It is Fixer's turn. Just wanted to bump this since it has been a day.
Sorry! Yesterday was kinda crazy. Does the Rod have the same subtypes as normal?
Mr Fixer
HP: 28
Hand: Bloody Knuckles x2, Pipe Wrench, Jack Handle
In play: Rod of Anubis
Trash:
Additional effects:
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Start of hero turn:
Play a card: Pipe Wrench
Use a power: Rod of Anubis, Deal Omnitron 3 Infernal Damage [95]
Draw a card: Alternating Tiger Claw
End of hero turn:
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HP: 28
Hand: Bloody Knuckles x2, Jack Handle, Alternating Tiger Claw
In play: Rod of Anubis, Pipe Wrench
Trash:
Additional effects: Damage dealt by Mr Fixer is +1, Damage dealt to Mr Fixer is -1.
Yes, The Rod of Anubis remains a Treasure and a Relic.
"Wait," the Visionary called out, "Reverse those locks!" she said pointing to a key panel.
Unity touched the panel, "Okay, but why?" she asked, but her question was answered by a uniformed stiff pounding on the freshly locked door.
The Visionary waved and smiled at the helpless Agent, then they continued moving. Devra did notice Visionary looking over her shoulder toward a door across the room that was open though. . .
The Block
In Play:
Trash
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Start of Turn:
Play a Card: Time-Crazed Prisoner [4]
End of Turn:
Effects:
Start: Deal the non-inmate target with the 2nd highest HP X Melee damage where X=the current number of cards in the environment trash.
(Actually the S-84 Automaton is at 1hp, since both Haka and Platform bot would do 2 damage, but this is favorable to the heroes anyway since it would come back out if you destroyed it anyway)
"Prisoners will return to their cells, escape is a violation of prison code 7-34t"
The giant robot seemed to be changing forms, and churning out more robots. Haka and Fixer both took some nasty shots from the robot's Railgun, but they seemed alright.
"I don't like this thing, Robots should be cute, and that thing is Not Cute!" Unity shouted as she ducked behind a console.
ROUND TWO
Omnitron
HP: 96
In Play: Electro-Magnetic Railgun, S-84 Automaton Drone [1]
Trash:
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Start of Turn: Omnitron flips to Self-Aware Robotics Factory side, Omnitron deals Haka (4+1=5) projectile damage [24], and Mr. Fixer (4+1-1=4) projectile Damage [4] (Railgun).
Play a Card: S-85 Repair Drone
End of Turn: No Drone or Component in trash, S-84 targets Unity, But Stealth bot swoops in and takes (1+1-1=1) energy damage [4], Omnitron regains 3hp [99]
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HP: 99
In Play: Electro-Magnetic Railgun, S-84 Automaton Drone [1], S-85 Repair Drone [4]
Trash:
Effects:
Start: Flip Omnitron's Villain Card (Omnitron). Omnitron deals the 2 Hero Targets with the Highest HP 4 projectile damage each (Railgun)
End: Reveal from shuffled trash until a drone or Component is found, put it into play (Omnitron). Deal the Hero target with the highest HP X melee damage where X=S-84 HP(S-84), Omnitron recovers X HP, where X=number of drones in play +1
Static: Increase Damage dealt by Devices by 1.
Scenario: All Devices gain the keyword Agent, All Agent's gain the keyword Device. Omnitron's components are destroyed on 10 damage instead of 7.
Hero Status:
Visionary: 26
Unity: 26
Sbot 4
Pbot 3
Nightmist: 25
Haka: 24
Mr. Fixer: 24
It appears Unity didn't duck fast enough and got hit for those two points.
You've got Nightmist at 27 on your summary - it should be 25.
Even had that right in my bookkeeping file, gah.
I hit Omnitron as well, shouldn't he have less health at the start of his turn? Also Fixer has DR 1
"It is time to search the aether for answers..."
The Visionary
HP: 26
Hand: Wrest the Mind; Suggestion; Mind Spike; Mass Levitation
In play:
Trash: Prophetic Vision
Additional effects:
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Start of hero turn:
Play a card: Mind Spike-- 3 Psychic damage to Omnitron [97]
Use a power: Enlighten on myself. I draw Telekinetic Cocoon and Psychic Maelstrom, and discard Telekinetic Cocoon.
Draw a card: Decoy Projection
End of hero turn:
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HP: 26
Hand: Wrest the Mind; Suggestion; Mass Levitation; Psychic Maelstrom; Decoy Projection
In play: n/a
Trash: Prophetic Vision; Mind Spike; Telekinetic Cocoon
Additional effects:
Fixed, Omni is at 99 (96 after Vis' turn) and I put in the math for damages that I forgot to do.
Didn't think of this till later last night, but Stealth Bot will take this damage if that's alright: S-84 deals Unity (1+1=2) energy damage
Unity
"Lets turn the juice on these robots!" Unity begins to chant "Electric Chair!, Electric Chair!"
-----------------------
HP: 26
Hand: Powered Shock Wave, Volatile Parts, Brainstorm
In play: Platform Bot[3], Stealth Bot[4]
Trash: Hasty Augmentation, Construction Pylon
Additional effects:
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Start of hero turn:
Play a card: Brainstorm (Draw Supply Crate and Scrap Metal) Deal 1 Lightning Damage to 3 targets:
S-84 Automaton Drone [DEAD] Omnitron[95], Time Crazed Prisoner[3]
Use a power: NA
Draw a card: Turret Bot
End of hero turn:
Platform Bot deals 3 damage to Time Crazed Prisoner[DEAD]
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HP: 26
Hand: Powered Shock Wave, Volatile Parts, Supply Crate, Scrap Metal, Turret Bot
In play: Platform Bot[3], Stealth Bot[4]
Trash: Hasty Augmentation, Construction Pylon, Brainstorm
Additional effects:
Stealth Bot - Reduce Damage dealt to this card by 1. Hero Damage may be redirected to this card.
Platform Bot - Reduce Damage dealt to this card by 1.
Faye spins around quickly, holdling her arm tight to her chest and then extending it as she stops. Her arm dissolves into a mist and stretches out ahead of her, snaking its way around the edge and then under a panel on Omnitron's side. She holds briefly and then retracts her arm, leaving a small puff of smoke drifting away from the charred casing. With a gentle motion, she brings her retreating hand to rest two inches in front of Unity's face and then flicks it toward a small nook between some crates, drawing her attention to a small pile of unloved metal scrap.
Nightmist
HP: 25
Hand: Mist-Fueled Recovery {3}, Mists of Time {4}, Oblivion {1,2}, Scouring Mists {4}, Heedless Lash {1}, Mistform {3}
In play:
Trash:
Additional effects:
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Start of hero turn:
Play a card: Heedless Lash {1}
- Draw Enlightenment {1}
- Deal 1 infernal damage to both Nightmist [25] (redirected to Stealth Bot [5]) and Omnitron [94]
- Play Enlightenment {1} - reveal and discard Heedless Lash {2}
- Deal 2 infernal damage to Nightmist [25] (redirected to Stealth Bot [4])
- Unity may draw 2 cards
Use a power: Investigation - take two infernal damage [23] and Scouring Mists {3} and Tome of Elder Magic {3}
Draw a card: Mists of Time {3}
End of hero turn:
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HP: 23
Hand: Mist-Fueled Recovery {3}, Mists of Time {3,4}, Oblivion {1,2}, Scouring Mists {3,4}, Mistform {3}, Tome of Elder Magic {3}
In play:
Trash: Heedless Lash {1}, Enlightenment {1}
Additional effects:
Out of the Shadow appears a caped wonder, touching Nightmist right when she would suffer from the use of her powers. With a wry smile on it's emmotionless face it saves her even from harming herself, before swooping dramatically away into shadow.
I'm pretty sure Stealth bot will eat that 1 damage for you, Unity can decide if she takes more of it.
I actually really like guessing at how the F5 bots act, because they are characterizations of people that she doesn't fully know. I tend to think they behave like actors in a melodrama, or at least Stealth Bot acts that way.
Hah! That's excellent. I'll let Unity decide before I edit anything.
"AU AU AUE A!"
Haka
HP: 24
Hand: Mere, Vitality Surge, Rampage, Haka of Restoration
In play:
Trash:
Additional effects:
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Start of hero turn:
Play a card: Vitality Surge; regain 2HP [26], draw Ground Pound.
Use a power: Taiaha; 3 damage to Omnitron [91] and the S-85 [1].
Draw a card: Enduring Intercession
End of hero turn:
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HP: 26
Hand: Mere, Rampage, Haka of Restoration, Ground Pound, Enduring Intercession
In play: Taiaha
Trash: Vitality Surge
Additional effects:
Certainly anytime we take one damage Stealth Bot should eat that because it'll just go away. Anytime anyone takes 2 damage, feel free to redirect it to Stealth Bot as well. I'd like to avoid directing greater damage to her at this point though, so she stays around longer.
Thanks for the card draws. I won't be able to do that till later though.
Thanks. Edited to redirect the 1 and one of the 2s to Stealth Bot and I'll take the other 2.
Unity draws Construction Pylon and Champion Bot out of the mists. I'm pretty sure I know what my next turn will be....