Episode 8: Kismet

Name: Unity

HP: 21

Hand:  Modular Workbench, Bee Bot, Raptor Bot, Scrap Metal, Platform Bot

In Play:  Supply Crate

Trash:  

Additional Effects:

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Start of Hero Turn: Destroy Supply Crate, draw Brainstorm and Volatile Parts.

Play a Card:  Brainstorm; 1 damage to Kismet/random environment target [69/?], Talisman [4], Anubis [19]. Draw Platform Bot and Cryo Bot.

Use a Power: None.

Draw a Card:  Raptor Bot

End of Hero Turn:

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HP: 21

Hand:  Modular Workbench, Bee Bot, Raptor Bot x2, Scrap Metal, Platform Bot x2, Volatile Parts, Cryo Bot

In Play:

Trash:  Supply Crate, Brainstorm

Additional Effects:  

Inconceivable Obstruction reveals Cast into the Underworld on the damage, so your damage goes through.

My kingdom for a Sarabande of Destruction...

I'll likely be dropping into full-on healing mode for the forseeable future, or I won't last long.

I can Blinding Speed the Obstruction (I figure that's more annoying than Anubis at this point)

Sorry about that, I'll repost my turn.

Inconceivable Obstruction reveals Nomti [initially 9 HP], who takes the damage for Kismet [to 6]. (Expatriette, you can also hit Nomti with your third Assault Rifle shot if you want.)

UPDATE: Oops, the turn order was wrong. Indeed, Tachyon before Expatriette. Tachyon, take your turn, then Expatriette, redo your turn based on Tachyon’s turn.

Wait, wasn't I supposed to go before Expat?

I knew Expatriette's quick draw was fast, never figured it was faster than Tachy. Learn something new everyday.

Name: Tachyon

HP: 22

Hand:  Lightspeed Barrage, Sonic Vortex, Blinding Speed, Fleet of Foot

In Play:  HUD Goggles

Trash:  Nimble Strike x2, Sucker Punch, Quick Insight

Additional Effects:

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Start of Hero Turn:

Play a Card: Fleet of Foot - draw Synaptic Interruption.  Play Synaptic Interuption.  Blinding Speed Inconcievable Obstruction

Use a Power: Rapid Recon - Accelerated Assault

Draw a Card:  Research Grant

End of Hero Turn:

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HP: 22

Hand:  Lightspeed Barrage, Sonic Vortex, Research Grant

In Play: HUD Goggles, Synaptic Interruption

Trash:  Nimble Strike x2, Sucker Punch, Quick Insight, Blinding Speed, Accelerated Assault, Fleet of Foot

Additional Effects:  Everybody draw a card!

Anubis deals 2 damage to Expatriette in response to the destruction of Inconceivable Obstruction.  I gather you discarded Accelerated Assault.

OK, I draw Quick Draw from Fleet of Foot, and take 3 damage from Anubis.

Name: Expatriette

HP: 21

Hand:  Quick Draw, Reload, Submachine Gun(2), Unload.

In Play:  Assault Rifle

Trash:  

Additional Effects:  +1 Damage dealt (AA) +1 Damage Taken (Glass Jaw)

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Start of Hero Turn:

Play a Card:  Submachine Gun

Use a Power: Assault Rifle deals 3 to Talisman(1), Kismet(66), and Anubis(16)

Draw a Card:  RPG Launcher

End of Hero Turn:

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HP: 21

Hand:  Quick Draw, Reload, RPG Launcher, Submachine Gun, Unload

In Play: Assault Rifle, Submachine Gun

Trash:  

Additional Effects: +1 damage dealt (AA) +1 damage taken (Glass Jaw)

Argent if you can Inspiring Supertonic me this turn we can flip the Talisman and Kismet and save us 3 damage each, highest for 4 damage instead (Tach will redirect) and no Lucky card at EV.

The question is, do we want to try and flip the talisman every round?

Edited for Accuracy (thanks)

[Talisman is on 1 and Anubis is on 16]

Thanks for the accuracy edits.  I also missed that Anubis did another set of damage (2 points to Tachyon) for the destruction of the Supply Crate on Unity's turn.

Summary after Expatriette’s turn (assuming everyone does take the option to draw a card):

Kismet: Charmed Scoundrel [66]
The Talisman: Enchanted Heirloom [1]
Scattered Mind (in front of Argent Adept)
Glass Jaw (in front of Expatriette)
Trash: 2; Deck: 2

Unity [21]
Hand: 10; Trash: 2; Deck: 28

Tachyon [20]
HUD Goggles
Synaptic Interruption
Hand: 3; Trash: 7 (7 burst); Deck: 28

Ex-Patriette [21]
Assault Rifle
Submachine Gun
Hand: 5; Trash: 0; Deck: 33

The Argent Adept [15]
Syncopated Onslaught
Hand: 5; Trash: 0; Deck: 34

Tomb of Anubis
Anubis [16]
Trash: 1; Deck: 13

(I drew Arcane Cadence thanks to Tachyon!)

Name: Argent Adept

HP: 15

Hand:  Telamon's Lyra, Inspiring Supertonic, Rhapsody of Vigor, Vernal Sonata, Arcane Cadence

In Play:  Syncopated Onslaught

Trash:  n/a

Additional Effects:

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Start of Hero Turn:

Play a Card:  Arcane Cadence (Reveals top 5 Cards of Deck:  Polyphoric Flare, Inventive Preparation, Arcane Cadence, Instrumental Conjuration (x2) )

Cards go in this array:  Instrumental Conjuration (Play); Inventive Preparation (Hand); Arcane Cadence (Top); Polyphoric Flare (Trash); Instrumental Conjuration #2 (Bottom)

Using Instrumental Conjuration #1 I summon Xu's Bell.  Card draw is Sarabande of Destruction (yay!)

Use a Power: Xu's Bell:  Activating both Perform and Accompany from Syncopated Onslaught:  

Perform:  Tachyon and Expatriette both are at +1 damage until the end of my next turn.

Accompany:  I deal 1 damage to the Talisman (which is now restored to 7 hp and placed in front of either Unity or Expatriette; Kismet will flip, because of this).  I discard Telamon's Lyra, due to Scattered Mind.

Draw a Card:  Akpunku's Drum

End of Hero Turn:

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HP: 15

Hand:  Rhapsody of Vigor, Vernal Sonata, Inspiring Supertonic, Inventive Preparation, Sarabande of Destruction, Akpunku's Drum

In Play: Syncopated Onslaught, Xu's Bell

Trash:  Polyphoric Flare, Instrumental Conjuration, Arcane Cadence, Telamon's Lyra

Additional Effects:  

+1 damage for Expatriette and Tachyon until the start of my next turn.

Note to myself: the Talisman was not destroyed, so Anubis did not trigger.  Also, Syncopated Onslaught was in play at the beginning of your turn, and Inspiring Supertonic was in your hand.

Summary after Argent Adept’s turn:

Kismet: Charmed Scoundrel [66]
The Talisman: Stolen charm [7] (in front of Unity)
Scattered Mind (in front of Argent Adept)
Glass Jaw (in front of Expatriette)
Trash: 2; Deck: 20

Unity [21]
Hand: 10; Trash: 2; Deck: 28

Tachyon [20]
HUD Goggles
Synaptic Interruption
Hand: 3; Trash: 7 (7 burst); Deck: 28

Expatriette [21]
Assault Rifle
Submachine Gun
Hand: 5; Trash: 0; Deck: 33

The Argent Adept [15]
Syncopated Onslaught
Xu’s Bell
Hand: 6; Trash: 4; Deck: 28

Tomb of Anubis
Anubis [16]
Trash: 1; Deck: 13

Update: Gave the Talisman to Unity.

Once you decide who gets the Talisman, I have the environment and villain turns ready to go.

I'll can take it, but it will never get used.

I'll take it then, since I may use it if I've not got spare equipment to sacrifice.