SET-UP: Vigilance, Galvanised, Final Evolution, Superhuman Redirection enter play; Iron Legacy deals each non-villain target 2 toxic damage.
Iron Legacy - Ironclad Tyrat
HP: 32
In Play: Vigilance, Galvanised, Final Evolution, Superhuman Redirection
Trash:
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Start of Turn:
Play a Card: Superhuman Redirection enters play.
End of Turn: Iron Legacy deals each hero target 4 melee damage.
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HP: 32
In Play: Vigilance, Galvanised, Final Evolution, Superhuman Redirection x2
Trash:
Effects: >=20HP? Flip!
ET: Iron Legacy deals each hero target 3 melee damage.
Increase damage dealt by Iron Legacy by 1.
Galvanised is indestructible.
The first time a player plays a hero card each turn, Iron Legacy deals that hero 2 projectile damage.
Whenever a hero uses a power, Iron Legacy regains 2HP.
The first time Iron Legacy would be dealt 5 or more damage from a single source each turn, redirect that damage to the hero target with the highest HP.
Hero HP: Legacy - 26, Tachyon - 19, Tempest - 18, CR - 23