What was your biggest rule botch?

At PAX East I, a friend and a few people I didn't know had this awesome, epic, last-minute win where Nightmist redirected the damage from a plummeting monorail so all ten of it hit Iron Legacy, which was JUST enough to finish him off (and we had to use three incapacitated hero abilities to do it, too, getting the amulet out of trash, letting her draw a card, letting her play it, and then her skipping her turn so she would have the two cards needed to use it for the environment turn). High fives and congratulations and "great game"s all around.

And then walking back to the hotel, I suddenly remembered "Wait, Iron Legacy is immune to environment damage."

Only on his starting side, I think - if he only needed ten damage to kill him, he was already flipped therefore your win was valid, I believe :). If I remember rightly, it's only the Chairman who's permanently immune to environment damage.

I have to say, I like Spite's theme and he's a very different type of villain than normal, but he has so much to keep track of, it's really easy to overlook or misinterpret individual abilities. Especially playing solo with no one to "check my work", I always have a nagging feeling I did something wrong.

I found Kismet to be quite fiddly in terms of having loads of stuff to check, keeping track of what's going on with the Talisman, etc. Then again, we've only fought her once since I got hold of Shattered Timelines, and one of the reasons she won was that we didn't have enough Ongoing destruction to get rid of all the Jinxes she kept playing on us. But it's probably a matter of needing to learn how she works - I probably did find Spite quite complicated at first too but I can't really remember.

Kismet's "gain life for lucky cards" ability (on her flipped side, IIRC) always confuses me, since there are only like two or three of them that are ongoings.

reading akash’bhuta as every environment /card / not /target/

things got out of hand. fast.

The worst for me was using Ra's excavate on the Villain pile.  

 

I thought that citizen dawn was waaay too easy.

Yay, we defeated Spite!   What do you mean he regains HP on his front side?  Oops.

 

Yay, we killed the Materiach! How was that a 4?  What do you mean we lose equipment and ongoing cards when Tempest does 1 damage to each bird?

Lose stuff or take damage.

 

Unless I've been playing that wrong all this time… o_O

Yeah.. we were taking the damage. And by taking the damage, i mean that we had legacy immune to psychic and just cackled all the way to the end of the game.

 

And I'm not saying that we were right, but we were awesome.

I'm pretty sure that's perfectly fine. The Matriarch has ways of getting around that kind of thing.

 

Err, right.  I don't have my cards in front of me, so I forgot the damage part.  Heh heh.  Oops.

 

Hence, biggest rule botches come from… not reading the cards.  :slightly_smiling_face:

So wait, can Kismet regain health from her one-shot jinxes?

Not unless I've missed something, which is why it confuses me.

No, and not from her one-shot Lucky cards either. I think, however, that she does get a damage boost from her one-shot Jinxes, if she has her Talisman.

On topic, I think my biggest rules botches have involved forgetting to destroy stuff at the start of the Villain turn when The Matriarch had her cohorts out.

Does Matriarch's card say "everyone takes X damage or destroys a card" or does it say "anyone who does not take X damage must destroy a card"? (I don't have the game in front of me, otherwise I'd check :slight_smile: )

The Matriarch's action on a Fowl being destroyed (on her front side) is that the person with...erm, either the highest or lowest hp (can't remember now) must destroy one of their equipment (or ongoing?) cards or take something like H-2 psychic damage. On her flip side I think she just deals H-2 psychic damage to the hero with the lowest hp with no stuff-destruction option.

Highest