Standard rules apply, and no infinite combos [PHANTA]... I have a good feeling about this one. (Environment will be... let's say Megalopolis.)
Are we calling the other one? Randomizer says I will use: Omni-X, Fixer, AZ, and Bunker
Alright, Spiff's randomizer gives me: Sentinels, Setback and DW Expat, will grab a fourth when others have theirs.
I have a feeling this is going to get me killed.
I was tempted to claim the Randomizer gave me AZ, Scholar and Mr. Fixer.
Flippin' Heck... My guess is Skinwalker GloomWeaver, with Ambuscade, notably the Personal Cloaking Device and Vanishes...
Randomizer says Tempest, Ra, Visionary. And I'll take a 4th from the leftovers.
Hopefully will get a better deck and make better decisions.
(Though I did like some of the options the Fixer - Fanatic combo had. Fanatic's 1&1 combined with tools and styles was flexible. And adding Chrono Ranger cards worked with the same 'death by plinking' idea.)
Edit: Picked Parse as the 4th since I have some ideas for a support hero deck.
Grysqrl: Omnitron-X; Mr Fixer; Absolute Zero; Bunker
Phantaskippy: Setback; Sentinels; Expatriette; Chrono Ranger - ready
Oaktree: Ra (Horus); Tempest; Visionary; Parse - ready
Unclaimed:
Argent Adept; Fanatic; Haka; KNYFE; Legacy; Naturalist; Nightmist; Scholar; Tachyon; Unity; Wraith
So how would I deal with Sentinels cards that say "If ____ is active" if I don't use the Sentinels?
I think the convention so far is that it is converted to be self-referential to the character card you're playing.
I will take Chrono-Ranger to round out my team.
And just to clarify, I mean cards like Dark Delusions and Fling into darkness, or say having all 4 signature cards out at once, would they all count if I had Dark Watch Expat's card?
Yuppers!
Wow. Consider yourselves all crushed. SETBACK IS READY!
Really ready, so ready that I had to post twice.
My deck is ready. Using Omni-X's character card.
Well then le's rock!
Round One
Gloomweaver - Skinwalker - 50
In Play:
Trash:
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ST:
Play: Vast Following to no effect, Jackdaws, Ravens, Sedative Flechettes - 5 damage each.
ET: Gloomweaver deals 3 damage to Ra [21].
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Gloomweaver - 50
In Play: Clattering of Jackdaws, Unkindness of Ravens
Trash: Vast Following, Sedative Flechettes
Effects: ST: Birds.
ET: Gloomweaver deals the non-villain target with the second-lowest HP 2 melee damage.
The first time a non-villain target is destroyed each turn, play the top card of the villain deck.
When Gloomy would be destroyed, flip!
Increase damage dealt by villain targets by 1.
Hero HP: Omnitron-X - 20, Setback - 25, Ra - 21
Omnitron-X
HP: 20
Hand: Cold Snap, Turret Mode, Elemental Exochassis, Technological Advancement
Play:
Trash:
Effects:
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Start:
Play: Technological Advancement - find Ablative Coating and put it into play; draw Omni-Cannon
Power: Timeshift myself - reveal Electro-Deployment Unit and put it into play
Draw: Pipe Wrench
End:
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HP: 20
Hand: Cold Snap, Omni-Cannon, Turret Mode, Elemental Exochassis, Pipe Wrench
Play: Ablative Coating, Electro-Deployment Unit
Trash: Technological Advancement
Effects: Reduce Melee, Projectile, and Toxic damage dealt to Omnitron-X by 2
Ra initial hand is:
Reveal the Flaws, Twist the Ether, Otherworldly Resilience, Ball Lightning
SETBACK
HP: 25
Unlucky Pool:
In Play:
Hand: Displaced Armory, Reckless Rush, RPG Launcher, Team Communication
Trash:
-------------------------
Start of Turn:
Play a Card: Team Communication, draw Cause and Effect, Dark Delusions, Hairtrigger reflexes, RPG Launcher, then play Dark Delusions. Birds die, 2 infernal, 3 psychic to Gloomy [45].
Use a Power: Risk: +1 unlucky token, Team Communication into play: Draw Dark Delusions, Blackout, Hairtrigger reflexes, Unique Capabilities. Play Unique Capabilities, put Hippocratic Oath into play, draw Displaced Armory, play Reckless Rush, Omnitron-X [22] and Setback[27] regain 2 hp, +2 tokens to my unlucky pool.
Draw a Card: Blackout
End of Turn: 1hp to Omnitron-X [23], Setback [28], Ra [22]
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HP: 26
Unlucky Pool: 3
In Play: Hippocratic Oath
In Hand: Blackout(2), Cause and Effect, Dark Delusions, Displaced Armory(2), Hairtrigger Reflexes(2), Reckless Rush, RPG Launcher(2)
Trash: Dark Delusions, Reckless Rush, Team Communication(2), Unique Capabilities.
How are you dealing damage when you have Hippocratic Oath in play?
I'm sorry, I thought it said may. I guess it doesn't come up much with their normal deck. I'll edit.