One of the things I like about the Legend of Drizzt board game are the scenarios. Each scenario gives you a story-based reason why you’re doing what you’re doing (which is otherwise basically the same dungeon crawl each game), and adds a small change to the victory conditions for each gaming session to make it feel different. I’ve been wondering for a while if there were some way to add that same kind of storyline to SotM, which could connect individual play sessions and make each one slightly different and interesting.
So I wrote up a series of scenarios for SotM. Each one (there are 13 of them so far) fits together like episodes of a TV show so that earlier events affect later scenarios, with the intention being that each time you play a new game of SotM you’ll feel like you’re advancing a story rather than playing something isolated. And the additional victory conditions in each scenario should add a bit of variety to the otherwise usual formula of just beating up the villain until he or she falls over.
Here’s my problem though: my gaming group (the wife and kid) are inconsistent gamers at best, so I don’t have the resources necessary to properly playtest the scenarios. Maybe the additional victory conditions are great, or maybe they just sound good but aren’t any fun in actual practice. Or maybe when I’ve set some value to X, it turns out that’s really too much (or too little) and it should be Y instead. I don’t know.
So I wrote up the scenarios anyway because that was a fun enough project on its own, and I figure I’ll post them here in case anyone out there with a healthy and recurring gaming group was interested in trying these out to add some spice to their normal SotM play sessions. I’m happy making any changes that people suggest after playing through the scenarios, or adding new scenarios based on new ideas. Since I can’t take this any further on my own, it’s time to see if it’s got any legs as an open source thing.
These 13 scenarios only utilize the base game’s heroes, villains, and environments. I don’t know how many people out there have Rook City yet, so I kept things basic. It would be easy enough to add Rook City scenarios to the list later on.
Let me know what you think.
sotm_scenarios.rtf (70.3 KB)