Episode 8: Kismet

All right, let’s start a new game! Who’s in?

One warning: I’m going to be travelling much of the day tomorrow (Wednesday) and again on Sunday (Sept. 1).

Kismet

vs

Unity (BlueHairedMeerkat)

Tachyon (cmschex)

Ex-Patriette (phantaskippy)

The Argent Adept (PlatinumWarlock)

in

The Tomb of Anubis

Update: OK, we’re starting without Bunker. Good luck, heroes!

I am Expat.

Opening hand:

Assault Rifle, Reload(2), Submachine Gun.

Not thrilled with that hand, would rather have my shotgun, but whatever, at least I got a gun.

And definitely Advanced.

It's been a while since I've played a support-type character.  Chalk me up for Argent Adept.

[Opening Hand:  Vernal Sonata, Rhapsody of Vigor, Syncopated Onslaught, Telamon's Lyra]

I'll take Tachyon

 

Opening Hand: HUD Goggles, Quick Insight, Sucker Punch, Lightspeed Barrage

Do you all want to play on Advanced mode or not?

Advanced is more fun :D Can I grab Unity? It's been ages since I've played her.

 

EDIT: Drew Modular Workbench, Bee Bot, Raptor Bot, Supply Crate

Advanced mode it is!  Any takers for Bunker?  Otherwise I'll start the game sometime tomorrow.

Kismet - Charmed Scoundrel

Kismet [70]

In Play: The Talisman [7]

Trash:

Additional Effects:

  • SV: Kismet deals each hero 1 psychic damage.
  • Whenever a hero target deals another hero target 4 or more damage, destroy 1 jinx card.
  • EV: Reveal top of villain deck. If it is a Lucky card, put it into play. If not, shuffle it into villain deck.
  • SV: Kismet deals each hero affected by a jinx card 2 psychic damage.

[hr]

Start of Villain Turn: Kismet deals each hero 1 psychic damage.

Play a Card: Scattered Mind. Put it in front of Argent Adept.

End of Villain Turn:: Reveal Karmic Distinction. Shuffle it back into the deck.

[hr]
Kismet [70]

In Play: The Talisman [7], Scattered Mind (in front of Argent Adept).

Trash:

Additional Effects:

  • SV: Kismet deals each hero 1 psychic damage.
  • Whenever a hero target deals another hero target 4 or more damage, destroy 1 jinx card.
  • EV: Reveal top of villain deck. If it is a Lucky card, put it into play. If not, shuffle it into villain deck.
  • SV: Kismet deals each hero affected by a Jinx card 2 psychic damage.
  • Increase damage dealt by Kismet by 1 (= number of Jinx cards in play)
  • Whenever Argent Adept deals damage, their player must discard 1 card.

I’m going to experiment with posting abbreviated summaries after each turn. I hope it’s helpful.

Summary after villain turn

Kismet: Charmed Scoundrel [70]
The Talisman: Enchanted Heirloom [7]
Scattered Mind (in front of Argent Adept)
Trash: 0; Deck: 23

Unity [25]
Hand: 4; Trash: 0; Deck: 36

Tachyon [26]
Hand: 4; Trash: 0; Deck: 36

Ex-Patriette [28]
Hand: 4; Trash: 0; Deck: 36

The Argent Adept [23]
Hand: 4; Trash: 0; Deck: 36

Tomb of Anubis
Trash: 0; Deck: 15

May I suggest a slightly different approach. Someone make a googledoc that has all of this information. After each turn that player updates the doc. This way it won't be lost in the disccusion, and you only have to change a couple of thigns instead of posting everything again.

https://docs.google.com/document/d/1JDvJeiDDLo9-xfjwGtodV3kv98mE0qhVlysz-awpoYo/edit

Put as much or as little info in there as you want. Also, I highlighted whose turn it is.

EDIT: The excel doc that is used during the hangout games would be better. However, I am not sure if it is possible to convert, people want to part with it, etc.

I'd suggest Argent takes the Scattered Mind, but if not I'm happy to have it.

Name: Unity

HP: 25

Hand:  Modular Workbench, Bee Bot, Raptor Bot, Supply Crate

In Play:  

Trash:  

Additional Effects:

-----------------

Start of Hero Turn:

Play a Card:  Supply Crate; draw Scrap Metal.

Use a Power: None.

Draw a Card:  Platform Bot

End of Hero Turn:

-----------------

HP: 25

Hand:  Modular Workbench, Bee Bot, Raptor Bot, Scrap Metal, Platform Bot

In Play: Supply Crate

Trash:  

Additional Effects:  

I'm all right taking Scattered Mind--If Argent Adept's doing damage, I'm doing it wrong.  :P

Name: Tachyon

HP: 26

Hand:  HUD Goggles, Quick Insight, Sucker Punch, Lightspeed Barrage

In Play:  

Trash:  

Additional Effects:

-----------------

Start of Hero Turn:

Play a Card:  Hud Goggles.  Quick Insight - Draw Blinding Speed, Sonic vortex, Nimble Strike.  Discard Sucker Punch and Nimble Strike

Use a Power: Rapid Recon - discard Nimble Strike

Draw a Card:  Fleet of Foot

End of Hero Turn:

-----------------

HP: 26

Hand:  Lightspeed Barrage, Sonic Vortex, Blinding Speed, Fleet of Foot

In Play: HUD Goggles

Trash:  Nimble Strike x2, Sucker Punch, Quick Insight

Additional Effects:  

 

 

Thanks!  I played around a little bit, but on reflection, I don't think this actually covers what I wanted the summaries for: I've had trouble in the past tracking the state of the game, who did which damage when, etc.  Just keeping the current state won't really help with that confusion.

How about this: I'll post summaries whenever it seems necessary, probably before and after each Environment and Villain turn.

I actually typed my hand wrong, I have 2 Submachine Gun, not 2 reload.

Name: Expatriette

HP: 28

Hand:  Assault Rifle, Reload, Submachine Gun(2)

In Play:  

Trash:  

Additional Effects:

-----------------

Start of Hero Turn:

Play a Card:  Assault Rifle

Use a Power: Assault Rifle deals 2 to Kismet(68) and Talisman(5)

Draw a Card:  Unload

End of Hero Turn:

-----------------

HP: 28

Hand:  Reload, Submachine Gun(2), Unload

In Play: Assault Rifle

Trash:  

Additional Effects:  

 

Name: Argent Adept

HP: 23

Hand:  Telamon's Lyra, Syncopated Onslaught, Rhapsody of Vigor, Vernal Sonata

In Play:  n/a

Trash:  n/a

Additional Effects:

-----------------

Start of Hero Turn:

Play a Card:  Syncopated Onslaught

Use a Power: Vocalize--Activates Syncopated Onslaught:  Expatriette and Tachyon have +1 damage until the start of my next turn

Draw a Card:  Inspiring Supertonic

End of Hero Turn:

-----------------

HP: 23

Hand:  Telamon's Lyra, Rhapsody of Vigor, Vernal Sonata, Inspiring Supertonic

In Play: Syncopated Onslaught

Trash:  n/a

Additional Effects:  

+1 damage for Expatriette and Tachyon until the start of my next turn.

The Tomb of Anubis

In Play:

Trash:

Additional Effects:

[hr]
Start of Environment Turn:

Play a Card: Anubis [20]

End of Environment Turn:

[hr]
In Play: Anubis [20]

Trash:

Additional Effects: The first time a non-environment card is destroyed each turn, Anubis deals damage

End of round summary:

Kismet: Charmed Scoundrel [68]
The Talisman: Enchanted Heirloom [5]
Scattered Mind (in front of Argent Adept)
Trash: 0; Deck: 23

Unity [25]
Supply Crate
Hand: 5; Trash: 0; Deck: 34

Tachyon [26]
HUD Goggles
Hand: 4; Trash: 4 (4 burst); Deck: 31

Ex-Patriette [28]
Assault Rifle
Hand: 4; Trash: 0; Deck: 35

The Argent Adept [23]
Syncopated Onslaught
Hand: 4; Trash: 0; Deck: 35

Tomb of Anubis
Anubis [20]
Trash: 0; Deck: 14

Kismet - Charmed Scoundrel

Kismet [68]

In Play: The Talisman [2]

Trash:

Additional Effects:

  • SV: Kismet deals each hero target 1 psychic damage.
  • Whenever a hero target deals another hero target 4 or more damage, destroy 1 jinx card.
  • EV: Reveal top of villain deck. If it is a Lucky card, put it into play. If not, shuffle it into villain deck.
  • SV: Kismet deals each hero affected by a jinx card 2 psychic damage.

[hr]
Start of Villain Turn:
Kismet deals each hero 1+1 psychic damage.
Kismet deals Argent Adept 2+1 psychic damage.

Play a Card: Inconceivable Obstruction

End of Villain Turn: Reveal Fortune’s Smile. Kismet regains 4 health [70] and deals each hero target 1+1 psychic damage.
Play Glass Jaw. Put it in front of Expatriette.

[hr]
Kismet [70]

In Play:
The Talisman: Enchanted Heirloom [5]
Scattered Mind (in front of Argent Adept)
Inconceivable Obstruction
Glass Jaw (in front of Expatriette)

Trash: Fortune’s Smile

Additional Effects:

  • SV: Kismet deals each hero 1 psychic damage.
  • Whenever a hero target deals another hero target 4 or more damage, destroy 1 jinx card.
  • EV: Reveal top of villain deck. If it is a Lucky card, put it into play. If not, shuffle it into villain deck.
  • SV: Kismet deals each hero affected by a Jinx card 2 psychic damage.
  • Increase damage dealt by Kismet by 2 (= number of Jinx cards in play)
  • Whenever Argent Adept deals damage, their player must discard 1 card.
  • The first time each turn Kismet would be dealt damage, obstacles may appear.
  • Increase damage dealt to Expatriette by 1.

Summary after villain turn:

Kismet: Charmed Scoundrel [70]
The Talisman: Enchanted Heirloom [5]
Scattered Mind (in front of Argent Adept)
Inconceivable Obstruction
Glass Jaw (in front of Expatriette)
Trash: 1; Deck: 20

Unity [21]
Supply Crate
Hand: 5; Trash: 0; Deck: 34

Tachyon [22]
HUD Goggles
Hand: 4; Trash: 4 (4 burst); Deck: 31

Ex-Patriette [24]
Assault Rifle
Hand: 4; Trash: 0; Deck: 35

The Argent Adept [15]
Syncopated Onslaught
Hand: 4; Trash: 0; Deck: 35

Tomb of Anubis
Anubis [20]