Most Shocking Moments in SoTM!

What have been some of your most shocking moments?

 

Mine was today, with Argent Adept doing 20 damage to Akash'bhuta.

 

2 Obsidian Fields, +1 Nemisis (+3 Damage), Scherzo of Frost and Flame, Syncopated Onslaught, and Akpunku's Drum - 16 from Scherzo and 4 from Syncopated. Of course I still lost as a  River of lava and 2 entombs ended up on the table next round... :o

I lost a game on Sunday to Gloomweaver. That was pretty shocking.

I'm with Katsue, the shocking moments to me are when you lose when it defies logic:  for instance, I lost to Omnitron by the environment force pulling the EMP bomb then immedately triggering and killing all heroes who were at 12-15 life a piece

I lost to Gloomweaver twice the other night.  I was traumatized.

 

Analysis of how the Gloomweaver losses occurred?

 

The most shocking moment I witnessed (sorry, this has been mentioned before) was a game where myself, Christopher and another person took on Blade on standard mode. The point was for Christopher to show the other person how Absolute Zero could be played effectively. The _RESULT_ was a resounding loss, by incapacitation of the heroes. Blade just _wailed_ on us. I wish I could remember the details of what cards were played.

We showed my dad how to play Sentinels a few weeks ago. Naturally we decided "Okay, we'll start with Baron Blade, he's not too difficult". And what happened? We lost! First time to him ever! At least it was afte he flipped, though - no Moon crash here! And after that defeat we got beaten by Apostate, who'd also never beaten us previously. We've also, on a different occasion, lost to Gloomy. Actually, I think he might've beaten us another time, too. For some reason we've had more losses in the past few weeks than in the several weeks before that. Maybe we used up all our good luck and now they're kicking our arses. We did manage to take down Dawn the other day without too much trouble, though.

Sure.  First game was Legacy, Argent Adept, Nightmist - not a heavy damaging team.  We were brutalized by turn one Grimoire of Curses.  We couldn't quickly get rid of it, and we also had trouble dealing with all of the other threats Gloomweaver presented - especially the pins that kept us locked down.  Megalopolis was the backbreaker.  Traffic Pileup was the first card played, which we could not kill nearly quick enough.  Paparazzi and Hostage Situation didn't help.  It was mostly just a slog where we kept not being able to do things. 

Rematch was Haka, Redeemer Fanatic, and Horus Ra in Atlantis.  We had solved the damage and card issues.  I think our problem was that Gloomweaver's deck, for lack of a better word, worked.  He was assisted with a few extra card plays from Atlantis, and pulled all the relics.  He didn't flip, since we were able to kill off the weakest one, but Pouch of Bones and looping Zombies put a huge dent in our ability to deal mass damage.  We were one turn away from blasting the last relic for the kill, but then his recursion card got a relic back out (against all odds).  Then he won the war of attrition a turn or two after that.

I'm hard on the guy, but all said, I think he might be a reasonable challenge for 3 characters.  He does put out a bunch of relatively high hit point targets that cause problems.  It might take a few more games to tell for sure.

Well, in my case, I was playing with two relative newbs, and all three of Gloomweaver's relics were near the top of his deck, as well as all three of his Vast Followings (though one of them was wasted on turn 1), which brought back two of his relics after we went through the trouble of destroying them. I think most of the damage we took actually came from Primordial Plant Life and Rivers of Lava, because we mostly managed to keep Gloomweaver's damage under control.

I forget the five heroes we had but we fought Baron Blade. Turn 1 was Hasten Doom followed by another Hasten Doom, and another Hasten Doom, and then the fourth. What followed that performance? "Consider the Price of Victory!" A total of nine card in the trash by turn one! We've never let my dad shuffle the villian deck ever again!

There was this one time when Ambuscade flipped... during a fight with Kismet.

Whoever shuffled the Time Cataclysm deck last time did a really sloppy job.

Unity one-shotting Ambuscade after the Block's Defensive Displacement neutered everyone for most of the game (mostly by design as I realised Unity could build up huge damage if left alone but 50 in one round was more than I expected).

Not quite shocking, but fun to watch was Fanatic destroy Akash'bhuta with End of Days just as Akash'bhuta was about to kill everyone. 

We also had Citizen Dawn commit suicide in one of the Google+ games a couple of weeks ago... that was something I had never seen. 

Yes, that was fun, especially given the quote on Channel the Eclipse.

Our first game with the new expansions was quite memorable. The 3 of us played new characters against Miss Information. She was so hard to beat, even after she flipped. The cowboy was the only one doing damage to her (tiny bits). We thought we were going to lose, but then the monsters from the environment ate her instead. I'd never seen an environment do the majority of the damage against a villain.

The first victory against the Advanced Ennead I participated in was a result of Nightmist hiding out in Mist Form while the Ennead were murdered by Dinosaurs. It helped that one of Nightmist's Incapacitated teammates was the Rook City Wraith, who was able to put Nightmists's Relics in play even while Nightmist couldn't play cards.

Just last week, my group and I took on the Chairman for the first time. We where really psyched for it, and played it against Rook City, also a first.  As everyone who has ever matched up can attast, the Chairman is quite the challenge.

 

Our team comp was Haka, Legacy, Ra, Fanatic and one more that I can't seem to remember atm.  Most of has had had rotten hands all game. Legacy didn't have a field to speak of, as Ra I had hardly gotten ANY dmg all game (best I had was a bucnh of staffs and my power for the 6 or so turns the game went on). We just kept aiming at the thugs and underbosses, leaving the Operative to do her nasty buisiness for a while.  We finally wised up and started pounding on her, when the Chairman flipped. So we had the Chairman and the Operative still out, everyone is in the low teens, if not single digits in health.

 

As we finally manage to clear the board and take out the Operative, we finally look like we have everything under control.  Then the pain really began.  We where towards the bottom of the deck, Chairman was low on health.  Our first Jail Break came out, and we got pummled hardcore.  Almost killed us all in that one turn as all 5 underbosses and all they're thugs come into play and wail on us.  With a flippted chairman, it was almost too much to handle. At this point, we didn't have anyone down, but everyone was close. The Chairman was at deaths door, and we felt we could kill him if we just had one more turn.

 

Our Haka pulls out a rampage, and we all take a few moments to talk it over. With Legacy adding an additional 2 dmg, rampage would hit everyone and end up killed almost all of the underbosses and thugs, clear the field almost but also kill Legacy in the process. In the end, we sacrifce him to the greater good.  This would also probably get us killed through the villians next turn, everyone with the exception of Fanatic who had an Aegis out to keep them alive through Haka's Rampage.

 

We go down the line, kill all of the underbosses and all of the thugs for the rest of the turn.  Environment phase, the Rackateer pings a bunch of us, killing everyone but Fanatic who was previously at a perfect 10 hp, now down to 8. Chairman is down to 2, just 2!!!!! HP.  Then we get another Jail Break, and with all the thugs, dmg from the rackateer, our plan falls apart as the Fanatic goes down before she can land the finaly blow.

 

I sadly probably get more enjoyment out of close losses then the victories themselves, this was probably one of my most memorable games.  The ones that you fight so hard, get so close, and then in the end... Everything falls apart.. Just so much fun XD

 

Another game was probably a loss against Omnitron Adv.  We where runnig two equipment based characters, myself as bunker and AZ.  Game was hard, everyone took a nasty beating. It was eventually down to just me, but I could kill Omni in just a turn or two.  Then he destroys all equipment on the field, and I just sit there as murdered over the next few turns. That game was over a month ago, so dont remember the details as much,  just how close it came.

Jybil awesome game. Sessions like that make this game so much fun.

thats when you're /praying/ for End of Days to be drawn.

We had a very close game against the Chairman a week or two ago. For the first time ever we actually managed to take him out before the Operative…then we got her down to 1hp before the assortment of Thugs (the result of the Prison Breaks that had been lying in wait right at the bottom of the deck) finished us off. Bastards :P.