Err. I totally didn't just post the environment turn before Ra went...
Ra-Horus
HP: 22
Hand: Reveal the Flaws, Twist the Ether, Otherworldly Resilience, Ball Lightning
In Play: (none)
Trash: (none)
Additional n/a
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Start of Turn:
Play: Twist the Ether on Gloomweaver
Power: Sunrise - draw Into the Straosphere, Recompile, Flame Spike;
discard Into the Stratosphere, Reveal the Flaws
Draw: Cleansing Downpour
End of Turn:
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HP: 22
Hand: Reveal the Flaws, Otherworldly Resilience, Ball Lightning, Recompile, Flame Spike, Cleansing Downpour
In Play: Twist the Ether (on Gloomweaver)
Trash: Into the Stratosphere, Reveal the Flaws
Additional Effects:
- Whenever Gloomweaver would deal damage the damage type changes to a type of Ra's choice and is either reduced by 1 or increased by 1, Ra's choice.
Comment: Figured that a universal damage reduction on Gloomy might help for a bit while things ramp up and would be better for the group than playing Otherworldly Resilience.
Sounds good. I think modifying his damage will be particularly good after he flips and starts hitting everything.
Megalopolis
In Play:
Trash:
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ST:
Play: Hostage Situation
ET:
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In Play:
Trash:
Effects: ST: Each player may discard a card to destroy Hostage Situation.
Hero cards cannot be played.
Round Two
Gloomweaver - Skinwalker - 45
In Play:
Trash: Vast Following, Sedative Flechettes, Clattering of Jackdaws, Unkindness of Ravens
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ST:
Play: Quick Stim-Patch [48], Jackdaws, Vultures, Run and Gun (2+1-1 damage to Setback [26]), Jackdaws, Vultures, Rooks, Ravens, Ravens, Rooks, Sedative Flechettes - 4+1-1 melee/projectile/toxic damage to all, and destroy all ongoings.
ET: Gloomweaver deals 2+1 damage to Omnitron-X [19].
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Gloomweaver - 48
In Play: Clattering of Jackdaws x2, Kettle of Vultures x2, Building of Rooks x2, Unkindness of Ravens x2
Trash: Quick Stim-Patch, Run and Gun, Sedative Flechettes
Effects: ST: Birds.
ET: Gloomweaver deals the non-villain target with the second-lowest HP 2 melee damage.
The first time a non-villain target is destroyed each turn, play the top card of the villain deck.
When Gloomy would be destroyed, flip!
Increase damage dealt by villain targets by 1.
Hero HP: Omnitron-X - 21, Setback - 22, Ra - 18
Omnitron-X
HP: 19
Hand: Cold Snap, Omni-Cannon, Turret Mode, Elemental Exochassis, Pipe Wrench
Play: Ablative Coating, Electro-Deployment Unit
Trash: Technological Advancement
Effects: Reduce Melee, Projectile, and Toxic damage dealt to Omnitron-X by 2
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Start: EDU - draw Defensive Blast
Play: Hostage Punch
Power: Timeshift myself - reveal Grease Monkey Fist and put it into play
Draw: Alternating Tiger Claw
End:
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HP: 19
Hand: Cold Snap, Omni-Cannon, Turret Mode, Elemental Exochassis, Pipe Wrench, Defensive Blast, Alternating Tiger Claw
Play: Ablative Coating, Electro-Deployment Unit, Grease Monkey Fist
Trash: Technological Advancement
Effects:
- Reduce Melee, Projectile, and Toxic damage dealt to Omnitron-X by 2
- Increase damage dealt by Omnitron-X by 1 and change it to the type of his choice
Does Gloomweaver get another card play when Sedative Flechettes nukes Twist the Ether?
Twist the Ether isn't a target.
Sigh. I'm just having a bad day/week reading and comprehending text.
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Setback
skip
skip
Draw durasteel Chains and silver lining
Ra-Horus
HP: 18
Hand: Reveal the Flaws, Otherworldly Resilience, Ball Lightning, Recompile, Flame Spike, Cleansing Downpour
In Play: (none)
Trash: Twist the Ether, Into the Stratosphere, Reveal the Flaws
Additional: n/a
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Start of Turn:
Play: (denied)
Power: Sunrise - draw Syntactic Analysis, Twist the Ether, Recompile
- discard Otherworldly Resilience, Flame Spike
Draw: Critical Multiplier
End of Turn:
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HP: 18
Hand: Ball Lightning, Recompile (x2), Cleansing Downpour, Twist the Ether, Syntactic Analysis, Critical Multiplier
In Play: (none)
Trash: Twist the Ether, Into the Stratosphere, Reveal the Flaws, Otherworldly Resilience, Flame Spike
Additional Effects:
---
will discard a Recompile for Hostage Situation
Omni-X will discard Alternating Tiger Claw for Hostage Situation.
I'll discard a hairtrigger reflexes for hostage
Megalopolis
In Play: Hostage Situation
Trash:
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ST: Each player discards to get rid of Hostage Situation.
Play: Rooftop Combat
ET:
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In Play: Rooftop Combat
Trash:
Effects: Increase all damage dealt by 1. Environment cards cannot be played.
When hero targets deal Gloomweaver 10 or more damage in a single round, destroy this card.
Round Three
Gloomweaver - Skinwalker - 48
In Play: Clattering of Jackdaws x2, Kettle of Vultures x2, Building of Rooks x2, Unkindness of Ravens x2
Trash: Quick Stim-Patch, Run and Gun, Sedative Flechettes
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ST: Jackdaws deal each hero target 1+2 projectile damage; Vultures deal 2+2 projectile damage to Ra [11]; Jackdaws deal each hero target 1+2 projectile damage; Vultures deal 2+2 projectile damage to Ra [4]; Rooks deal 2+2-2 projectile damage to Omnitron-X [17]; Ravens deal 1+2 projectile damage to Omnitron-X [16] and Setback [13]; Ravens deal 1+2 projectile damage to Omnitron-X [15] and Setback [10]; Rooks deal 2+2-2 projectile damage to Omnitron-X [13].
Play: Crows, Rooks, Vast Following (no effect), Ravens, Jackdaws, Vultures, Quick Stim-Patch [50], Run and Gun (2+2-2 projectile damage to Omnitron-X [11]), Crows, Vast Following (no effect), Vast Following (no effect), Run and Gun (2+2-2 projectile damage to Omnitron-X [9]), Personal Cloaking Device - flip! [100]
ET: Gloomweaver deals 1+1 damage to itself [98], PCD [7], and eats the birds.
Gloomweaver plays Crows, Quick Stim-Patch [100], Vast Following (no effect), Sedative Flechettes; each hero takes 4+1 projectile damage (Ra dies) and destroys their ongoings.
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Gloomweaver - 98
In Play: Personal Cloaking Device - 7, Murder of Crows
Trash: Quick Stim-Patch, Vast Following, Sedative Flechettes
Effects: ST: Birds.
ST: Gloomweaver deals each target 3 infernal damage.
ET: Gloomweaver deals each non-hero target 1 infernal damage.
ET: Play the top card of the villain deck.
Whenever a target is destroyed, Gloomweaver regains 2HP.
Hero HP: Omnitron-X - 9, Setback - 10, Ra - X
I'm assuming that Setback can take out the birds?
Omnitron-X
HP: 9
Hand: Cold Snap, Omni-Cannon, Turret Mode, Elemental Exochassis, Pipe Wrench, Defensive Blast
Play: Ablative Coating
Trash: Technological Advancement, Alternating Tiger Claw, Grease Monkey Fist, Electro-Deployment Unit
Effects: Reduce Melee, Projectile, and Toxic damage dealt to Omnitron-X by 2
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Start:
Play: Pipe Wrench
Power: Timeshift myself - reveal Dual Crowbars and put it into play, returning Pipe Wrench to hand
Draw: Dual Crowobars
End:
----------------------------------------------
HP: 9
Hand: Cold Snap, Omni-Cannon, Turret Mode, Elemental Exochassis, Pipe Wrench, Defensive Blast, Dual Crowbars
Play: Ablative Coating, Dual Crowbars
Trash: Technological Advancement, Alternating Tiger Claw, Grease Monkey Fist, Electro-Deployment Unit
Effects:
- Reduce Melee, Projectile, and Toxic damage dealt to Omnitron-X by 2
- Whenever Omnitron-X deals damage, he may deal the same amount of damage to 1 other target as well
- Increase damage dealt by Omnitron-X by 1
If I survive, I'm planning to use Defensive Blast next round.
SETBACK
HP: 5
Unlucky Pool: 3
In Play:
Hand: Blackout(2), Cause and Effect, Dark Delusions, Displaced Armory(2), Durasteel Chains, Hairtrigger Reflexes(2), Reckless Rush, RPG Launcher(2), Silver Lining.
Trash: Dark Delusions, Hippocratic Oath, Reckless Rush, Team Communication(2), Unique Capabilities.
-------------------------
Start of Turn:
Play a Card: Displaced Armory, put Jim's Hat into play. 2 projectile to crows [x] Gloomy to [100]
Play a Card: Durasteel Chains
Use a Power: Risk: +1 unlucky token, Silver Lining into play.
Draw a Card: Eye on the prize
End of Turn:
-------------------------
HP: 5
Unlucky Pool: 4
In Play: Jim's Hat, Durasteel Chains, Silver Lining
In Hand: Blackout(2), Cause and Effect, Dark Delusions, Displaced Armory, Eye on the Prize, Hairtrigger Reflexes(2), Reckless Rush, RPG Launcher(2).
Trash: Dark Delusions, Reckless Rush, Team Communication(2), Unique Capabilities.
Is Ra out, or at 4? Villain turn is saying both.
If Ra is incap, options are:
- One player may draw a card
- Destroy an ongoing card
- Move a villain card from the villain trash to the top of the villain deck.
Ra is out, villain turn is silly.
Hmm, I see you're not playing with the latest version of the cards, as the most recent printing doesn't have birds chaining without The Matriarch.