RPG Launcher, RPG Launcher, Arsenal Access

I'll take AA and whichever V5 villain works in the turn order - looks like Prole.  Or are you controlling each villain?  

 

Opening hand: Alacritous Subdominant, Inventive Preparation, Instrumental Conjuration, Rhapsody of Vigor

I'm planning to run all the non-hero decks.

 

Edit to add: I won't be playing any of the heroes.

I'll take TLT.

Opening hand: HUD Goggles, Blinding Speed, Fleet of Foot, Research Grant

I'm in for Bunkering down.

Opening hand: External Combustion, Grenade Launcher, Recharge Mode, Heavy Plating

Chalk me up for The Visionary!

Opening Hand:  Mental Divergence, Foresight, Decoy Projection, Cerebral Hemorrhage

Ok guys. I'll get this set up and post the Baron's turn post-grading tonight.

OK, here we go.....    The formatting on some of this may be different that what folks are accustomed to, but I'm more used to moderating games at BGG, and this system helps me keep track of things.

I'm unlikely to be able to update more than once daily most days, as 6 decks is a bit much to carry around with me. I'll update more when I can.

Current Game Status:

Current Ongoing Effects:
- Reduce damage dealt to Baron Blade by 1
- Each player cannot play more than 1 card per turn
- Each Hero cannot use more than 1 power per turn
- When Proletariat would take non-psychic damage, redirect that damage to the clone card with the lowest HP
- Increase damage dealt by Fright Train by 1 (Advanced mode)
- Increase damage dealt by Fright Train by 1 (Engine of Destruction)
- Increase the first damage dealt to Fright Train each turn by 1

Baron Blade
HP: 32/32
Cards in Play: Genetically Fused Physique, Impulsion Beam (8/8 HP)
Trash:

Friction
HP: 26/26
Cards in Play: Shock Dampeners (9/9 HP), Stolen Gear (7/7 HP)
Trash:

Ermine
HP: 25/25
Cards in Play: Constant Prattle
Trash:

Proletariat
HP: 20/20
Cards in Play: Proletariat (6/6 HP), Proletariat (6/6 HP)
Trash:

Fright Train
HP: 35/35
Cards in Play: Engine of Destruction
Trash:

Baron Blade's turn:

Start: Nothing

Play: Turn the Tables - somebody gets dealt 2 melee and 2 lightning damage.

End: Baron Blade deals 2 melee damage to the Argent Adept [22, assuming he doesn't take the card play damage], then 1 melee damage to himself [31]. He then heals 2 HP [32].

 

The Visionary

HP: 26
Hand: Mental Divergence, Foresight, Decoy Projection, Cerebral Hemorrhage
Play: 
Trash: 
Effects:

-----------------------------------------------------

Start:
Play: Mental Divergence
Power: Mental Divergence:  I destroy Genetically Fused Physique
Draw:  Psychic Maelstrom
End:

-----------------------------------------------------

HP: 26
Hand: Foresight, Decoy Projection, Cerebral Hemorrhage, Psychic Maelstrom
Play: Mental Divergence 
Trash: 
Effects: 

Tachyon doesn't like that Impulsion Beam one bit.

Having one player run all the villains is great for reducing confusion, but does that mean that it will take almost a week to do each round?

Also, just to confirm, the hero order is as in the first post, so I'm up next as Ex-Patriette (after Friction)?

Dpt - I've got a few days that I. An get extra turns in, but it does mean this game will move slowly. I tried to be up front about that, and I apologize if anybody felt misled.

OK, no problem. I do enjoy these PBF games, as you can take your time to think about it.

One thing before I can run Friction's turn: who's taking damage from Turn the Tables? (It would target the hero with the most cards in play, but everybody's tied right now.)

If I can get an answer in the next couple hours, I can probably get Friction's turn (at least) done tonight.

I'd request not to take it as BB will keep hitting me

Pending resolution of Turn the Tables, the current status is as follows (with Hero HP interspersed so I can keep track of them for relevent effects and triggers)

Current Game Status:

Current Ongoing Effects:
- Each player cannot play more than 1 card per turn
- Each Hero cannot use more than 1 power per turn
- When Proletariat would take non-psychic damage, redirect that damage to the clone card with the lowest HP
- Increase damage dealt by Fright Train by 1 (Advanced mode)
- Increase damage dealt by Fright Train by 1 (Engine of Destruction)
- Increase the first damage dealt to Fright Train each turn by 1

Baron Blade
HP: 32/32
Cards in Play: Impulsion Beam (8/8 HP)
Trash: Turn the Tables, Genetically Fused Physique,

Visionary: 26/26 HP

Friction
HP: 26/26
Cards in Play: Shock Dampeners (9/9 HP), Stolen Gear (7/7 HP)
Trash:

Expatriette: 29/29 HP

Ermine
HP: 25/25
Cards in Play: Constant Prattle
Trash:

Team Leader Tachyon: 28/28 HP

Proletariat
HP: 20/20
Cards in Play: Proletariat (6/6 HP), Proletariat (6/6 HP)
Trash:

Bunker: 28/28 HP

Fright Train
HP: 35/35
Cards in Play: Engine of Destruction
Trash:

Argent Adept: 22/24 HP

It looks like I'm at highest health, I can take the damage.

Friction!:

Start: Nothing

Play: Argentium

End: Stolen Gear plays Highbrow

Argentium deals 1 projectile damage to Expatriette [24]

---------

Current Game Status:

Current Ongoing Effects:

- Increase damage dealt to Tachyon by Friction by 1.
- Increase damage dealt to Friction by Tachyon by 1.
- Increase damage dealt to Bunker by Fright Train by 1.
- Increase damage dealt to Fright Train by Bunker by 1.
- Each player cannot play more than 1 card per turn
- Each Hero cannot use more than 1 power per turn
- When Proletariat would take non-psychic damage, redirect that damage to the clone card with the lowest HP
- Increase damage dealt by Fright Train by 1 (Advanced mode)
- Increase damage dealt by Fright Train by 1 (Engine of Destruction)
- Increase the first damage dealt to Fright Train each turn by 1
- The first time a hero card enters play each turn, Highbrow deals the hero target with the highest HP 1 energy damage.

Baron Blade
HP: 32/32
Cards in Play: Impulsion Beam (8/8 HP)
Trash: Turn the Tables, Genetically Fused Physique,

Visionary: 26/26 HP

Friction
HP: 26/26
Cards in Play: Shock Dampeners (9/9 HP), Stolen Gear (7/7 HP), Argentium (8/8 HP), Highbrow (6/6 HP)
Trash:

Expatriette: 24/29 HP

Ermine
HP: 25/25
Cards in Play: Constant Prattle
Trash:

Team Leader Tachyon: 28/28 HP

Proletariat
HP: 20/20
Cards in Play: Proletariat (6/6 HP), Proletariat (6/6 HP)
Trash:

Bunker: 28/28 HP

Fright Train
HP: 35/35
Cards in Play: Engine of Destruction
Trash:

Argent Adept: 22/24 HP