Episode 11: Gloomweaver re-visualized!

Insula Primalis

In Play:  River of Lava

Trash:  Velociraptor Pack, Volcanic Eruption

----------------------

Start of Turn:  Each Player discards the top three cards of their deck, River of Lava is destroyed.

Play a card:  Obsidian Field

End of Turn:  

----------------------

In Play:   Obsidian Field

Trash:  River of Lava, Velociraptor Pack, Volcanic Eruption

Effects:

SoT:  

EoT:  

Static:  +1 to all Damage Dealt

Fifth Round

Gloomweaver

HP:  69

In Play:  Cursed Acolyte [3], Chosen Disciple [4]

Trash:  Zombie Servant(5), Chosen Disciple, Indigo Pin(2), Sable Pin, Vast Following, Profane Zealot

-------------------------------------------------

Start of Turn:  Less than 3 relics, No option to summon a relic, No Zombie in play.

Play a Card:  Grimoire of Curses [25]

End of Turn:  Chosen Disciple Moves 1 Zombie into play from trash.

Zombie Servant targets Omnitron-X, Greatest Legacy intercepts damage, is immune.

-------------------------------------------------

HP:  69

In Play:  Cursed Acolyte [3], Chosen Disciple [4], Zombie Servant [2], Grimoire of Curses [25]

In Trash:  Zombie Servant(4), Chosen Disciple, Indigo Pin(2), Profane Zealot, Sable Pin, Vast Following

Additional Effects:

ST:  Flip if there are three relics in play.

      If there are three or more cultists in play Heroes may destroy two to summon a relic from the deck.

      If there is a zombie in play search trash for a Cultist and put it in play, destroy one Zombie.

      Grimoire of Curses:  Each player may discard a card, Gloomweaver deals each hero target 5 - the number of cards discarded infernal damage.

Static Effects:

     Gloomweaver and his Relics are indestructible. (Gloomy)

Hero Health:

Greatest Legacy: 4

Tachyon: 7

Omnitron-X: 11

Redeemer Fanatic: 6

The Argent Adept: 7

 

First Relic is out.

I discard Instrumental Conjuration, Vernal Sonata, and Scherzo of Frost and Flame. Obsidian Field: Not so bad so far… Edit: Whew, I was worried about that villain turn. Legacy, if you use Gung-Ho on me, I’ll give you (I think) a card play and everyone 1HP. On my turn, perhaps I can do Vernal Sonata and then another of the same power use, for a total of 3HP to everyone this turn?

Do we want to kill the Obsidian Field?

Probably. It'll help Gloomweaver more than us since we more or less have to wait for the relics. It will help us a lot for any all-targets damage, but Cursed Acolytes will wreck us.

I throw Rocket Punch, Elemental Exochassis, and Reset into the lava.

OK. I can destroy it on my turn with the Sarabande of Destruction, at the cost of one round of healing. I think it's still worth it, and that way we all get the benefits before it goes bye-bye.

I can take it out with Consecrated GRound

America's Greatest Legacy

HP: 4

Hand: Danger Sense, Superhuman Durability, Motivational Charge, Fortitude

In Play: Inspiring Presence, Next Evolution, The Legacy Ring, Lead From The Front

Trash: Backfist Strike, Bolster Allies x2, Flying Smash x2

Additional effects: +1 damage for everyone!, -1 damage dealt to Legacy

------------------

Start of hero turn:

Play a card: Danger Sense

Use a power: Gung-Ho!: Argent Adept regains 1HP, we all regain 1HP, and someone gets to play a card (I'm okay without, at present, unless no-one else wants it.)

Next Evolution: What are we doing this turn, just smashing stuff? If so, I could make myself immune to infernal to counteract the Grimoire so we don't have to discard. I'll say I'm doing that, then if any of you have a better idea you can tell me.

Draw a card: Fortitude

End of hero turn:

-------------------

HP: 5

Hand: Fortitude, Superhuman Durability, Motivational Charge, Next Evolution

In Play: Inspiring Presence, Next Evolution, The Legacy Ring, Lead From The Front, Fortitude, Danger Sense

Trash: Backfist Strike, Bolster Allies x2, Flying Smash x2

Additional effects: +1 damage for everyone!, -1 damage dealt to Legacy, Legacy is immune to infernal damage, Legacy is immune to environment damage.

Lost Payer of Desparation, Divine Focus and Absolution to the River of Lava.  I can play Consecrated Ground to take out the Obsidian Field if we'd like, otherwise we can save it until my turn so we can get more advantage out of the damage boost.

I think it's either Fanatic or Legacy for the card play.  Or, another thought, maybe I could give the card play to Tachyon for the Sonic Vortex, then she could skip the play and power phases to draw two cards. Update: As I think about it, immunity to Infernal has the advantage that we could just ignore the Grimoire of Curses altogether.

Do you have another card you could play now?  Consecrated Ground on your turn sounds good.

I could do more damage, We're not at the point where it's beneficial for me to tank with Divine Sacrifice.  Otherwise, I agree with letting Tachyon play Sonic Vortex

OK, I'll give the card play to Tachyon unless there are more objections.

Am I officially getting the card play?

Yes, unless you object.

Tachyon


PRETURN CARD PLAY

Sonic Vortex. 5 Damage to 10 targets.


Cursed Acolyte [DEAD], NEWZombie [DEAD], Chosen Disciple [DEAD], NEWZombie [DEAD], Zombie Servant [DEAD], Grimoire of Curses [20],Gloomeaver[64]

Any three heroes want to take damage for any reason, go for it. :)


---------------------------------------------

HP: 8

Hand:

In Play:

Trash: Quick Insight, Synaptic Interruption, Nimble Strike, Accelerated Assault, Sucker Punch (2), Hypersonic Assault(3), Lightning Reflexes, Blinding Speed, HUD Goggles, Nimble Strike, Sonic Vortex
LAVA DISCARDS: Blinding Speed,Research Grant,Fleet of Foot    (Burst = 10)

Additional effects: +1 damage from Legacy, +1 From Obsidian Field

------------------

Start of hero turn:

Play a card:

Use a power:

Draw a card: Synaptic Interruption, Sucker Punch

End of hero turn:

-------------------

HP: 8

Hand:  Synaptic Interruption, Sucker Punch

In Play:

Trash: Quick Insight, Synaptic Interruption, Nimble Strike, Accelerated Assault, Sucker Punch (2), Hypersonic Assault(3), Lightning Reflexes, Blinding Speed(2), HUD Goggles, Nimble Strike, Research Grant, Fleet of Foot, Sonic Vortex (Burst = 10)

Additional effects:

+1 damage from Legacy, +1 From Obsidian Field

grysqrl, you know it's your turn, right?

Sorry. I must have missed it.

Omnitron-X

HP: 12

Hand: Temporal Shielding, Elemental Exochassis, Disruptive Flechettes (2), Singularity, Self Sabotage, Reset

In Play: Gaussian Coil Blaster, Defensive Blast, Electro-Deployment Unit, Innervation Ray, Temporal Shielding

Trash: Reset (2), Elemental Exochassis, Rocket Punch

Additional effects: +1 damage dealt (from Legacy); +1 damage dealt (from Obsidian Field); -2 psychic, infernal, radiant, sonic damage taken

------------------

Start of hero turn:

  • Gaussian Coil Blaster deals 3 (1+1[Legacy]+1[Obsidian Field]) lightning damage to Grimoire of Curses [17] and Gloomweaver [61].
  • Electro-Deployment Unit lets me draw Slip Through Time.
  • Innervation Ray heals Legacy, Fanatic, and Tachyon for 1 each

Play a Card: Slip Through Time

Use a power: Timeshift self - Reactive Plating Subroutine goes into play

Draw a Card: Draw Technological Advancement

End of hero turn: From Slip Through Time: Play Technological Advancement (put second Innervation Ray into play and draw Bio-Engineering Beam), then use Defensive Blast (discard Elemental Exochassis to deal 1+1[Legacy]+1[Obsidian Field] each of psychic, infernal, radiant, and sonic damage = 12 damage to Gloomweaver [49] and Grimoire of Curses [5])

-------------------

HP: 12

Hand: Temporal Shielding, Disruptive Flechettes (2), Singularity, Self Sabotage, Reset, Bio-Engineering Beam

In Play: Gaussian Coil Blaster, Defensive Blast, Electro-Deployment Unit, Innervation Ray, Temporal Shielding, Reactive Plating Subroutine, Innervation Ray

Trash: Reset (2), Elemental Exochassis (2), Rocket Punch, Slip Through Time, Technological Advancement

Additional effects: +1 damage dealt (from Legacy); +1 damage dealt (Obsidian Field); -2 psychic, infernal, radiant, sonic damage taken and if any damage of those types is taken, deal 1 target 2 damage of that type

Nicely done! It seems likely we'll kill Gloomweaver rapidly after he materializes, if we survive that long.

No problem, I'm glad I posted the reminder.

 

Will you want a card play on my turn? Anyone else?

I can put Bio-Engineering Beam out, but it's not a rush. If anyone else has something, let them play that. A card draw would be more valuable for me.

Redeemer Fanatic

 

HP: 7

Hand: Divine Focus, Final Dive, Chastise, Wrathful Retribution, Divine Sacrifice. Consecrated Ground, Brutal Censure

In Play: Absolution, Zealous Offense, Aegis of Resurrection

Trash: Brutal Censure, Prayer of Desparationx2, Smite the Transgressorx2, Undaunted, Sanctiying Strike, Absolution, Divine Focus

Additional effects: +1 damage dealt (from Legacy)

------------------

Start of hero turn: Zealous Offense targets Grimoire of Curses

Play a card: Consecrated Ground, destroying Obsidian Fields and dealing 2 damage to Gloomy (47) and the Grimoire (3)

Use a power: Redeem: Gain 1 HP and draw Embolden

Draw a card: Holy Nova

End of hero turn:

-------------------

HP: 8

Hand: Divine Focus, Final Dive, Chastise, Wrathful Retribution, Divine Sacrifice. Brutal Censure, Embolden, Holy Nova

In Play: Absolution, Zealous Offense, Aegis of REsurrection

Trash: Brutal Censure, Prayer of Desparationx2, Smite the Transgressorx2, Undaunted, Sanctiying Strike, Absolution, Divine Focus, Consecrated Ground

Additional effects: +1 damage dealt (from Legacy), Grimoire can't deal damage