Here are the accessories I use to enhance my SotM gaming experience. If you’d like, you can print them out and use them too. They can be found at:
http://www.spiffworld.com/sotm
1) Card Boxes
Card boxes for all the environments, all the villains, and all the heroes for both the core set and Rook City expansions.
The Environment and Villain boxes are 1/2" deep and will fit both the thinner core set cards as well as the thicker cards that came with the expansions and the Expanded Edition, so you won’t need to print new boxes if you plan on upgrading to the Expanded Edition. However, because there are so many more cards in a hero deck, those thicker decks will require thicker boxes. Expatriette and Mr. Fixer both already have the 3/4" boxes to accommodate their thicker cards, but once the Expanded Edition comes out, I’ll update this collection to include 3/4" deep boxes that will fit all of the new, thicker hero decks. I’ll also post a separate .zip file containing the older, thinner boxes for people who are still using the original core set.
2) Card-sized Health Trackers
These hp trackers utilize a dual-spinner design and are small enough to fit in a card box along with each hero/villain’s cards, making them a good, portable alternative to using dice or whatever to track hero & villain health. Trackers for all of the heroes and villains in both the core set and Rook City are included.
3) Oversized Hero Cards/HP Trackers
These are 4x6 oversized hero cards that include an integrated hp tracker. All the heroes from the core set and Rook City are included, as well as the Young Legacy and Rook City Wraith alternate hero versions.
4) Oversized Villain Cards + Advanced Mode Cards
These are 8x6 oversized villains card. All villains from the core set and Rook City expansion are included. They combine the two separate villain cards that come with each villain deck into a single, giant target for your heroes to focus on. I’ve made a couple of modifications to the cards which I think are improvements:
To save room on the card, and since you don’t always need the Advanced Mode rules, I’ve broken Advanced Modes out into their own normal-sized cards. If you are fighting the villain’s Advanced Mode, you just lay out the Advanced card and follow the rules as shown. But if you’re not fighting the Advanced Mode, the Advanced Mode text isn’t on the villain card and you can completely ignore it.
I’ve made other small changes to the layout of the card to improve readability and flow when quickly scanning the card, including the use of an “SV” and “EV” icon to replace the verbose text “at the start of the villain turn” or “at the end of the villain turn”. This saves space on the card, improves readability, and the icons are colored to make it easy to quickly see what needs doing at what points during the villain phase.
Also, the rules on the Omnitron villain card are a little different than the ones on the normal villain card. I incorporated a suggestion made by someone here on the forums that lets Omnitron get devices out a little bit more regularly, which makes him a bit more interesting and challenging as a villain, IMO.
5) Oversized Environment Cards
These are 8x6 cards that have a place to put the environment deck and discards (kind of like a placemat for the environment). They aren’t necessary in any way, but I think having them laid out on the table next to the villain cards gives extra color and flavor to the game. Feel free to ignore these if you don’t have the room when playing, or if you just don’t think they’re something you’d like to use. All core set and Rook City environments are included.
If you find any mistakes or problems with the files, please let me know so I can correct them.